This makes no goddamn sense. The bosses are distinct characters with voice acting, unique looks, etc. They are clearly intended to be important, but the problem is that the writing does not make them important. They are just hard-to-kill bad guys dropped in to the game, with no real explanations as to what they are doing. They're just there. It is a clearly a hole in the writing.
They are mercs, who do bidding of their employers. Why can't they can have distincitive characters and voices? Did you complain about Jack Busey character in ''Under Siege'' just because he wasn't teh deeyup? This is especially silly given your love for pulpy 80s style of action. Top nemesis of protag is usually hired merc with distinctive look/voice/behavior, not deeply developed, complex character. Their employer are usually the ones, who
might have more distinctive agenda than simply I KILL U!
Nobody "hushed up" anything. DX:HR was made to be easy
DX was also made to be easy. ololool
I will bring up what ever the fuck I want.
Yes, you can bring up all the irrelevant points disguising them as indicators of quality, you want. And please, do. It makes my work easy.