Tacticular Cancer: We'll have your balls

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Demons Age by Bigmoon Studios, turn-based RPG "highly inspired" by Chaos Chronicles

Discussion in 'General RPG Discussion' started by insukk, Jul 30, 2015.

  1. Barghest Augur Patron

    Barghest
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
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    Well, pre-order cancelled, but I will be watching in case hell has frozen over and it's actually pretty good. I hope the 'design your own character' option that was promised isn't pay for DLC
     
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  2. oasis789 Arcane

    oasis789
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    As someone who lives in the ninth circle you should already be frozen in ice...
     
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  3. Barghest Augur Patron

    Barghest
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Well, I was going to buy the PS4 version. Enough treachery for me now.
     
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  4. Make America Great Again Kem0sabe Arcane

    Kem0sabe
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    The game was made by Portuguese, what the fuck were you guys expecting?
     
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  5. Saark Prophet Patron

    Saark
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    A Beautifully Desolate Campaign
    They're supposed to burn the ships AFTER landing on the new continent.
     
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  6. pippin Guest

    pippin
    It's fun to see shitty projects fail but a part of me still suffers for some reason. Oh well.

    Present in FO3, absent in New Vegas :smug:
     
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  7. cpmartins Cipher

    cpmartins
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    NV had it in Hardcore Mode. NV also gets bonus points for not being garbage.

    Anyways, this game won't even let you level up your characters manually. WTF kind of design decision is that?
     
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  8. Make America Great Again ERYFKRAD Arcane Patron

    ERYFKRAD
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    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    So guys what'd I miss aside from game has double-dumbfuck level of design decisions?
     
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  9. Grunker RPG Codex Ghost Patron

    Grunker
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    nothing, it's not dumb design decisions as much as it is barely a game. almost every "design decision" comes down to a basic feature not being implemented
     
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  10. Make America Great Again Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    but how does it compare to realms of arkania HD
     
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  11. Make America Great Again ERYFKRAD Arcane Patron

    ERYFKRAD
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    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Yes.
     
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  12. thesheeep Arcane

    thesheeep
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    Indeed, RoA HD on release was a trash fest. I think by now it is merely a game inferior to the original, but a playable game.
    Will we see a similar development here?
     
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  13. Galdred Studio Draconis Patron Developer

    Galdred
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    Divinity: Original Sin 2
    but what would the original be?
     
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  14. thesheeep Arcane

    thesheeep
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    Chaos Chronicles :lol:
     
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  15. Abu Antar Arcane Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    I never played New Vegas in anything but Hardcore mode and I lost a couple of companions.
     
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  16. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    The comparison is :retarded: though.

    In a turn-based game with full control over companions you'll lose them to your own mistakes. In Beth-Fallout 99.9% of the time you'll lose them to their completely idiotic AI.
     
    Last edited: Jun 24, 2017
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  17. Make America Great Again Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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    These chumps might as well make the cost of hiring companions negligible or nonexistent. Perhaps the strategic challenge can be from running out.
     
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  18. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    In a good tactical game, yes. But here so much boils down to RNG... Imagine a warrior surrounded by three goblins, his only option each turn is "attack" and he has a 60% hit chance... not much you can do. :/
     
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  19. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    Serpent in the Staglands Torment: Tides of Numenera
    Clearly the game is a philosophical meditation on the vagaries of RNG

    "No matter what you do, there is nothing you can change - only the dice shall decide"
     
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  20. Reinhardt Arcane

    Reinhardt
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    Dice should decide which premade character you get at the start. And permadeath. When they all dead game should uninstall itself.
     
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  21. Barghest Augur Patron

    Barghest
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    But that's life. I don't want to play that.
     
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  22. Galdred Studio Draconis Patron Developer

    Galdred
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    In Natuk, he should have been camping the doorway/corner sparta style to make it 2 goblins max!
     
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  23. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    If you want a tactical D&D game just grab Low Magic Age:

    [​IMG]

    It knows how a D&D level up screen should look like:

    [​IMG]
     
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  24. ArchAngel Magister

    ArchAngel
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    But Low magic age is still being made. It is far from finished from what I understand
     
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  25. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    How soon will it be until completion? That looks KotC-levels of awesome

    EDIT: again though, why a game like that doesn't use Pathfinder is completely beyond me
     
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