Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Game News Divinity: Original Sin 2 Definitive Edition Details Revealed

Discussion in 'RPG News & Content' started by Infinitron, May 17, 2018.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Parrots:
    72,196
    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Click here and disable ads!
    Tags: Bandai Namco Entertainment; Divinity: Original Sin 2; Larian Studios

    Last month Larian announced that they were working on a console edition of Divinity: Original Sin 2 to be released this August. At a pre-E3 event this week, they revealed new details about this release, which has now been dubbed Divinity: Original Sin 2 - Definitive Edition. As expected, it will include more than just user interface changes, the main new feature being an overhaul of the game's underwhelming third act. GameSpot has the most detailed summary of these improvements:

    The critically acclaimed RPG Divinity: Original Sin II is coming to PS4 and Xbox One this summer, and along with a remapped control scheme, the console version will come with a number of significant changes. At a preview event, Bandai Namco revealed a list of adjustments being made to the RPG to tailor it to consoles and improve the overall experience.

    Most notably, developer Larian has "completely reworked" Act 3 of the game. The Arx region now features new dialogue, NPCs, and quests in order to improve the story and overall flow of the game. Additionally, seven new combat encounters were added to Arx to resolve some questlines.

    To ease new players into the game, Larian is introducing an optional tutorial level in the console version of Original Sin II. There's also a new, more welcoming difficulty setting called Story mode. This mode gives players the ability to flee from battle at any time and resurrect their party members an unlimited number of times.

    Larian has also reworked the interface of the Journal and inventory screen. All Journal entries have been completely rewritten for extra clarity and are now divided into quests, lore, and origin quests. New map markers have also been added to help players better track quest objectives. In terms of inventory improvements, players can now select multiple items at once to more easily manage their inventory, as well as add unwanted items to wares.

    Rounding out the changes are a number of balance and AI adjustments. Some underused skills, such as Petrifying Touch and Sucker Punch, have received buffs to make them more useable. The game economy has also been reworked so that armor prices reflect their usefulness, and the difficulty balance in Explorer mode and Hardcore mode has been improved.

    Divinity: Original Sin II Definitive Edition launches on PS4 and Xbox One in August. Ahead of its release, Xbox One owners will have a chance to try the game out early. Starting May 16, the first three hours of Original Sin II will be playable for free via Xbox Game Preview. Those who purchase the game on Xbox One will get early access to the entire first act, which is approximately 20 hours of content. Any progress made can be carried over to the full game when it releases.
    PC Gamer and USgamer have also written about the Definitive Edition, the latter revealing that a Kickstarter update should be out sometime before E3 with a comprehensive list of the introduced changes. Needless to say, like the first game's Enhanced Edition, all of this will be free for existing owners on PC.
     
    • popamole x 5
    • Funny x 3
    • Informative x 3
    • not sure if serious x 1
    • incline x 1
    • FAKE NEWS x 1
    • Balanced x 1
    • :M x 1
    ^ Top  
  2. Taurist Literate

    Taurist
    Joined:
    Dec 8, 2017
    Parrots:
    35
    Sven, if you're reading this, I would happily pay up to $12 for the enhanced edition if you to fix the turn order.
     
    • Fabulously Optimistic Fabulously Optimistic x 5
    • gimme dem dolla bills gimme dem dolla bills x 2
    • Brofist Brofist x 1
    ^ Top  
  3. oldmanpaco Master of Siestas

    oldmanpaco
    Joined:
    Nov 8, 2008
    Parrots:
    11,294
    Location:
    City of Lakes
    Man I knew here was a reason I hadn't played this yet. At first I thought it was because i could no longer take their retarded writing but now I realize I was just waiting for the PS4 release.
     
    • Funny x 6
    • nice x 2
    • Excited! x 2
    • Acknowledge this user's Agenda x 1
    • gimme dem dolla bills x 1
    • Friendly x 1
    • Doggy x 1
    ^ Top  
  4. Murk Prestigious Gentleman Arcane

    Murk
    Joined:
    Jan 17, 2008
    Parrots:
    10,969
    Console version also includes 'story mode' lel
     
    • Funny Funny x 7
    • popamole popamole x 1
    ^ Top  
  5. Alexandros Arcane

    Alexandros
    Joined:
    Sep 5, 2009
    Parrots:
    3,272
    Location:
    Greece
    I don't see any mention of the constant need for equipment upgrading. It would be nice if they could do something about that.
     
    • Agree Agree x 3
    • Fabulously Optimistic Fabulously Optimistic x 1
    • what? what? x 1
    ^ Top  
  6. Projas Information Superhighwayman Patron

    Projas
    Joined:
    Aug 5, 2016
    Parrots:
    869
    Location:
    Best Republic
    Pillars of Eternity 2: Deadfire
    Whoa, story mode, new tutorial and more quest markers. I guess it's safe to conclude all the issues this game had are now fixed.
     
    • Funny x 10
    • Yes x 2
    • Doggy x 2
    • nice x 1
    • Cheers!! x 1
    • butthurt x 1
    • Excited! x 1
    • Balanced x 1
    ^ Top  
  7. Ruzen Learned

    Ruzen
    Joined:
    May 24, 2015
    Parrots:
    214
    If they are not fixing the initiative system why would anyone bother to reinstall?
     
    • Agree Agree x 3
    • Despair Despair x 1
    ^ Top  
  8. Black Arcane

    Black
    Joined:
    May 8, 2007
    Parrots:
    1,866,528
    Could've sworn they had said they're not going to make EE, what happened?
     
    • Agree x 4
    • gimme dem dolla bills x 1
    • [citation needed] x 1
    • Fabulously Optimistic x 1
    • it is a mystery x 1
    ^ Top  
  9. Hoaxmetal Arcane

    Hoaxmetal
    Joined:
    Jul 19, 2009
    Parrots:
    8,503
    D:OS2 happened.
     
    • Acknowledge this user's Agenda x 1
    • Yes x 1
    • :( x 1
    • Informative x 1
    • Creative x 1
    ^ Top  
  10. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
    Joined:
    May 11, 2007
    Parrots:
    1,869,146
    Location:
    Belém do Pará
    I haven't even played the original completely yet, through I have started last week alongside my run of Wasteland 2
     
    • Participation Award Participation Award x 1
    • incline incline x 1
    • Bro, do you even lift? Bro, do you even lift? x 1
    • Excited! Excited! x 1
    ^ Top  
  11. DexRiwus Novice

    DexRiwus
    Joined:
    May 17, 2018
    Parrots:
    57
    Internal document listing fixes is apparently 45 pages long. Big changes are coming for better or worse, time will show.
    Also there is a DLC about squirrel with existential crisis included.
     
    ^ Top  
  12. Gremius Learned

    Gremius
    Joined:
    Apr 17, 2014
    Parrots:
    101
    I wonder if Enhanced Edition would be any more playable because base game is not.
     
    • Participation Award x 1
    • Disagree x 1
    • FAKE NEWS x 1
    • retadred x 1
    • Shit x 1
    ^ Top  
  13. Tuco Benedicto Pacifico Arbiter

    Tuco Benedicto Pacifico
    Joined:
    Jun 6, 2010
    Parrots:
    441
    Are they revamping the progression system and dumb randomized itemization?

    I know, I know... No chance.
    It doesn't matter how awful it is and how vocally criticized by anyone who understand the first thing about mechanics, Larian will always defend that terrible design choice to the grave, for some inexplicable reason.
     
    ^ Top  
  14. Tigranes Prestigious Gentleman Arcane

    Tigranes
    Joined:
    Jan 8, 2009
    Parrots:
    7,078
    Serpent in the Staglands Torment: Tides of Numenera
    Sven, quick! We have people who want to pay $12 to patch out a bug in the game!
     
    • not sure if serious not sure if serious x 1
    ^ Top  
  15. Invictus Arcane The Real Fanboy

    Invictus
    Joined:
    Nov 3, 2013
    Parrots:
    2,469
    Location:
    Mexico
    Divinity: Original Sin 2
    This is why Larian is the currently the best RPG maker this side of CDProject; they actually listen to criticism and do something about it, yeah they could have just done a simple release on consoles and called it a day but the fact they are reworking stuff like the third act shows the dedication of a true consumer related company... more power to them
     
    • Funny x 2
    • Agree x 2
    • not sure if serious x 1
    • Fabulously Optimistic x 1
    • :M x 1
    ^ Top  
  16. MicoSelva Prestigious Gentleman Monstroterratum Furiosum Patron

    MicoSelva
    Joined:
    Sep 10, 2010
    Parrots:
    7,064
    Location:
    Arkham City
    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    This is why I never play games on launch these days.

    Kudos to Larian for the free upgrade. They might be chasing those sweet mainstream $$$, but they are not adapting mainstream business practices, like asking $20 for a HD + 60 FPS patch. :salute:
     
    • Agree Agree x 2
    • Brofist Brofist x 1
    • gimme dem dolla bills gimme dem dolla bills x 1
    • Yes Yes x 1
    ^ Top  
  17. Auraculum Novice

    Auraculum
    Joined:
    May 14, 2018
    Parrots:
    72
    What really worries me is that the waiting period to get a "Complete Edition" gets longer and longer. Used to be a couple of months, then half a year, now it go up to two years.
     
    ^ Top  
  18. Murk Prestigious Gentleman Arcane

    Murk
    Joined:
    Jan 17, 2008
    Parrots:
    10,969
    Well, if they're actually reworking the final act, it may be a result of more time and effort. I think I'd be willing to do another playthrough if that is the case.
     
    ^ Top  
  19. Auraculum Novice

    Auraculum
    Joined:
    May 14, 2018
    Parrots:
    72
    I'm the type of guide that, when playing an RPG, wants to do one, "ultimate", 100% playthrough, where I consume as much of the content as is possible for my character. That is why adding content X months/years after release is a tragedy, one that makes me wait for the full version of the game. In the past that wasn't a problem, as expansions either took place, storywise, after the main game, or were tailored so that you could simply load the last save before the "grand finale" and play it then.

    I think the first game that really screwed with the model was Dragon Age: Origins.
     
    ^ Top  
  20. Sacred82 Dumbfuck! Dumbfuck

    Sacred82
    Joined:
    Jun 7, 2013
    Parrots:
    2,250
    Location:
    Retardo Mode
    welp, that's definitely not what Swen intended.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)