Tacticular Cancer: We'll have your balls

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Game News Codex Scoop: Brian Fargo has acquired the rights to Torment (but not Planescape)

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Dec 2, 2012.

  1. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
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    Planescape: Torment is one of the few games where the setting doesn't really matter that much, in fact detaching it from the icy grip of the Wizards would probably be a good thing. Just take the same building blocks and then go absolutely crazy with it. No need to shoehorn dwarves and elves into the story any more. Lady of Agony and a planar hub called Sigulle. You can readjust all the existing Torment storyline and characters into the "new" setting rather well.

    Not that I'd necessarily want to see TNO's return, but having the actions he took acknowledged and seeing their consequences first hand could be fun.

    But PST's "spiritual" or actual successor would both probably be economic failures for the same reasons PST is "only" a cult classic today...
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  2. Infinitron RPG Codex Staff Patron

    Infinitron
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    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Discussions on other websites

    Gamebanshee: http://www.gamebanshee.com/news/110...-rights-spiritual-successor-in-the-works.html
    NeoGAF: http://www.neogaf.com/forum/showthread.php?p=44981567
    Obsidian Forums: http://forums.obsidian.net/topic/62852-a-new-planescape-torment/
    No Mutants Allowed: http://www.nma-fallout.com/forum/viewtopic.php?t=62775
    VG24/7: http://www.vg247.com/2012/12/02/inxile-staffer-hints-at-planescape-torment-follow-up/
    Bioware Social Network: http://social.bioware.com/forum/1/topic/13/index/15140004/1
    Reddit: http://www.reddit.com/r/Games/comments/145j5o/brian_fargo_has_acquired_the_rights_to_torment/
    Rock, Paper, Shotgun: http://www.rockpapershotgun.com/2012/12/03/pleasure-without-planescape-a-new-torment/
    The Witcher Forums: http://en.thewitcher.com/forum/index.php?/topic/33219-torment-rights-acquired-by-brian-fargo/
    GameSpy: http://pc.gamespy.com/pc/planescape-torment/1226806p1.html
    Eurogamer: http://www.eurogamer.net/articles/2...-blesses-inxiles-planescape-torment-successor
    Ars Technica: http://arstechnica.com/gaming/2012/12/planescape-torment-sequel-finally-in-the-works/
    GOG Forums: http://www.gog.com/forum/general/planescape_torment_designer_hints_at_follow_up/page1
    The Escapist: http://www.escapistmagazine.com/news/view/120909-Rumor-New-Torment-Game-in-the-Works
    IGN: http://www.ign.com/articles/2012/12/04/planescape-torment-spiritial-successor-in-development
    TV Tropes Forums: http://tvtropes.org/pmwiki/posts.php?discussion=13545820870A55800100&page=1
    Polygon: http://www.polygon.com/2012/12/3/37...ves-blessing-for-planescape-torment-successor
    Tom's Hardware: http://www.tomshardware.com/news/Pl...s-Avellone-RPG-Colin-McComb-inXile,19515.html
    Joystiq: http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/
    RPGWatch: http://www.rpgwatch.com/forums/showthread.php?t=18830
    VentureBeat: http://venturebeat.com/2012/12/18/a-planescape-torment-followup-is-happening/
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  3. Infinitron RPG Codex Staff Patron

    Infinitron
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    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
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  4. Major_Blackhart Codexia Lord Sodom Patron

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    Hey alright, we're legitimate!
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  5. Don Peste Arcane

    Don Peste
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    I understand his project is linked to this, but he doesn't know how to explain it yet?
    [​IMG]
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  6. ghostdog Prestigious Gentleman Arcane Patron

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    Project: Eternity Torment: Tides of Numenera
    Wow that's interesting. But as it has already been stated, Torment was a great story in a great setting. The story had an end and frankly I can't fathom a new Torment game without the planescape setting.



    UNLESS...



    The Nameless One finds a portal that connects the Nine Hells, the Wasteland of Crust the Southwestern United States and Limbo the Aedyr Empire ! TNO must gather both the desert raiders and the paladins of Aedyr in order to stop an evil device threatening the existence of both worlds. A device of HIS OWN MAKING, or rather one of his former incarnations making. A device known as.... The Eternity machine.

    He must traverse both realities and find out what his past --or is it future ?-- incarnations were up to. Was really one of them called... "The Master" ?


    :drink:
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  7. Major_Blackhart Codexia Lord Sodom Patron

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    Meh, that story sounds like a crappy James Cameron flick idea.
    ghostdog Brofists this.
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  8. Crooked Bee Nyadmin Patron

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    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    A further comment from Fargo (a follow-up to the email that Infinitron quoted above):

    Not too surprising, isn't it?
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  9. Moribund A droglike

    Moribund
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    Perhaps Felicia Day knew something we didn't. If all else fails they can call it planetscape: torment.
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  10. ghostdog Prestigious Gentleman Arcane Patron

    ghostdog
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    Project: Eternity Torment: Tides of Numenera
    Or maybe Farscape : Torment where instead of Portals you have wormholes.
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  11. Moribund A droglike

    Moribund
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    Stargate: Torment

    Like stargate isn't already torment, amirite?
    :lol:
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  12. Infinitron RPG Codex Staff Patron

    Infinitron
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    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Portals, eh?

    Gabescape: Engorgement
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  13. Jasede Prestigious Gentleman Arcane

    Jasede
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    Weird, I'm less excited about this than I ought to be.

    Also, man, they're wearing out our god-emperor Avellone too much. I know, I know- his powers and his energy are without limit -of course!

    But even the most just and good god deserves a moment of reset to enjoy the laurels of his tireless efforts, and here we are, with news on the horizon that he will be drafted once more into working magic with those oh-so-very masculine hands of his, gliding over the keyboard with a grace unbeknownst to man.
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  14. Harg Harfardarssen Savant Patron

    Harg Harfardarssen
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    Project: Eternity Torment: Tides of Numenera
    Yeah, I think what made PS:T great is not particularly reliant on DnD specific materials. It would benefit greatly from deviating from the alignment system in particular (especially the 4E linear one). And its really not clear how much flexibility WotC would give a licensee today. IIRC, when they were making the original PS:T, they had some concerns that they would be stretching things past where WotC was willing to go, but were pleasantly surprised by the reaction they got from the guys in charge of the PS setting.

    However, PS:T was made before WotC was acquired by Hasbro. Since WotC seems to still be in a somewhat precarious relationship with their Hasbrotian overlords in terms of revenue and has shifted towards directly exploiting the electronic/online games market themselves, it seems like relying on WotC granting the same level of flexibility would be risky. Of course this could cut both ways; maybe since its a setting they aren't actively developing, they would let them go crazy.

    Not that Planescape isn't a terrific setting. And I would argue it benefits from the connection to DnD conventions. While you could create an alternate inter-dimensional nexus type of setting, I think Planescape benefits greatly from being part of the AD&D universe, where the generic fantasy of the base game acts as a nice counterpoint to the philosophical weirdness of the setting.
    Infinitron Brofists this.
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  15. Infinitron RPG Codex Staff Patron

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  16. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    So, do you think that the odds of there actually being an incline in cRPG production are worse or better than an extinction event meteor strike?
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  17. Brother None Prestigious Gentleman On the line for InXile

    Brother None
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    That would be telling. :kfc:

    Not exactly. Colin McComb and Monte Cook were in charge of the Planescape setting. McComb went to Interplay exactly to ensure they got things, initially working on his own title (which got cancelled) and then on Torment. That was pretty unique.
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  18. Excidium P. banal

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    I don't know, but with a kickstarter cashing in on PST the trinity will finally be complete.
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  19. Zed RPG Codex Staff

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    I think it's safe to consider the Black Isle revival a dead fetus.
    Jaesun Brofists this.
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  20. Moribund A droglike

    Moribund
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    It's rock bottom, so incline is easy and WL 2 and PE will both be better than what's being made now. As in they will actually be RPGs. Will they be classic ones? For WL 2 maybe. For PE I am doubtful. But that's just my personal speculation.

    I'd rather they just make new cool stuff than drudge up every IP but the thorvalla kickstarter is a harsh lesson that you need to take marketing seriously. Regardless I hope they are not counting on getting 3-4 million in KS funds for each game as it won't last forever.
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  21. Excidium P. banal

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    Yeah, but there are dumbfucks out there that still expect something good from the Black Isle zombie so it's good that he clarifies.

    And what makes you say that? You know something about W2 that we don't?
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  22. Sitra Achara Augur Patron

    Sitra Achara
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    Makes sense, keeping the writing pipeline active.

    I hope they also focus on the strange, otherworldly quality Torment had going as well. In fact, since PS:T wasn't particularly reknowned for its combat mechanics, I'd imagine that's the sort of thing the hype-up stage would be spun around.

    Also, beware KS fatigue - we just had PE, Elite, and Star Citizen in the last couple of months. Gotta let the wallet regen.
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  23. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Meanwhile at inXile mansion.

    "What, someone on the Codex just posted the entire plot synapse of 'Torment 2: Eternity Fallout'!

    "Fuck, we have a mole again!"

    "It must be that None guy!"

    "I knew that we should not have trusted someone who went through the effort to explain that he was no-one's brother..."

    "Safety protocol 2 section 5 is now in effect. Seize mr. None immediately and close the compound. No-one gets in or out!"
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  24. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    So, what about a bit of the production begin and end dates?
    Just a lil Alpha and Omega man, that's all.
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  25. Gondolin Prophet

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    While hyping a game that's still in pre-production can't hurt, I think Avellone will end up naming it Plain: Torment. At least HHR can be happy. The Codex is doing the Christian thing by bringing the gospel (good news) to the world.
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