dannyfx1
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Dan vavra said:I have finished Oblivion, Fallout 3 and even Fallout: New Vegas.
I like how he implies than FNV is worse than Oblivion and FO3 in the first sentence, making it easy to ignore the rest of the text, due to author's complete lack of good judgement.
So much time saved.
Yes, and he did wrote a more coherent and general rant in english afterwards on his blog, pointing some of Skyrim flaws afaik.27.11.2011
Kinda old news.
i just don't understand what that means. what happens in skyrim that marks wood on one side and concrete on the other?this was translated in google translate
nope. It was translated by human brain.
What is worst that graphic designers in Bethesda are still able to map on a side of pole wood and the other side concrete
You can add preposition " ...and on the other side of the pole map concrete ". The meaning is obvious anyway and it is needless repetition of which was already said. It is a coherent sentence .
It's not; he says:I like how he implies than FNV is worse than Oblivion and FO3 in the first sentence, making it easy to ignore the rest of the text, due to author's complete lack of good judgement.
So much time saved.
I'm no Czech expert, but I think that the original article doesn't put it that way
Can't wait to see the Oblivion-like game he's working on now. Going to bet it suffers from at least half of those flaws he's listed.
Those are actually true, but still given how horrible Skyrim UI is, it baffles that only 7 out of 18 criticisms would be actually damning.
- Bethesda didn't fix, what was broken and broke things, that had worked. GUI was totally fine and precisely, that is what Bethesda decided to change and she succeeds at creating something, what doesn't work on console, nor personal computer, has diminished general functionality and looks ugly.
- You cannot sort out loot! You cannot sort out loot! You cannot sort out loot!
- GUI is confusing and takes up too much space.
- If you pick up an item, you don't need, it is very difficult to find it among tenths of other use-full items in your inventory.
- Spells are missing timer and visible effect representation
- Everything you want to use ( spells, items, weapons ) must be searched for in imbecile inventory.
- The Favorites menu, which is present to rectify constant inventory search is even worse compared to the inventory and even induces stuttering, when it queries a large database of items.
"Meh" category - stuff that's either ambiguous, mildly bad, or better than the alternative in the context.
- A world map made in 3D is a good idea, but execution in Sky rim is a confusing chaos.
- Interior maps in a shape of brown stains somehow automatically generated are total tragedy.
- Compass is a hell of overlays, where your marker, which should help you orientate and solely has different color from white, isn't even visible at certain distance and when zoomed in, it is lost under other markers, so it is not help-full at all.
- A newly acquired quest never marks as active and you have to go to menu and activate it. Exactly opposite, that is norm.
- When you dive, you don't see a breath meter.
- Stamina and magicka bar behaves as always, but health bar diminishes from both sides. Why?
- The help-full and well arranged statistic menus from Oblivion are gone. Majority of data is hard to find and/or practically unreachable.
- Perks are hard to navigate in a level up "Galactic view". The game deliberately jumps from one to another and picking the right one feels often like an annoying mini game.
"Bwuh?" category - must be some derpy consoletard shit or something.
- If you want to cancel an action, you cannot simply press B/CANCEL. A menu pops up, similar to when you want to perform a hard-disk format and you have to choose CANCEL/NO and confirm with A button. Incredible annoyance.
- which could be forgiven, if was the save menu better accessible.
- Bethesda simply left out any decent auto save feature...
I'm not going to step by step that, but it's either false "waah! Skyrim has fugly designed environments and speedtree looked better!", nitpicking "waah! I have skewed camera angle when I wake up on a prisoner wagon!", cpt. Obvious "waah Bethpizda does buggy unoptimized games since 1995!" or doesn't single Skyrim out "waah! texture resolution is shit and bumpmaps are even shittier!".GRAPHIC DESIGN, ANIMATION AND SOUND.
Consoletard consoletard is consoletard.consoletard shit
He apparently played on PS3.
could be worse, they could have let you ride one into the underworld to slay the ultimate cliffracer 3.0dragons are cliffracers 2.0
Honestly, I play Skyrim. Why, if it is so terrible? Because for people, who like open world role playing games, there is no other choice. It is similar to a situation, if you have dwelt at a desert island with a beautiful blonde girl. Truly gorgeous babe. Her only minor annoyance would be her crooked yellow teeth, her smelling breath and the fact, that she is complete retard and infected with syphilis. I can understand, that after long time without sex, majority of men won't hold back, but that still doesn't justify declaring such female a shinning beacon of womanhood, wits and health. It is simply not true. The thing to consider after years spent at the island is, that you are not able to imagine such clever, beautiful and healthy woman anymore. Skyrim is like that blonde girl. It is not the best, but it is only choice at a deserted island of western role playing games. If you need to play open world role playing game, you'll be begging Bethesda to let you.
This. There are tons of truly bad shit in Skyrim, many of them perfecly valid grounds for hate.There are literally dozens of perfectly valid reasons to hate Skyrim, and this guy decides to skip most of them in favour of nitpicking extremely trivial mistakes or design missteps.