Tacticular Cancer: We'll have your balls

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Codecks Mass Effect 3 Multiplayer Discussion

Discussion in 'General Gaming' started by Ed123, Mar 10, 2012.

  1. Ed123 Liturgist Patron

    Ed123
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    tl;dr

    I already maxed out my CS with the generic damage increase :smug:

    Nvm tho, once I hit lvl 20 I guess I'll promote him and try another class.
  2. abnaxus Cipher

    abnaxus
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    How many MP games do you need to get 100% galactic readiness?
  3. RK47 No time like the present Patron

    RK47
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    No, make a female human soldier and experiment.
  4. Ed123 Liturgist Patron

    Ed123
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    Not that many. Probably about 10-12 to get from around 50% to 100%, assuming the majority of them were successful. However, galactic readiness falls by around 3-4% per day :lol:

    Anyway, promoted my Soldier and started a Salarian Infiltrator :obviously:
  5. RK47 No time like the present Patron

    RK47
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    Ah, salarian infiltrator. Probably a mix of power and defensive restoration.
    The reason why it's so effective is because they can restore their shield with the Energy Drain attack.
    But their killing power really depends a lot on the man on the trigger - let's hope you can handle one-shot-one-kill rifles, Ed.
    Missing a sniper shot is really painful to experience.
  6. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    ITT, codexers with anime/shepard avatars discuss a popamole shooter they like to play on origin.
    Peter and Ed123 Brofist this.
  7. anus_pounder Scholar

    anus_pounder
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    Alright guys, lets build some indepth strategies and- :x

    Fuck that shit. Lets play and have fun, bros. I'll be ready 5 hours from now. Ed, wake the fuck up.
  8. Bruticis Arbiter

    Bruticis
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    I fucking hate the unlock system. I can NOT get any assault rifles, seriously, not one single one. *RAGE*
    Ed123 Brofists this.
  9. RK47 No time like the present Patron

    RK47
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    Hahah. I finally got the Carnifex. Fucking hell. 60k crates only. Soooo heavy for a pistol.
  10. sea Arcane

    sea
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    Seriously. Playing as a level 16 Vanguard and I'm stuck with the same old shitty level 1 shotgun. The freemium-style unlocks are paced way too slow and it's really obvious they're trying to "encourage" players to shell out real money by making your character (and difficulty) fast outpace your gear.
  11. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    Shocking. It's almost as if EA is witholding parts of the game already on your disc until you fork over even more money for the product you alreay bought. :smug:

    I suppose you could fire up a hex editor and unlock things if you don't want to grind to see the different SP endings. But if you do, you will get banned from the SP game apparently. EA es #1 troll.
  12. abnaxus Cipher

    abnaxus
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    Anyone unlocked a Hanar yet?
  13. anus_pounder Scholar

    anus_pounder
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    If only....

    I wish they had given us the opportunity to make our own characters rather than select and color-customize a few presets. Wish there was more to the MP though.
  14. Mrowak Cipher

    Mrowak
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    Lvl 17 Adept, 9 Infiltrator, 5 Soldier here. Still I did not receive ANY new weapon beyond the standard set of guns despite investing in Veteran and and Specter packs. Can't do any significant damage with my shitarse pistol. :( Good I have the biotics.
  15. RK47 No time like the present Patron

    RK47
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    Stick with the 20k crates for the Phalanx and Pistol Scope. Once you get the pair, plus barrel extension, you're set for bronze runs. I swear, the Carnifex clip size 6 and crap rate of fire got me killed a couple of times when the Phalanx can drop a regular trooper with 3-4 head shots while sporting a clip size 12. Very disappointed with Carnifex.
  16. Ed123 Liturgist Patron

    Ed123
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    Don't forget to post your names so we can add ye on origin.

    Sorry I didn't play any matches today, had a big SP session. :salute:
  17. RK47 No time like the present Patron

    RK47
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    Go for Sentinel IMO. :) Human Sentinels are best at their jobs even without good guns.

    [IMG]


    Sentinel
    Not as large sized as Soldier counterpart – yet more durable with Tech Armor, Sentinels rely more on biotic skills as damage rather than weapons. Weapons can aid in dispatching enemies quicker too, but generally as a Sentinel you want to use your biotics more often and that’s what your team would want.
    Three races are available to choose from:
      • Human
        Abilities: Throw, Warp, Tech Armor, Alliance Training, Fitness (Sentinel)
        Possibly the most effective Sentinel skill set. Warp & Throw allows Human sentinels to chain their own Biotic Explosions. This is a powerful ability when hard targets arrive. Biotic explosions make no distinction between any targets, warp a target, hit it with throw and it’ll explode. Throwing basic troopers about while unloading pistols from mid or point blank range, the Human Sentinels are unmatched in effectiveness across all difficulties.
      • Turian
        Abilities: Warp, Overload, Tech Armor, Turian Veteran, Fitness (Sentinel)
        Turian Sentinels start with more shield, but they replace the all rounded Throw with specialist Overload. This isn’t a complete loss, but the lack of Biotic Explosion can be felt. Use them if you face Geth. Turian veteran passives improve Weapons handling more than Human Alliance passive. This is a clear distinction between the two.
      • Krogan
        Abilities: Incinerate, Lift Grenade, Tech Armor, Krogan Berserker, Rage
        I unlocked this last night and still wondered if it’s feasible to go around at point blank range, taking advantage of the Krogan berserker ability that boosts damage and resistance when you killed 3 opponents in melee range. The Tech Armor power would allow you to close in and unleash close range damage by detonating it, at a sizeable damage and short stagger time, too. Otherwise, Incinerate is single target damage over time, and Lift Grenade is limited by ammo. This isn’t really feasible when facing hard targets, and people would want Sentinels to chain Warp when Banshees start appearing. Krogan Sentinels would require a unique playstyle to be successful.
    General Sentinel Tips
    • Tech Armor detonation goes through walls and damages units in radius. Take advantage of this when you need a power that cannot miss. Phantoms come in mind.
    • Biotic Throw Rank 5 enables cooldown reset when it triggers a Biotic Explosion. Human Sentinels should abuse this when bombarding heavy targets. Warp > Throw > Warp > Throw > Warp > Throw.
    • If possible, hold off Fitness (HP & Shield) and go for offensive powers. You’re not a tank, but the 25% Tech Armor damage reduction will make you more durable than the rest. Most of your skills are deployable from covers. Use that knowledge to stay alive. If the screen turns red, stop shooting and fall back.
    • Weapon of choice should provide a good balance of recharge speed and power. Phalanx Pistol is the best candidate. Assault Rifles are too heavy. Avenger AR is a decent choice if you just started out. Remember that throwing around targets before engaging lessens incoming damage.
  18. anus_pounder Scholar

    anus_pounder
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    Alternately, just choose what you find fun. :salute:
  19. abnaxus Cipher

    abnaxus
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    I'm having a hard time choosing between Vanguard and Sentinel for my next playthrough. Vanguard are powerful, but what do they do against Banshees?

    My soldier in SP was unstoppable with the particle "Ima shootin mah lazer!!!1!!!" gun + armour set that gave 100% damage bonus. With Javik and Liara as party members, nothing stood a chance.
  20. RK47 No time like the present Patron

    RK47
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    I think some classes are underpowered at the moment. I can't wait for them to jack up the Soldier's passive weapons bonuses. Adrenaline might kick up a storm during hard targets, but in general, their performance is pretty mute.
  21. abnaxus Cipher

    abnaxus
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    Soldier with Particle gun is really overpowered, though. Combined wiith Javik's Dark Channel maxed out (+70% damage to barrier/armour), you can kill 3 Brutes in less than 10 seconds when you fully charge the weapon.

    I only use Adrenaline rush to instantly restore shields (I took +50% shields when maxing it out).

    The only really dangerous enemy in the game is the Banshee, anyway. Phantom/Nemesis can simply be put in Stasis (which would be a great bonus power for Sentinel) followed by insta-rape.

    For Geth, there is... Tali.
  22. RK47 No time like the present Patron

    RK47
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    You're talking about Single Player? The same one I spent dicking around for 4-5 hours before discovering MP that I slurped all that shit up and still wanting more after N7 Level 140?
    Right. Right. Right. What is this I don't even.
  23. abnaxus Cipher

    abnaxus
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    I played one match in MP and got bored. Maybe it's better on higher level, but... no. Fighting off waves if what you do in every SP sidemission, anyway.
  24. RK47 No time like the present Patron

    RK47
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    I get what you mean, maybe I'm broken, but hey, I love it. It was pretty fast paced and posed enough challenge at Silver and Above. We shd play sometime.
  25. Mrowak Cipher

    Mrowak
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    Yeah, with Warp and Throw Human Sentinels make better Biotics than Adepts. I will eventually pick one - once I reach lvl 20 with my Adept. Adepts have the Singularity which is good for crowd control. The thing is when tou use it and your bros quickly deal with whatever you are caught you end up with meagre few points for Assissts. Lame.

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