http://www.metacritic.com/game/xbox-360/halo-4Really? That's awesome. I only know the reviewer reaction to Halo 4 which was jizztastic.
Also making a MMO shooter and not announcing it for the PC is like making Final Fantasy Xbox exclusive.
from what ive seen this isnt a persistant world mmo like planetside or WOW
its more like dark souls or journey in that there is a hub world for each player that other players online can occasionally cross into, and also has instanced multiplayer lobbies intergrated too.
I can't wait to see this crash and burn.
They might make too little to justify Activision's humongous marketing investment.Yes. Shit and all. But they keep making tons of money. There won't be a fall.
Destiny reeks of fail, just like this gem did:Yes. Shit and all. But they keep making tons of money. There won't be a fall.
You can bet your kidneys that they will include microtransactions. There is no way Activision agreed to supporting a persistent online world without promise of steady revenue.theyve already confirmed this wont be subscription based, and i havent heard any mentions of microtransactions and pay to win shit either. which means they are going to be relying entirely on sales
mmos by their very nature are nearly impossible to do on a console, and the console audience doesnt give a shit about them either. that plus the dated gwafix + a new gen around the corner and i can see this thing bombing hard
We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game - almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to
Graphics look nice, we'll see how gameplay turns out though. Unfortunately Bungie are possibly guilty of creating the most generic and bland game universes and art styles of all time, so the trailer did nothing for me.
You can bet your kidneys that they will include microtransactions. There is no way Activision agreed to supporting a persistent online world without promise of steady revenue.theyve already confirmed this wont be subscription based, and i havent heard any mentions of microtransactions and pay to win shit either. which means they are going to be relying entirely on sales
mmos by their very nature are nearly impossible to do on a console, and the console audience doesnt give a shit about them either. that plus the dated gwafix + a new gen around the corner and i can see this thing bombing hard
Yes. Shit and all. But they keep making tons of money. There won't be a fall.
Bungie isn't that fucking retarded as BioWare Austin is. Neither is Activision as fucking retarded as EA is...they're just more reckless but also more focused. Activision is interested in huge profit margins only. They wouldn't have singed up with Bungie if they weren't completely sure they could deliver that goal. I still entrust Bungie to make at least a mediocre game. Combined with a steady marketing campaign that Activision is obliged to deliver by contract, and that whole "Makers of Halo" thing, they should be able to generate hundreds of millions dorrah in the initial weeks and then a steady revenue stream through DLC/Micro/Whatever.
No reason that wouldn't be better served by annual roster update DLCs.The fact that people do in fact enjoy CoD is not being disputed. The marketing magic is in convincing people to buy the same game with minor changes every single year. At least sports games have a built in reason for doing so.
Bungie isn't that fucking retarded as BioWare Austin is. Neither is Activision as fucking retarded as EA is...they're just more reckless but also more focused. Activision is interested in huge profit margins only. They wouldn't have singed up with Bungie if they weren't completely sure they could deliver that goal. I still entrust Bungie to make at least a mediocre game. Combined with a steady marketing campaign that Activision is obliged to deliver by contract, and that whole "Makers of Halo" thing, they should be able to generate hundreds of millions dorrah in the initial weeks and then a steady revenue stream through DLC/Micro/Whatever.