Tacticular Cancer: We'll have your balls

  1. Having trouble staying logged in? Note: We are rpgcodex.NET not .COM. Trying to login via .com will cause issues. Make sure you are on rpgcodex.net to login and all will be fine.

    And if the Password Recovery doesn't work (there was an error transitioning accounts during the upgrade), use the "contact us" link right down the bottom right of the forums and harass us about it. Include your account name and its e-mail address (or whatever parts of it you remember).

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dead State Thread

Discussion in 'Computer RPG Discussion' started by markec, May 29, 2012.

  1. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Posts:
    4,966
    Click here and disable ads!
    No money to work on it can get you to lose motivation, no matter what that motivation is. I wouldn't hold that against them.
  2. crojipjip Artist Formerly Known as Prosper

    crojipjip
    Joined:
    Jan 11, 2012
    Posts:
    2,725
    Well we would assume what we liked about his project is why we would want to invest. Knowing that all he needed was a tiny winy wittle bit of money to get going 4 real, is actually trustworthy.
  3. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
    Joined:
    Aug 2, 2011
    Posts:
    7,960
    Location:
    Remulak
    Motivation is not having to turn out his Queen of the Nerd Herd wife to the Andhairas of the world for grocery money, I guess.
  4. crojipjip Artist Formerly Known as Prosper

    crojipjip
    Joined:
    Jan 11, 2012
    Posts:
    2,725
    I need went to college or university. What Shihonage does with things like Shelter and Monsterland is good enough y/n? Do you want him to go beyond ? His inspiration got him somewhere not just motivation. We aren't paying to motivate him, but to inspire him to think he can finish that demo, that game, that DLC.

    one day he will start making FOT mods and you will be thanking me.
  5. Ed123 Liturgist Patron

    Ed123
    Joined:
    Apr 24, 2010
    Posts:
    7,368
    Location:
    banal
    Wasteland Ranger
    Vandermeer should prostrate herself before the codex and beg forgiveness. Perhaps then I might relent.

    Also gief free GW2 passes :cool:
  6. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
    Joined:
    Aug 2, 2011
    Posts:
    7,960
    Location:
    Remulak
  7. Multi-headed Cow Cipher

    Multi-headed Cow
    Joined:
    Nov 24, 2008
    Posts:
    8,030
    Oh shit, really? I hadn't seen that. Welp.
    Quetzacoatl Brofists this.
  8. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Posts:
    4,966
    Awful stuff, really. Go instead and fill up Gabe's pockets, because certainly his motivation isn't money and all he does is out of the goodness of his heart. :roll:
  9. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
    Joined:
    Aug 2, 2011
    Posts:
    7,960
    Location:
    Remulak
    The gooey goodness that clogs his heart.
  10. Multi-headed Cow Cipher

    Multi-headed Cow
    Joined:
    Nov 24, 2008
    Posts:
    8,030
    Entirely unrelated to Dead State (And if they're motivated by money you'd think they'd finish the goddamn game so they had something to sell) but Gabe was independently wealthy before starting Valve so I'm slightly inclined to believe him when he says he does it for shits and giggles.

    Oh, Gaben~~ :love:
    Quetzacoatl, sgc_meltdown and Excidium Brofist this.
  11. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
    Joined:
    Aug 2, 2011
    Posts:
    7,960
    Location:
    Remulak
    He's still got dat Microsoft stock AFAIK.
  12. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Posts:
    4,966
    Good point. Everyone knows that opening a business in order to make money is free, that's why everyone does it. :roll:
  13. Multi-headed Cow Cipher

    Multi-headed Cow
    Joined:
    Nov 24, 2008
    Posts:
    8,030
    Then maybe they should start with less ambitious games instead of saying YOU CAN DO ANYTHING! SEE THAT ZOMBIE OVER THERE? YOU CAN CLIMB IT! then realize they don't have the money or skill to execute it and give up.
    See Legend of Grimrock and Dungeons of Dredmor for less ambitious but successful indie RPGs.
    Quetzacoatl Brofists this.
  14. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
    Joined:
    Aug 2, 2011
    Posts:
    7,960
    Location:
    Remulak
    I guess those elves are gonna come and create the game for them overnight so they can sell it to have money to open their business for real, instead of securing a fucking loan.
  15. Ulminati I'm watching you... Scum. Patron

    Ulminati
    Joined:
    Jun 18, 2010
    Posts:
    11,621
    Location:
    Botlane tribush
    No. J_C is Brian Mitsoda. I'm Matt Chatt. :P
  16. shihonage You see: shelter.

    shihonage
    Joined:
    Jan 10, 2008
    Posts:
    3,254
    That's pretty odd, though. Where's the harm in generating interest?
  17. Antagonist Liturgist

    Antagonist
    Joined:
    Jan 6, 2004
    Posts:
    484
    Location:
    Glorious Vaterland
    A friend of mine got an entry level programming job in the gaming industry after finishing university and he (endlessly) complained about bad pay, long working hours (including unpaid overtime) and extremely high skill requirements. And apparently your superiors tell you straight in the face that working on games (any game) should be reward enough for all your trouble. Not sure if it gets better once you move up the career ladder of if people get stuck in their position and just burn out after a few years. At least to me my boring 9-5 job with occasional crunch time sounds far more appealing.

    Regarding Dead State: I'll probably drop 15-30 Dollars. Even if Mitsoda fails to deliver the amount of money is nothing to lose sleep over. On the other hand I might help to bring this game one step closer to becoming reality. As in Doublefine's case I'm mostly curious what this seasoned designers can do if some their creative shackles are taken off.
  18. Castanova Arbiter

    Castanova
    Joined:
    Jan 11, 2006
    Posts:
    2,590
    Location:
    The White Visitation
    Straw man. The whole point of Kickstarter is to fund people who are passionate about something and need funding to accomplish their goals. When I read an interview with Mitsoda where he says the team basically gave up on the game after, what, one year? Two years? That's not someone who is "passionate." That's someone who thinks they're passionate but are actually lazy and potentially delusional about what they are capable of accomplishing. So, again, why would I want to fund something like that?

    And that's not even mentioning that giving money to "Gabe" results in you getting a game for that money. Giving money to Mitsoda results in you... well, no one knows.
  19. toro Scholar

    toro
    Joined:
    Apr 14, 2009
    Posts:
    1,478
    The fellowship of the alts ... where is the fucking ring?
  20. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Posts:
    4,966
    It doesn't matter how passionate you are if you don't have money to put it in practice.
    It's only obvious that if there's a chance to get funds you get some more motivation to go on!

    I really don't care. And my post was for the MHC who tries to play the righteous card while throwing money at all the Steam shovelware.

    Giving money to Kickstarter in general doesn't get you anything for sure. The thing is if the project convinces you or not. Comparing spending money on Kickstarter with buying an existing game is stupid.
  21. TripJack Hedonist Patron

    TripJack
    Joined:
    Aug 9, 2008
    Posts:
    3,087
    Location:
    Kwanzania
    i'll probably go buy some beer instead
  22. Multi-headed Cow Cipher

    Multi-headed Cow
    Joined:
    Nov 24, 2008
    Posts:
    8,030
    :what:
    Thought it was pretty clear I was motivated by self interest by hearing they lost interest in the game, but I guess I'll clarify. I wasn't saying "Man these indies are jerks wanting money, they should work for the love of making video games!", I was saying "Well shit if they burnt out on working on Dead State I don't want to huck money at them since I'm not convinced I'll get anything for it". I could've removed the "So their motivation is money?" part of Castanova's quote and it would've been more accurate for me I guess.

    I'd play the righteous card enough to say that it's BEST if people make games because they're passionate about it, and the games are more likely to be interesting/good if that's the case, but I buy and play too many money grab cash in games to say that's the ONLY way to do it. But losing interest on your project seemingly (Due to lack of screenshots, just a few mockups) early on gives me a bad vibe. Unless they suddenly show wonderful shit on the Kickstarter page of course.
    Quetzacoatl Brofists this.
  23. SerratedBiz Arbiter

    SerratedBiz
    Joined:
    Mar 4, 2009
    Posts:
    2,365
    It's to be expected that the way for Dead State to have a successful funding campaign is through a decent presentation of their progress so far. Concerning the interview aluded to earlier, I would think it far too easy to become disinterested (disillusioned might be more accurate, but I didn't read it) with a game that's being done via volunteering. I'd imagine it to be slower and less professional than working with people who are contractually obligated to actually work (loving making games is a plus but it's still a job).

    Only a real preview of what you can expect from the game (solid gameplay, that is) can put them back to level. No more teaser videos, please.
  24. Marquess Cornwallis Learned

    Marquess Cornwallis
    Joined:
    May 17, 2009
    Posts:
    410
    Somewhere in the region of $50-$100, which is about the same as I did for Wasteland 2 and AoD. I'd also gladly support Shinonage's Shelter or Drog's game, or, for that matter, anything that doesn't sound (completely) delusional. I have fairly realistic expectations (in each case, I'll happily settle for a fun game rather than insist on a flawless modern classic) and even if some (most) of the 8 projects I backed so far turn out completely disappointing in the end, or don't arrive at all, I still find spending money in this manner vastly preferable to trying to extract some semblance of enjoyment from the likes of Kingdoms of Amalur, supporting Deep Silver's delicious day 1 DLCs, Blizzard's authenticators, etc., etc.
    quasimodo, kaizoku, markec and 2 others Brofist this.
  25. Renegen Scholar

    Renegen
    Joined:
    Jun 5, 2011
    Posts:
    1,857
    Part of the reason for the sorry state today is that publishers are creating hordes of hungry video game job seekers and then exploiting them. It's sort of the model of the industry and plenty are biting. Most games are shit and completely forgettable, so I don't see why this should persist. Are people working in radio told their only reward is to be part of creating unique content?

    The whole point of Kickstarter is to crowd-fund. Let's not attach mission statements to Kickstarter that are entirely of your own making.

(buying stuff via the above links helps us pay the hosting bills)