Under 300 000 copies sold in the first two weeks. It's looking like a flop, isn't it?
Would be good, this turd is as much Deus Ex as Jazzy Jeff is a jazzman Maybe in the future we will get proper Deus Ex 3 with
Under 300 000 copies sold in the first two weeks. It's looking like a flop, isn't it?
I'm buying the OST
I'd wager the DLCs are included in that 50 mln USD budget to begin with. Selling parts of the initial game that have been deliberately cut off in order to be sold as DLC.keeping the train running for a while with add on content that doesn't cost nearly as much
Prediction: this game flops financially and Squeenix concludes that it's because MD was too complex and deep for most gamers. So, next Deus Ex will be dumbed down so much that even Dragon Age 2 would be jealous. The game will probably have more pronounced multiplayer, survival, sandbox, crafting, FPS and f2p elements and an episodic structure. The game will flop even harder for obvious reasons and Squeenix will finally pull the plug from the franchise. Then, maybe 8-10 years later, they will make another reboot and the cycle begins anew.
Prediction: this game flops financially and Squeenix concludes that it's because MD was too complex and deep for most gamers. So, next Deus Ex will be dumbed down so much that even Dragon Age 2 would be jealous. The game will probably have more pronounced multiplayer, survival, sandbox, crafting, FPS and f2p elements and an episodic structure. The game will flop even harder for obvious reasons and Squeenix will finally pull the plug from the franchise. Then, maybe 8-10 years later, they will make another reboot and the cycle begins anew.
And the sad thing is that Square Enix will consider it a flop despite it selling several millions of copies. Just like with Sleeping Dogs, Tomb Raider and Hitman. Because the shitty management of SE pours unrealisticly much money into these projects. So much, that the games can't make it back unless they sell 8 million.Prediction: this game flops financially
I'd wager the DLCs are included in that 50 mln USD budget to begin with. Selling parts of the initial game that have been deliberately cut off in order to be sold as DLC.keeping the train running for a while with add on content that doesn't cost nearly as much
Counter prediction: I think if sales continue to underperform and their upcoming DLC (the ones they probably developed alongside the game) also underperfoms on top of low base-game sales, they'll probably ax any further DLC additions they had planned, ax whatever plans they had with Deus Ex Universe and whatever future games they had in store, and wrap things up as quickly as they can with the sequel (which'll also likely have a slashed budget) to try and wring out as much money as possible as cheaply as possible before torching the franchise and running.Prediction: this game flops financially and Squeenix concludes that it's because MD was too complex and deep for most gamers. So, next Deus Ex will be dumbed down so much that even Dragon Age 2 would be jealous. The game will probably have more pronounced multiplayer, survival, sandbox, crafting, FPS and f2p elements and an episodic structure. The game will flop even harder for obvious reasons and Squeenix will finally pull the plug from the franchise. Then, maybe 8-10 years later, they will make another reboot and the cycle begins anew.
Yep, the ending is very insulting, it is like "Do you want to see the interesting part of the story suckas? You will have to pay again for the priviledge."The ending feels like one huge trailer for the next game. Do not like.
Prediction: this game flops financially and Squeenix concludes that it's because MD was too complex and deep for most gamers. So, next Deus Ex will be dumbed down so much that even Dragon Age 2 would be jealous. The game will probably have more pronounced multiplayer, survival, sandbox, crafting, FPS and f2p elements and an episodic structure. The game will flop even harder for obvious reasons and Squeenix will finally pull the plug from the franchise. Then, maybe 8-10 years later, they will make another reboot and the cycle begins anew.
This is the part that scares me the most.
The more I read about this game, the more I wish someone made a proper cyberpunk RPG, with dark and nihilistic story, where a main character is more or less ordinary human (with several different backgrounds to choose from), rather than heavily augmented alpha male with model looks.
It would be like if the first Deus Ex ended just as you get detained by UNATCO. It's just a great big middle finger by Square Enix.Yep, the ending is very insulting, it is like "Do you want to see the interesting part of the story suckas? You will have to pay again for the priviledge."The ending feels like one huge trailer for the next game. Do not like.
The more I read about this game, the more I wish someone made a proper cyberpunk RPG, with dark and nihilistic story, where a main character is more or less ordinary human (with several different backgrounds to choose from), rather than heavily augmented alpha male with model looks.
Nothing in this scene makes any sense whatsoever.
The more I read about this game, the more I wish someone made a proper cyberpunk RPG, with dark and nihilistic story, where a main character is more or less ordinary human (with several different backgrounds to choose from), rather than heavily augmented alpha male with model looks.