- Joined
- Jan 28, 2011
- Messages
- 97,489
Still two weeks until Gamescom, but PAX Prime is already looming over the horizon.
No inXile?
Annie is the only source for this so far: http://prime.paxsite.com/schedule
More Annie stuff: http://murderblonde.tumblr.com/post/124597264430/panels-i-will-be-on-coordinating-at-pax-dev-pax
No inXile?
Annie is the only source for this so far: http://prime.paxsite.com/schedule
More Annie stuff: http://murderblonde.tumblr.com/post/124597264430/panels-i-will-be-on-coordinating-at-pax-dev-pax
* PAX DEV - “Shambling Into the Light: Dead State Postmortem” (time TBD)
DOUBLEBEAR TEAM: me (writer/designer), Brian Mitsoda (project lead), Kim Graylock (2D artist), Jake Ramey (QA), Christina Ramey (producer)
* PAX DEV - “Early Hurlyburly” (time TBD), me coordinating. Christina Ramey (DoubleBear Productions), Rami Ismail (Vlambeer), Michelle Juett Silva (Ska Studios), Raphael van Lierop (Hinterland Games)
* PAX PRIME: “CLASSIC RPGs FOREVER!” Sun Aug 30, 11 AM Sasquatch Theater
me (DoubleBear Productions), Josh Sawyer (Obsidian Entertainment), Mitch Gitelman (Harebrained Schemes), Swen Vinke (Larian Studios), Jeff Kalles (moderator)
* PAX PRIME: “Surviving Success: How To Handle a Winning Kickstarter” Friday Aug 28, 6 PM Sphinx Theater
me (DoubleBear Productions), Craig Stern (Sinister Design), Eric Chon (Owlchemy Labs), Raphael van Lierop (Hinterland Games), Tyler Sigman (Red Hook Studios), Amanda End (moderator, from Bitch Team Alpha)