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From Software Dark Souls 3

TheGreatOne

Arcane
Joined
Feb 15, 2014
Messages
1,214
:deadhorse: do something new for a change. A sci-fi souls game. Or here's a novel concept: something else than an action RPG. Why not turn Armored Core into a turn based strategy and give it as much depth and thought as Souls games? Nah, let's just milk the cow till its dry.
 

Riskbreaker

Guest
:deadhorse: do something new for a change. A sci-fi souls game. Or here's a novel concept: something else than an action RPG.
I'd still like to see them do a new first person action RPG.

Anyway, as much as I loved Demon's & Dark Souls, right now I'm pretty fed up with both Souls derivatives and From themselves.
But hey, now that they finally became successful mainstream gaming's darlings, of course they will continue to milk the formula that gave them that status.
 

Trodat

Arcane
Patron
Joined
Dec 17, 2014
Messages
795
Location
Finland
:deadhorse: do something new for a change. A sci-fi souls game. Or here's a novel concept: something else than an action RPG. Why not turn Armored Core into a turn based strategy and give it as much depth and thought as Souls games? Nah, let's just milk the cow till its dry.

Yeah, damn those bastards for staying true to the working 'souls' concept and not drifting away from it like 95 % of developers do.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
:deadhorse: do something new for a change. A sci-fi souls game. Or here's a novel concept: something else than an action RPG. Why not turn Armored Core into a turn based strategy and give it as much depth and thought as Souls games? Nah, let's just milk the cow till its dry.

Yeah, damn those bastards for staying true to the working 'souls' concept and not drifting away from it like 95 % of developers do.
You must mean 5% of developers. Between annual releases of Assassin's Creed and Call of Duty, there's no shortage of developers staying true to a successful concept.
 

Riskbreaker

Guest
Yeah, damn those bastards for staying true to the working 'souls' concept and not drifting away from it like 95 % of developers do.
More like, vast majority of developers will rather to stick to a working, commercially successful and critically acclaimed concept instead of drifting away from it and trying to do something new and risky.
I don't blame From for tying themselves to a successful formula, it makes all the sense in the world for them to do so, but I can still be disappointed.
 

Trodat

Arcane
Patron
Joined
Dec 17, 2014
Messages
795
Location
Finland
:deadhorse: do something new for a change. A sci-fi souls game. Or here's a novel concept: something else than an action RPG. Why not turn Armored Core into a turn based strategy and give it as much depth and thought as Souls games? Nah, let's just milk the cow till its dry.

Yeah, damn those bastards for staying true to the working 'souls' concept and not drifting away from it like 95 % of developers do.
You must mean 5% of developers. Between annual releases of Assassin's Creed and Call of Duty, there's no shortage of developers staying true to a successful concept.

I try to shut my self away from the "shitty, albeit successful school of game design". There's still plenty of examples of dev's abandoning once proven concepts and going full retard.
 

CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,548
I will pay attention to whatever they will do next, as long as it is an RPG. The Souls series is my favourite in their catalog, but Lost Kingdoms as Enchanted Arms were both pleasant, too.
 

Martius

Liturgist
Joined
Nov 24, 2013
Messages
1,058
What about Ninja Blade 2? Just this time it could be decent at least.
 

Gozma

Arcane
Joined
Aug 1, 2012
Messages
2,951
I'm still not sick of 'em, gameplay wise. The "wistful depression" tone is getting old and I have no hurtbox for further Maiden in Black style tragic waifus
 
Joined
Jan 27, 2011
Messages
1,127
With (potentially) Muhzaki back at the helm, can we finally get muh hitboxes xD???
Can someone explain me the meme?

People prefer to blame the game instead of figuring out game mechanics. Muhzaki fanboys especially love ignoring the fact that every Souls game is plagued with similar hitbox "problems" (shitty grab attacks or huge AoE hits). An unexplained stat like Agility just made things worse since most characters with base stats don't have a lot of i-frames during rolls.

 

Amn Nom

Learned
Joined
Apr 12, 2013
Messages
216
Location
Amn
"Bandai Namco will announce Dark Souls 3 at E3, according to a VG247 report citing a source familiar with the matter." So its a rumor. With that said I'll be in day one because I'm one of those weird people who thought the second one was great, and even surpassed the original in a few areas.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,474
Location
California
I really wish they would use the Demon Soul's nexus system and offer us a select group of entirely unique but canonically linked areas. I liked the idea of entering the giants' dreams, now maybe they could extrapolate that idea into a grander space for a new game.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,318
Location
Hyperborea
DkS 2 is great. I mean just compare to every other console game that isn't a Souls game or Bloodborne. It's a fucking odyssey of Jap ARPG punishment. "Odyssey" is probably a real consolefag-ish thing to say, like calling a game an "experience," but whatever. It's like an ambitious sequel to a classic movie, where the scope is greater but it's not quite as sharp, as some would say of T2 or Matrix Reloaded (DkS2 is actually a good follow-up though).

And that was part of the problem: they doubled down on what they thought people enjoyed about the series, like getting raped, and did it in a thoughtless manner. What was considered hard-but-fair got turned into hard-but-fuck-you, here's this room full of cock knockers and statues spitting poison, with a couple of black phantoms and an invade sprinkled on top -and they're all aggro'd, bitch. Or something like that. Inelegant design, basically.
 

Dreaad

Arcane
Joined
Apr 18, 2013
Messages
5,604
Location
Deep in your subconscious mind spreading lies.
I wonder if it will use the BB engine and if the time period will be different. Honestly though.....Miyazaki can just take my monies. His games are what Castlevania should have become when switching to 3D. It seems they are running a bit low on enemy design, but that's an easy fix if they change a mechanic or 2.
 

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