Clockwork Knight
Arcane
You can say fuck here. In fact, it is encouraged when discussing TES.
fuck me
fuck you
fuck all
fuck me
fuck you
fuck all
But what about the kids?You can say fuck here. In fact, it is encouraged when discussing TES.
fuck me
fuck you
fuck all
And here I thought we were going to be friendsAs for the main quest, I tend to be allergic for main quests in all TES games.
And here I thought we were going to be friendsAs for the main quest, I tend to be allergic for main quests in all TES games.
IDK what NotAGolfer is on about, the DF MQ is really not that hard. The only reason people couldn't complete back in the 90s was that it was even buggier than the rest of the game, and it was veeeeeeeery easy to have it bug out and never know this has happened, then of course you start thinking maybe you did something wrong (and there are plenty of ways to fuck it up)... DQFIX fixes almost all problems with the MQ, and with that done there are plenty of pointers for what to do, how to do it, and why you're doing it, and unless you were raised on gaming with a quest compass it's really not that hard to complete it without any meta knowledge whatsoever. It helps that there are plenty of optional quests in the MQ too - you don't have to do everything, there's a set number of chains you have to go through that converge onto Gortworg and the orcish treaty, then it's a straight beeline to the endgame. All the optional maine line quests do help you figure out WTH is going on with all the political intrigue, which is an essential part of the DF experience (even if it's one that the majority of people overlook - their loss).
The entire betrayal chain of quests with the Wayrest nobility is fantastic. There's also a lot of quest reactivity that people miss - some of the quests have multiple solutions, and these can open up future quests, or make them impossbile to complete. Needless to say, they're all assholes, but Elysana is by far the biggest bitch.
Intriguing. But I still can't forget those two daedra seducers accompanied by a small army of knights. So let me ask this straight: aren't you supposed to be decently highlevel before diving into MQ and royalty games?
Well, I have to admit that last time I played it for more than a couple of hours was end of the 90s, so I didn't even know about DQFIX.IDK what NotAGolfer is on about, the DF MQ is really not that hard. The only reason people couldn't complete back in the 90s was that it was even buggier than the rest of the game, and it was veeeeeeeery easy to have it bug out and never know this has happened, then of course you start thinking maybe you did something wrong (and there are plenty of ways to fuck it up)... DQFIX fixes almost all problems with the MQ, and with that done there are plenty of pointers for what to do, how to do it, and why you're doing it, and unless you were raised on gaming with a quest compass it's really not that hard to complete it without any meta knowledge whatsoever.
Alright, alright, you convinced me. Just lemme rank up a little at my knight order and collect my butiful ebony armor again. Then I give MQ a go.Main Quest is definitely the coolest part of Daggerfall. Huge amount of choice and flexibility, and the hand-crafted dungeons avert most of the issues that sidequest dungeons can have.
I love the part near the end of the main quest whereeveryone you've pissed off sends assassins after you to try and take the totem. It's hilarious to take a step outside and suddenly find like 5 different assassins from 5 rival factions waiting for you.
Intriguing. But I still can't forget those two daedra seducers accompanied by a small army of knights. So let me ask this straight: aren't you supposed to be decently highlevel before diving into MQ and royalty games?
Doing the main quest all in one go without any sidequests would probably leave you underlevelled and make some parts extremely difficult, but if you just do a few guild quests and other sidequests along the way you should be fine. I always picked the Daedra language skill though, makes a lot of the game (especially Aetherius) a lot easier.
Sometimes Random the Almighty gets really crazy in that game. Just got an elven claymore and ring of friendship in Privateers Hold. At level 1 with 50 luck. Something BAD is gonna happen to me soon.Materials progression is weird. It's stale until level 9 (when you will be very lucky to find anything dwarven) and then suddenly shoots all the way to daedric tantos in shops.
port Daggerfall over to Unity
Sometimes Random the Almighty gets really crazy in that game.
This being TES at its finest, it's entirely possible (and very plausible) that the Totem is lying about the descendant bit in order to get itself into someone else's hands, because it doesn't like you. It's also very possible that it simply works for royal blood, at which point Gortwog, as King, would count. It' also possible that anyone can use it, and again the Totem is lying. I don't think Gortwog is part-human or has TS blood in him, but then his entire relation with Daggerfall and with Lysandus is very odd, and again this being TES it's not a theory that can be discarded outright. The game never really tells you what's up with that, though I've always assumed that the Totem was simply lying. The fact that Mannimarco can manuipulate the Mantella despite not being related to TS would support this, but then this is Mannimarco we're talking about.Gortwog had the power to control the Totem and the Totem only responded to a descendant of Tiber Septim. (Or someone of royal blood?) So was he? Did Gortwog become king of orcs because at some point, orcs (perhaps when they were still in their elvish form) fucked with a few royal humans and they became the royal dynasty of orcs? Or is it that both Tiber Septim and Gortwog have a common lineage that goes back to a royal leader that predates all races in Elder Scrolls?
Liches and ancient liches aren't that dangerous, it's ancient vampires that can kill any unprepared character in seconds.
Non-magic characters definitely need Spellbreaker artifact from Peryite.