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Cossacks 3

Cadmus

Arcane
Joined
Dec 28, 2013
Messages
4,264
I just started playing it. Never been good at Cossacks but I like the style. Here, after the tutorial, one map and one campaign map I'm not quite sure what to think. Seems a bit dumbed down, especially after Cossacks 2 which was a clusterfuck of control zones and reloading and all that shit.
 

thesheeep

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I tried playing it as well, but it just isn't my cup of tea.

The units, the buildings, the upgrades... it just all seems.... boring. There's absolutely nothing special about it.
Some mechanics are fairly nice like the guarding of buildings and I certainly like the speed of the building part (it is on the slower side).
The combat is in contrast to that, though, as it just seems to evolve into who got more units. It is extremely chaotic once two larger armies collide.
I guess it tries to be too historical to be much fun for me.

I'd only recommend it to people who are totally :bounce: about the setting.
 

Cadmus

Arcane
Joined
Dec 28, 2013
Messages
4,264
The combat is a clusterfuck which goes directly against that professional army feeling the game is trying to get. While the units clipping into each other is necessary for the huge numbers to even work I suppose, it also means that 30 units converge to an X point because there's no space restrictions and it's impossible to control unless you've got everybody under a keyboard shortcut. I gotta replay Cossacks 1 to see what the differences are but here it doesn't feel good.
 

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