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In Progress Cleanse, Purge, Kill: Inquisitor LP, for a safe and secure Codex

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Inquisitor is Czech-made RPG that can be easily purchased from GOG.com

The gameplay is nothing fantastic at the early levels, since it's all about spamming the same basic offensive spell/hitting heretics and gobos with barbells. Later on, with the addition of companions, more spells and other stuff it gets more interesting (or so I've been told) but the cream of the game is the plot and dialog. You aren't some pussy-ass elf adventurer sent out to destroy the brown people and their dark sultan lord, but a motherfucking purger of heresy. You torture the living shit out of people to get them to confess or just to get a kick out of it, hunt demons, demon summoners and their children, burn witches at the stake etc etc.

To sum it up you are Solomon Kane with spells instead of boomsticks.

And on that note, our adventure begins

BURN HERETICS

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We choose chaplain priest as our starting class, for a proper inquisitorial playthrough. Thief is too much of a pussy for my liking and although I like paladin the best, cleansing and purging is far more important than killing. Thus priest.

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Our priest also happens to be a nefarious jew who dabbled in zionist magic. Will he manage to find redemption or will the promise of gold and power lead him astray?
He is a very smart jew, able to trick the goy and also very fast, to escape when the situation gets hairy.

He is sent by the Archjewbishop to a town called Hillbrandt, to investigate rumours of witchcraft and heresy.

Did I also mention that it's the turn of the millenium and the gates of hell are opening? Yeah.

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We haven't even arrived and this goy wants us to weed out his cabbages for him. Fine.

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We don't even know any offensive spells yet, but we have 3 talismans of great power that allow us to burn, freeze and zap our enemies from afar. Problem is these talismans have certain charges and once they are out of juice we have to spent our jewgold to buy more of them.

Thus we shall need to learn offensive spells. :keepmyjewgold:

Anyway, the bat is zapped and we gain some phat loot near a pile of lumber.

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More bats are zapped then clubbed to death with our trusty stick.

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More phat loot is gained. Potions of Stamina are really imporant in this game, since exhaustion doesn't only fuck up your speed but also your hit chance and spell penetration.

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The Eternal Jew grows stronger. Or rather, smarter and more wise in the ways of Yahweh. Wisdom helps a lot with spell chance, especially once you reach level 10. For the first 4 levels we will struggle with fucking up our spells and wasting a lot of mana and time in the process.

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We find more phat loot and a hidden jew cache left near a pile of stones. We promptly loot it. Anything not nailed down is ours and anything that can be pried away is not nailed down.

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The goy at the gate is very happy with the bat removal and lets us pass when we inform him that the premises is safe. Of course, no clay is safe with heretics dwelling in it so we have a lot of work to do.He also informs us that this shithole of a town would not exist if rich deposits of iron ore were not discovered in the vicinity. Lately, orc tribes came down from the mountains to take Hillbradt's clay, so that's another problem we'll have to deal with.

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The moment we enter the town another goy guard rushes towards us, crying tears of butthurt about one of his fellow soldiers. Apparently the suspected deserter was courting some capitalist's daughter and the man cracked down hard on the prole. This might be interesting to look into.

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With Kebab-removing Serbogreek version of Jesus painted in the church the game already looks better. The chief inquisitor has doubts about the town.

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Aside from the mandatory ITZ COMING rant the destruction of several villages by orcs is interesting. Not because it's unnatural for orcs to fight, burn and rape, like some other people I will not name, but because they are supposed to be in the northern mountains duking it out among themselves. The orc invasion might be a sign of ITZ, but it's too early to know yet.

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He also informs us that the priesthood and the warrior-monks are at odds with each other, probably coveting each other's jewgold. Nothing weird here.

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And the Knight-Commander is a suspected ArchTraitor, Double-Kebab and worst farm animal. This sounds a bit far-fetched and the witnesses will have to be questioned again and again to see if their claims have any grain of truth in them.

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Now at the inn, we start talking with the inkeeper.

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Asking about the suspicion of heresy on the part of the Knight-Commander, he claims he knows nothing.

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The death of the merchant however happened inside his inn and he was the one that discovered the body.

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How horrible. Only a feminist could do something like that. Time to start dragging women to the dungeons.

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The assistant inquisitor also doesn't know jack. Two witnesses, a guard and a woman saw the Knight-Commander opening the town-gates to the orc raiders and he leaves it at that. Goddamn, these people are incompetent.

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We had out to look for the deserter, since both witnesses are adamant that the Knight-Commander opened the town gates to the orcs that kidnapped the bishop and the baron's wife. The wife's sister is somewhat reluctant however, claiming the Arrias would never do such a thing and that her sister is a feminist whore.

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And here he is, the faggot.

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Guess the landsknecht was a bro and not a rapist. The guard seems strong enough to pummel our jew body to dust. We shall have to handle with goy otherwise.

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And this is our chance. We shall condemn him to a life of servitude to this woman and force him to become a wage-slave to support her and her offspring.

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The goy is no fool. He flees for his soul and freedom.

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And so we save the damsel and take her back to her father, who shall in turn reward us with his hard-earned jewgold. A goy routed and neo-shekels gained, 'tis a very good day indeed.
 

Commissar Draco

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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Stamina which you need to fight drops to zero in 5 seconds in combat (yes being hit makes you super tired FAST)... so you progressing crawl fighting trash mobs every 5 metres gulping potions like crazy... In time you'll get to 5th or 6th level of dungeon you will use literelly 4 or 5 backpacks of those. Inquisitor has at least nice are nuking spells so it is not as tedious but playing Paladin is both boring and hard in no fun way... as only skill you need is drinking potions. Played Divine Divinity where Diablo combat is done so much better... shame that setting is more elves, magic and wizard High Fantasy banal shit boring. Moreover even named artifacts has all atributes randomly generated when you ENTER the dungeons... so since clearing them takes a few hours ended with lot of junk. In my Opinion Golden unique gear should be you know... Unique.
 
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There was a Fraps fuckup so a sidequest worth of screenshots were lost. No matter though, update coming in an hour or two at most.
 

tindrli

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Stamina which you need to fight drops to zero in 5 seconds in combat (yes being hit makes you super tired FAST)... so you progressing crawl fighting trash mobs every 5 metres gulping potions like crazy... In time you'll get to 5th or 6th level of dungeon you will use literelly 4 or 5 backpacks of those. Inquisitor has at least nice are nuking spells so it is not as tedious but playing Paladin is both boring and hard in no fun way... as only skill you need is drinking potions. Played Divine Divinity where Diablo combat is done so much better... shame that setting is more elves, magic and wizard High Fantasy banal shit boring. Moreover even named artifacts has all atributes randomly generated when you ENTER the dungeons... so since clearing them takes a few hours ended with lot of junk. In my Opinion Golden unique gear should be you know... Unique.


seems like serious fuckups.. well lets see LP
 
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Draco is right, the combat leaves much to be desired. The story ain't bad though and the atmosphere is pretty nice.

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We return the merchant's daughter to him and he showers us with his ill-gotten jewgold. The precious returns to us once more.
We also prove that the landsknecht, Olfghard, who was suspected of the kindnapping/murder/rape is in fact innocent. Our brave jew hero found Olfghard in a hovel in the now destroyed village of Ashenbalt after slaughtering a marauding band of orcs and gobos. The event shall not be chronicled because the chronicler was being a faggot.

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We prove his innocense to the Mayor, who prompty calls off his negro immigrant hunters.

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Not capturing Julian seems like a bad idea now, since there will be no shekels for us. Nevertheless, that business is done with and we can move to more important matters. Like building our own custom made rape dungeon proving the innocense of Knight-Commander Edmond.

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Did I also forget to mention that the heretics sabotaged FRAPS and destroyed our questioning of the Knight-Commander?

Long story short, he was knocked out, stripped of his weapons and armor and an imposter sent into the town to frame him. Just as suspected.

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Olfghard is quite pleased that he has evaded the machetes of the bounty hunters. He also agrees to join us, if he we pay him 500 shekels for every goy he kills in battle.

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And damn, is he earning his wage. I'd have preferred a meatshield fighter, but he's a pretty solid archer who can take a hit.

We head to Dragon's Rock, a pretty dangerous area where the Knight-Commander woke up after a night of brutal love he was knocked out and robbed.

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And if that wasn't enough, demons are now dancing in the sky.

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Too bad there are no Vaults to hide in this time.

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Doesn't seem like a good idea. What the fuck are those things? Firebreathing bats?

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OHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGODOHGOD

Reload.

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We opt for the Iron Mines instead, where there are reports of orc massing. To root out heresy in the town we have to get our feet dirty.

And behold, we are intercepted by an orc shaman almost immidiately.

After the mandatory shit-talking, we proceed with the protocol.

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The fight is hard, with gobos and orcs joining the fray and us having to fall back and use hit-and-run tactics. Shaman fireballs and confusion spells (that make your mouse cursor move around insanely, a feature of the game) make it quite hard, but 20 potions and spells later we purge the xeno.

A quick survey of the camp reveals that the orcs are, in fact, worst turk, as proven by the multitude of kebabs left around their camp. We loot their shekels, potions and some pieces of armor as well as a Herbarium.

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We return the Herbarium to the town herbalist and she rewards us with two useless potions. The experience is welcome though and she promises that she will make us a potion for each devil root we bring her. Devil roots are worth 250 jewgold pieces however, so she ain't touchin those.

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And, finally, after a brief encounter with steroid spiders our poisoned jew inquisitor and his trusty goy, Olfghard, venture inside the iron mines.

This will not be fun. Not in the least.
 
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I'll update again today, I just need to play the game. The mines are arguably the worst part in the game, with orcs and spiders up the ass.
 

flabbyjack

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I'll update again today, I just need to play the game. The mines are arguably the worst part in the game, with orcs and spiders up the ass.
Just don't forget to load up on potions before hand. FILL UP those 4 inventory screens with potions. Don't be afraid to use those magic boxes either (They are instant store or a big help during a boss fight/s)
 
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Tell you the truth, the actual gameplay of this game is horrible and makes for a horrible LP. I'm pretty sure no one would like watching screenies of the me spamming LMB to kill a bunch of common mobs.

I will only screen the important bits, such as the dialog, interrogations and convos with bosses, archdemons, jew hunters corrupt priests etc etc. It will keep the LP mercifully short for everyone included.
 
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THE PURGE BEGINS

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Deep inside the xeno-kebab infested mines we find a lowly gobo slave.

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Our glorious Jew resists the urge to purge this abomination and follows his juden roots instead: he will twist it and use it to his own purposes, much like his people have done with the goys for millenia REDACTED

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A xeno is filthy and decadent by nature, but a xeno race traitor is something far, far worse. Nevertheless, our Juden and his faithful companion shall purge Gubring. The jubilant gobo race traitor promises he will provide us with information as a reward.

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We locate Gubring in the tunnels below. He is a massive brute but he is clearly not dumb. Our jew tricks are not getting past him.

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How about some neo-shekels then?

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It seems that goys and orcs are very different. We shall have to betray the race traitor to his kin.

Sadly, he doesn't accept that either. So we simply skip ahead to the purging.

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We present his head to the little gobo.

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He goes on about a story to his people and how they destroyed an underground kingdom. Banal. Shit. Boring.

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Now we move on to the real catch. Where are the heretics? WHO are the heretics? And there you have it, feminist whores conspiring with the xeno-niggers. Probably Callagan.

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He seems to excited about this ITZ crap. We promply purge him.

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Another massive xeno is seen guarding the passage below. Time to put our jewery to good use.

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Fucking xenos.
CLEANSE
PURGE
KILL

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A cleansing, a purging and a lot of kills later our not-so crafty jew discovers this brazier-cum-blood pool that restores his health. Where have I seen that before?

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As our skills in SPHERICAL SORCERY increase we learn more ways to inflict excruciations upon the mutant, the goy the xeno, the heretic.

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Xenos, daemons, heretics, we have a lot of work to do here.

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Deep inside their lair we discover part of 2pac's gold trove, given to the ancient space-faring race of the Serbs by the fastest rapper that ever lived.

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More machete xeno niggers preaching about ITZ.

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NO DEALS WITH THE ALIEN. WE SHALL PURIFY THEM BY FLAME AND HAMMER, BY AUSTERITY AND THE IMF.

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Dohoho, look who we found.

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The Knight-Commander was right. He was framed masterfully. The hand of Israel can be seen in this

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And here is the reason why the xenos have seized the mines. They shall drive the machine of war with the sword and the spear and the iron fist of the orc.

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Inside a deep dungeon we find the kidnapped bishop. The walls are marked with desperate slogans, such as ITZ COMING, WE SHALL ALL BE RAPED or even more frequently, WE DIDN'T LISTEN next to which what appears to be a multitude of machetes have been drawn. We hope the bishop's sanity is intact.

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He jews a mana potion to 'port away from here. Can't blame him. He suffered the ministrations of the xeno rape gangs, he deserves some respite.

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Further up ahead our party discovers a curious chamber, defended by multutudes of xeno sorcerers. They are no match for our jew magic however, which is growing more powerful within each day.

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And inside this room we find the Book of ITZ. To gaze upon it's secrets is to invade butthurt most extreme. We shall have to be careful in it's study to avoid the danger of assplosion such an endeavour holds.

ITZ COMIN



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And in the end we find the xeno chieftain. He is guarded by an insane amount of powerful sorcerers and warriors and safe in that knowledge he launches on a long speech about how we shall all be raped in the coming BXC (an alteration of the known BBC) Apocalypse and about the glories of Socialism.

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Littles does he know that we also have an ace up our sleeve. We break the seal of Butthurt and summon forth one of the greatest horrors and impossibilities that exist between the fabrics of the multiverse:

The Codex.

OUR AVELONE IN OBSIDIAN
HALLOWED BE THY PROJECT
YOUR ETERNITY COME
YOUR FUNDING DONE
ON EARTH AS IT IS IN CODEXIA
GIVE US THIS DAY OUR DAILY BUTTHURT
AND FORGIVE US OUR RAGE
AS WE ALSO FORGIVE THOSE WHO RAGE AGAINST US
LEAD US NOT INTO KOTAKU
BUT DELIVER US FROM THE POPAMOLES
AMEN

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STRIKE DOWN MY ENEMIES WITH FLAME
STRIKE THEM DOWN WITH HATE
STRIKE THEM DOWN WITH RAGE

BUT ABOVE ALL
Strike them down with pleasure.

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After the Codex unleashes it's righetous wrath upon the Xeno it is banished back into the Plane of Anal Suffering, leaving us to converse with the now 'freed' Baroness.

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The whore is lying, I know it. Closet feminist cunt.

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Yep, confirmed feminist. Guess that beta as fuck husband of hers isn't man enough to anally rectify her. We might have to complete his holy duty for him.

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We shall drag her cunt back to down so that it may be judged and found wanting.

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Back in town.

Oh, do tell bishop.

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A lesser man might have said now "I told you so"

I FUCKING TOLD YOU DIDN'T I?

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A bunch of heretics and probably necrophiliacs digging up graves and letting xeno rape gangs inside a peaceful town and blaming it on a holy paladin of the Lord? Not on my watch, racer traitor scum.

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In other words, oil up the wrack.

No one expects the Codex Inquisition.

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We spend some time studying the Book of ITZ some more. The first forbidden secret we uncover is how the Congoid Machete Wielder is made.

By disabling basic cognitive functions and increasing libido, we arm the Congoid with the Boner and the "Machete". More than a simple weapon and tool of brutal anal assault, the Machete is a state of mind. To take the white woman. To purge whitey.
To bring ITZ.

Coming up next:
Rooting out Heresy in the Hood.
 
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THE JUDEN INQUISITOR RISES

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The baron is enthusiastic over the return of his whore wife. Chickie-dick hopes to get some hot heretic action tonight.

Not on my watch, scum.







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Next up, we give the AlphaXeno head to the Mayor. Excited, he announces that the mines will soon be re-opened, allowing jewgold to flow once more firmly in the town and bring it back under zionist control allow the economy to boom once again.

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Master Edmont is also happy for two reasons: He got his sword back and we have concrete proof that the Baroness is a heretic and a feminist, which makes here a double heretic. The cleansing won't be long coming now.

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We start investigating. Edmont reccomends we begin with the town beggar, who is literally trying to jew us out of every single shekel we have.

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Can't outjew a jew, filthy popamole scum.

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Well well, Milward.

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AHAHAHAHA STUPID GOY. See how easy it is to pull a goyim's strings?

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He spills the beans. But he ain't getting off that easy.

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Hehehehe. Stupid goyim.

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In flames you burn, whore.


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Shhhh. Fighting it just makes it hurt more.


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You'll be glad if you spend the rest of your life with Bigus Dickus attached to your every orifice.

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WHAT THE FUCK IS THIS SHIT?



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Oh, it gets even better. Sweet Jesus, why.

What the screenie doesn't how is the FUCKING FAGGOT OF A PRIEST TELLING YOU THAT CHIKIE-DICK USED HIS ARISTOCRAT FUCKING POWERS TO GET HER OUT OF MY RAPE DUNGEON.

Someone explain this to me. We have a fucking heretic accused of trying to rape the whole town to death. Who gives a fuck if the whore is pregnant. It's probably demon spawn anyway.

Inquisitor2013-01-0801-26-56-55_zps337a1f2c.png


Wat

Inquisitor2013-01-0801-27-04-27_zps9546e001.png


Jesus.

Inquisitor2013-01-0801-27-20-80_zps541eaf12.png


You are kidding right?

Inquisitor2013-01-0801-27-43-53_zps0164700c.png


Inquisitor2013-01-0801-27-51-02_zpsf2d1ad8d.png


Inquisitor2013-01-0801-28-04-34_zpsbe544f3f.png


And so ITZ was caused by a feminist. Rather, fitting I suppose.

Inquisitor2013-01-0801-28-14-40_zps7e9159ed.png


Trust no one, agent Mulder.

Inquisitor2013-01-0801-28-25-67_zps3f9bad85.png



The whore deserves no mercy. I'm sure they'll let me torture the living shit out of her now.

Inquisitor2013-01-0801-28-59-48_zps88ade425.png


Yep, she's pretending to go bonkers.

Psychiatry ain't been invented yet, you are gonna get beef lobotomised bitch.

Inquisitor2013-01-0801-29-12-57_zpscc5b0908.png


No.
No
NOOOOOOOO


I am so mad. Those Czech fucks were too pussy to have pregnant women rape in their game

Inquisitor2013-01-0801-29-46-18_zps72ef5849.png


Tough luck chickie-dick, the whore is dead. I dare you to give me any shit, I fucking double dare you.

Inquisitor2013-01-0801-30-12-88_zps796cf341.png


Hope he isn't pregnant as well.

Inquisitor2013-01-0801-31-57-76_zpsbef9c3e7.png


You can call me ITZ

Inquisitor2013-01-0801-32-03-65_zps75080a08.png


Inquisitor2013-01-0801-32-08-47_zps65b6e943.png


He shits his pants and attacks us. Please god let me take him alive.

Inquisitor2013-01-0801-32-43-00_zps5a0cb755.png


He's so scared he almost crashed my game. Quality programming dudes

Inquisitor2013-01-0801-34-07-00_zps1a79bf3c.png


FINALLY. I want to poke him with stuff, but whatever, this works too.

Inquisitor2013-01-0801-34-19-01_zpsaf34ddfb.png


Only in death does duty end.

Inquisitor2013-01-0801-34-24-69_zpsa7710884.png


Pull him harder, faggot.

Inquisitor2013-01-0801-34-37-30_zps5c111a2e.png


AgainAgainAgainAgainAgainAgainAgainAgain

Inquisitor2013-01-0801-34-56-29_zpscc405835.png


What a pussy. I don't feel like I did enoug cleansing.

Inquisitor2013-01-0801-35-09-79_zps99066f5f.png


More rambling about ITZ and Anal Armageddon.

Inquisitor2013-01-0801-35-18-22_zps876b1ade.png


Looks like we got our guy,

Inquisitor2013-01-0801-35-24-04_zpsb2bc6331.png


Inquisitor2013-01-0801-35-35-44_zps33e04db1.png


More goy for us to torture.

Stay tuned for the next episode of Inquisitor.


 
Joined
Dec 28, 2012
Messages
6,657
Location
Rape
Could the orcs be Messianic Neanderthals come to rape us and pass on their ubermensch genes to our sons?

Bump and find out in the next page.
 

Mezebriel

Novice
Joined
Jun 12, 2012
Messages
21
Bump

Unfortunately lack of efficient potion spamming skills took away all fun i could have had from playing this game, so i hope you will finish this lp.
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
There.
 

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