Tacticular Cancer: We'll have your balls

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Cleve Blakemore gives up on Grimoire. Decides to kill self.

Discussion in 'RPG Codex News & Content Comments' started by DarkUnderlord, Aug 8, 2009.

  1. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
    Jun 18, 2002
    Messages:
    20,061
    Location:
    Look into the Codex and the Codex looks into you
    Click here and disable ads!
    Tags: Grimoire

    In a shocking and unexpected update to <a href="http://www.grimoiresystems.com/">the Grimoire homepage</a> we are now informed that indie game and over-long in development - much like Duke Nukem Forever and possibly also like Duke Nukem Forever being a game which doesn't exist in any real tangible state - Grimoire, whose appearance was only a few days ago promised as "Coming July 2009", has now been knocked back until "Fall 2009".
    <br>
    <br>
    When asked for comment on this turn of events, Cleveland Mark Blakemore <a href="http://www.rpgcodex.net/phpBB/viewtopic.php?t=29134">had this to say</a>:
    <br>
    <blockquote><a href="http://www.rpgcodex.net/screenshot.php?file=warriorsofdiversity/screenshot493.jpg"><img src="http://www.rpgcodex.net/images/screenshots/warriorsofdiversity/screenshot493tb.jpg" border="0"></a></blockquote>
    <br>
    We will bring you more news as it happens on this highly anticipated title.
    <br>
    <br>
    Thanks <b>Random Codexer</b>!
    ^ Top  
  2. MetalCraze Dumbfuck! Dumbfuck

    MetalCraze
    Joined:
    Jul 3, 2007
    Messages:
    21,104
    Location:
    Urkanistan
    There is a playable beta of Grimoire.
    ^ Top  
  3. Jasede Prestigious Gentleman Arcane

    Jasede
    Joined:
    Jan 4, 2005
    Messages:
    15,615
    Location:
    Places
    Which is more than can be said for certain other games.
    ^ Top  
  4. Double Ogre Scholar

    Double Ogre
    Joined:
    Feb 4, 2009
    Messages:
    765
    Re: Cleve Blakemore gives up on Grimoire. Decides to kill se

    It most assuredly does exist. There's at least one beta floating around the web.
    ^ Top  
  5. NotAnAlt Educated

    NotAnAlt
    Joined:
    May 23, 2009
    Messages:
    135
    Location:
    Location
    Cool, that's like, only a month away.
    ^ Top  
  6. Jaesun Fabulous Moderator Patron

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    28,059
    Location:
    Seattle, WA USA
    MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    Grimoire or AoD combat demo.. which will be released first, and is better and why?

    DISCUSS!
    ^ Top  
  7. Kosmonaut Lost in Space

    Kosmonaut
    Joined:
    Jul 11, 2008
    Messages:
    4,741
    Location:
    CCCP
    V. Dweller vs Cleveland Blakemore, wich one is more of a spindoctor and why?

    Discuss!!
    ^ Top  
  8. Higher Game Arcane

    Higher Game
    Joined:
    Apr 14, 2005
    Messages:
    8,514
    Location:
    Female Anus
    I want to believe.
    ^ Top  
  9. Andhaira Unwanted

    Unwanted
    Joined:
    Nov 25, 2007
    Messages:
    13,443
    I think Cleve himself is pretty tired of Grimoir by now and wants more than anyone to release it.

    Come on cleve, the finish line must be in sight by now. Just put your all into it and finish the game!
    ^ Top  
  10. Wyrmlord Self-Ejected Patron

    Wyrmlord
    Joined:
    Feb 3, 2008
    Messages:
    23,779
    Goddammit people, just play the 1997 beta and shut the fuck up.
    ^ Top  
  11. Double Ogre Scholar

    Double Ogre
    Joined:
    Feb 4, 2009
    Messages:
    765
    If you can't take the heat...
    ^ Top  
  12. Data4 Augur

    Data4
    Joined:
    Sep 11, 2005
    Messages:
    4,675
    Location:
    Over there.
    ^ Top  
  13. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
    Jun 18, 2002
    Messages:
    20,061
    Location:
    Look into the Codex and the Codex looks into you
    Grimoire will only require the following system requirements:
    • * 386SX Motherboard or better (Pentium 90 or better recommended)
      * DOS / Win 95 / NT / OS-2 / Macintosh PowerPC, 8 megs minimum, 16 megs recommended
      * VESA Compatible Video Card
      * Sound Card
      * Microsoft Mouse
      * 30 megs Hard Drive Space
    1997 called. They want their vapourware back.
    ^ Top  
  14. Carceri Scholar

    Carceri
    Joined:
    Jul 3, 2007
    Messages:
    977
    Location:
    Transylvania
    Hmm, apparently SketchUp is not so easy to use.
    ^ Top  
  15. Monolith RPG Codex Staff Patron

    Monolith
    Joined:
    Mar 7, 2006
    Messages:
    1,161
    Location:
    Festung Breslau
    Re: Cleve Blakemore gives up on Grimoire. Decides to kill se

    No way!! :shock:
    ^ Top  
  16. Wyrmlord Self-Ejected Patron

    Wyrmlord
    Joined:
    Feb 3, 2008
    Messages:
    23,779
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    ^ Top  
  17. Luzur Prestigious Gentleman Good Sir

    Luzur
    Joined:
    Feb 12, 2009
    Messages:
    21,639
    Location:
    Sweden
    and by "Fall 2009" we will see the date "Fall 2010" and on and on.
    ^ Top  
  18. Texas Red Whiner

    Texas Red
    Joined:
    Sep 9, 2006
    Messages:
    7,044
    what. More like age of sadomasochism.

    BTW, what is the Grimoire beta like? Standard dungeon crawling?
    ^ Top  
  19. asper Cipher

    asper
    Joined:
    Nov 14, 2007
    Messages:
    2,130
    Project: Eternity
    Very enjoyable dungeon crawling. I'd pay the lunatic 10$ for the game, too bad it will never see the light of day.
    ^ Top  
  20. Texas Red Whiner

    Texas Red
    Joined:
    Sep 9, 2006
    Messages:
    7,044
    Viewing profile :: asper
    ^ Top  
  21. hal900x Scholar

    hal900x
    Joined:
    Jul 2, 2009
    Messages:
    481
    Location:
    A good place to own a gun.
    I thought you were kidding. Those are the actual requirements. How long ago was this game first announced, for real?

    I think I still have my Voodoo 1 board somewhere. Maybe there will be a 3D accelerated version coming!
    ^ Top  
  22. Slenkar Arcane

    Slenkar
    Joined:
    May 29, 2006
    Messages:
    5,654
    30 megs was a standard install size for a large game back in those days, but the rest of the requirements are years behind 1997.
    ^ Top  
  23. Double Ogre Scholar

    Double Ogre
    Joined:
    Feb 4, 2009
    Messages:
    765
    lolwut?

    Quake II (1997) is around 380 Mb.
    ^ Top  
  24. oldmanpaco Master of Siestas

    oldmanpaco
    Joined:
    Nov 8, 2008
    Messages:
    7,338
    Location:
    City of Lakes
    MCA
    ^ Top  
  25. Quilty Liturgist

    Quilty
    Joined:
    Apr 11, 2008
    Messages:
    2,218
    Those specs bring a nostalgic tear to my eye.
    ^ Top  

(buying stuff via the above links helps us pay the hosting bills)