What game are you talking? There's basically only two series that even play like Devil May Cry and Bayonetta right now, and that's just the DMC games developed by Capcom and the Bayonetta games. Likewise there isn't really anything that plays like Ninja Gaiden (including the last Ninja Gaiden game) other than Metal Gear Rising Revengeance.
In the decline era of gaming (2006-present) there's been:
Darksiders
Darksiders 2
Bayonetta
Bayonetta 2
Ninja Blade
Dante's Inferno
Castlevania: Lords of Shadow
Heavenly Sword
God of War 3
PSP God of War games
Ninja Gaiden 2
Ninja Gaiden 3
Devil May Cry 4
DMC: Devil May Cry
Kingdoms of Amular
Nioh
Soulsborne games
MGS Revengeance
And a bunch of others. All TP hack and slash games with much in common. Most of em I checked out were pure shit, with nothing on the classic ones from the early-mid 2000s but there's gotta be something. Anything in this list that I overlooked? Soulsborne games while the least DMC/NG-like of the bunch are good of course, but anything else?
So everything you listed there, none of it plays like the three different feeling games you brought up before...besides the stuff I already talked about in the other post.
Haven't played the second Darksiders, but the first one was nice. Gameplay wise it's pretty average, with the most interesting thing about it being its aesthetic.
Never played Ninja Blade, but it looked pretty awful. Was hoping for something like Otogi 1 & 2, seems to have just been a series of QTEs. Or maybe I played a demo and it was awful.
Dante's Inferno was ok from what I remember. As far as western studios doing combo focused action games goes, this was probably one of the better feeling ones.
God of War 3 has nice moments. Like when you fight Zeus it looks like a 2D fighting game, which was pretty cool. It's also too infuriating at times to really recommend. You can't skip cutscenes, and the awkward jumping was more deadly than the enemies. It's a God of War game, so the combat is pretty mindless, which isn't good.
Only played the Kingdoms of Amular demo, and that was when it came out. Want to say the combat was kind of stiff. The combat is better than other western action RPGs trying to do action around that time, but that ain't exactly a prize either.
Only played the first Dark Souls of those particular FromSoftware games. It's fantastic. This would also be very different from a DMC and Ninja Gaiden. Sure you probably already know, but Dark Souls doesn't have special attacks. It's like Elders Scrolls combat, in so far as you get different attacks with different directions; it's also unlike Elder Scrolls combat in that it's actually good and you've actual have to be mindful of what's happening.
Ninja Gaiden 3 was pretty terrible. They redid it as
Ninja Gaiden 3: Razor's Edge which fixed it a lot. They didn't fix it so much to where it's anywhere near as good as Ninja Gaiden 2. And like I said, if you're playing NG2, play the original 360 version.
Castlevania: Lords of Shadow is total garbage. It's basically unplayable. Played a little of it this year, its shockingly terrible.
There's also Dragon's Dogma, which is an actual hack and slash game. Made by the director of DMC 3 & 4. Gameplay wise it's like someone dragged the hack and slash kicking and screaming into the 21st century. Has some simple combos with the heavy and light attacks along the lines of DMC, but since it's an RPG your special attacks are hot keys that use up stamina instead of being player skill based input commands.