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Dev Log #57: The Rig

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
742
Location
Serbia
http://www.underrail.com/index.php?...cle&id=172:the-rig&catid=43:dev-log&Itemid=61

Hi guys, here's a quick update on what we've been up to in the past few months.



In order to wrap up the geographical consistency of the base game, we had to create a number of water maps that connect SGS, Junkyard, Core City, Camp Hathor, and the Black Sea. In the expansion the player will be able to traverse and explore these maps with his jet ski, but he won't be the only one as a number of factions also utilize these waters, such as Protectorate, Black Eels, and Black Sea pirates. Also encounters with random sea bandits are not uncommon.



The most powerful naval faction in the South Underrail is, of course, the Black Eels. Their naval platform The Rig is perfectly positioned to facilitate the trade between different stations as well as their own scrap exporting business. The Rig is also used to control the central body of water of the Lower Caves in order to fend off pirates. This place will be vital for pirate missions that the player will be able to take part in if he chooses to ally with the them in the expansion.

The Rig missions are not 100% complete yet, but will be soon. After that we'll be returning to the Black Sea to wrap up and polish off the maps we made so far and integrate them into the global map. And then we still have two more areas to develop - the villages of the savage natives and the final dungeon.

Let us know how you like the aesthetics of the new areas.

Cheers.
 
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Bocian

Arcane
Joined
Jul 8, 2017
Messages
1,912
incline.png
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,232
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
This is starting to seem less like an expansion and more like the Darkside of Xeen to Clouds of Xeen.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,394
Looks so damn good. The flashing eel banner made me nostalgic for times gone by. :salute:

The expansion is the only game related release I'm really looking forward to.
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,278
Holy christ finally some info.

The aesthetics of the new areas are good, I approve of having shorter and faster animations at a high framerate, over longer and slower animations at a low and jerky framerate, this really helps the water effects in particular.
 

axedice

Cipher
Joined
Sep 11, 2007
Messages
465
Location
Mersin
So what happens if you've sided with the Scrappers in Junkyard? Is there going to be any reactivity there?

Also the Scrappers questline was a bit short and weak, will there be any improvements? Or is the black eels more of a default choice now with the inclusion of the Rig?
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,498
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Can you make notes on the map?

Regardless, color me :bounce:.
 
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