Touchecoldcrow said:Exactly, and when their usefulness fades out you get the best creation in the game.
ElecTriCotter said:Touchecoldcrow said:Exactly, and when their usefulness fades out you get the best creation in the game.
Anyway, am I the only one who thought that Battle Alpha's sucked compared to other Battle Creations in Geneforge 5? Seriously, Kyshakks were a much better investment. I tried running a team of Vlish and Battle Alphas and the Alphas got they're asses kicked before I was out of Mera-Tev.
Battle Creations were not inferior to others in Geneforge 5. In fact, they were excellent. Clawbugs and Plated Bugs were fast, deadly, and a team could carry you safely throughout the first half of the game. Rotghroths and Rotdhizons were the same deal with higher hp and acid attack to boot. I will concede that War Tralls are the best creation in the game. A team of 2 Gazers, 2-3 Rotdhizons or War Tralls can take on anything in the game. Torment ain't got nothing on this shit.mountain hare said:ElecTriCotter said:Touchecoldcrow said:Exactly, and when their usefulness fades out you get the best creation in the game.
Anyway, am I the only one who thought that Battle Alpha's sucked compared to other Battle Creations in Geneforge 5? Seriously, Kyshakks were a much better investment. I tried running a team of Vlish and Battle Alphas and the Alphas got they're asses kicked before I was out of Mera-Tev.
Geneforge 5 changed the action point system so that melee creations weren't at such a disadvantage (you wouldn't miss an entire round of attacking simply because you wasted action points closing the gap between yourself and your opponent). But battle creations were still inferior.
Except for the War Trall. The War Trall is easily the best creation in Geneforge 5, amounting to an armoured tank. It has a strong missile attack which does physical damage (a form of damage which is rarely, if ever, highly resisted), has moderate resistance to all forms of damage, oodles of health, and a low essence cost. By the end of the game, I usually have five to six in tow.
ElecTriCotter said:Battle Creations were not inferior to others in Geneforge 5. In fact, they were excellent. Clawbugs and Plated Bugs were fast, deadly, and a team could carry you safely throughout the first half of the game. Rotghroths and Rotdhizons were the same deal with higher hp and acid attack to boot. I will concede that War Tralls are the best creation in the game. A team of 2 Gazers, 2-3 Rotdhizons or War Tralls can take on anything in the game. Torment ain't got nothing on this shit.
EDIT: that action point change came in G4, by the way
coldcrow said:War Tralls are not the best creation.
In terms of raw power Ur-Drakons are, even Eyebeasts are more powerful if somehwat limited due to magic dmg.
Rothdizhons outdamage Tralls, especially if hasted.
Not to mention they can corner annoying foes with scripted ranged attacks.
Also not to mention they deal overtime damage.
You can easily prove that point by looking for the enemies which are hardest to deal with and guess what: Rothdhizons, Drakons+Eyebeasts (if more than one).
Which it shares with Geneforge 1 imo. Great beginning and then going down the drain. I think it has to do with the non-combat content being mostly in the first half of the game.Humanity has risen! said:I completed 2, which I liked, but not as much as the first. I thought it began extremely well, but then in the second half of the game it kinda fell apart.
Disagree. It is by far the shortest chapter if you know what you are doing.Kalin said:The Monarch in Geneforge 4 is indeed quite a chore.
Nim said:Disagree. It is by far the shortest chapter if you know what you are doing.Kalin said:The Monarch in Geneforge 4 is indeed quite a chore.Go for the Warped Creator under Grosch asap so that the Fens can be cleared. Then get the servile techs, disarm the mines and go north and kill Monarch, done.
Kalin said:I am currently playing Geneforge 2 as a loyalist Shaper (in my previous game I joined the Barzites) and I am really enjoying it a lot. I have to agree that the plot slows down somewhat after a while, but the game is still quite nice. It will be interesting to find out what happens at the end, as I will probably purge Zakary at some point.
I actually enjoyed Geneforge 3 as well, it was a bit constrained, yes, but it was quite nice to explore the last couple of islands, and I enjoyed having Alwan as a companion. In part, it might be because my first Geneforge game was the fourth installment. Since the backstory had only been hinted at, it was a lot of fun to explore it in depth.
The Monarch in Geneforge 4 is indeed quite a chore. Are you playing pro-Shaper or pro-Rebel? While secretly working for the Shapers, I recall that, Monarch scenario aside, several quests revolved around betraying the rebels and rooting out insurgents.