A-okay. This is a long one.
Faced with little other choice, you tentatively reach out for the creature's gnarled hand, hoping with what little hope remains within you that you're making the right decision. As your palms connect, the darkspawn pulls you onto your feet, looks you over, and grunts its approval.
"Well fought," it suddenly says. You're stunned into silence. You didn't know that darkspawn could speak, and if so, that they would do so when confronted by a human.
"Thank you?" you manage, more of a question than a statement.
"You are not like the others," it says tentatively, looking you over. "And yet,"-he taps the side of his head-"we are connected." His gaze moves to your arm, now painted in blacks and greens. "You are too intelligent for a ghoul. I'll admit, this confuses me."
"What are you exactly? Surely if most darkspawn were this reasonable, people wouldn't be as fearful as they are."
The creature nods. "I am not what most would consider ordinary. I have ... " It considers its next words carefully before saying them aloud. ".... been given gifts that our brothers have not. I have seen things, learned things. I am beyond our kin, and until this moment, considered myself alone from others in my ability to consider both myself and others."
"I am no darkspawn," you say, beginning to trust the creature with your truths. After all, he could have killed you more than once by now. "But I have been given your blood."
You turn your tainted arm toward the creature, and it looks closely at your tourniquet. It laughs. "I see. Clever. How did you come to be in the Deep Roads?"
"I was left here to die."
"By whom?"
"An assassin named Ciro."
"Why?"
"I don't know."
"What do you intend to do?"
"Find him. Get answers. Kill him."
The creature nods. "Then you'll need a better sword arm. I can see you had some training, but you'll not stand against a trained assassin in your current condition. Come, this is what we do in the darkness of the Roads. I will train you."
You never expected to find so much kindness from such a foul creature. The world has changed much since yesterday.
"What is your name?" you ask. "Do you have a name?"
"F'rrngrn," he replies gutturally.
"Then 'Fern', if you don't mind," you say.
You begin your training.
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Two weeks pass much faster than you may have imagined, given the solitary effort of your days. Each day, there had been six hours to sleep, followed by a small meal -- generally a rat or some moss-and eighteen hours of training broken up by other small "meals" throughout the day. Most of your time has been spent with Fern, who you learned quite early on to be a capable mage. The discovery has made your constant losses to him in physical combat all the more embarrassing.
The other darkspawn tend to ignore you when not sparring, none clever enough to notice your obvious uniqueness. It makes you uncomfortable to be accepted by them, as if your humanity were somehow already lost. And while that may not yet be the case, these past two weeks of observing your wound darken and spread have shown you that someday, it will be. Even your tourniquet couldn't stop the fate Ciro forced upon you ... only slow it. A day will come, and soon, when you succumb.
There is no cure. There is no hope. The only thing you can wish for now is the chance to see those responsible for doing this to you dead or worse before you meet your end.
You must survive long enough to have your revenge. It is the only thought left in your mind.
Fern has been watching the progression of your injury as closely as you, and agrees that it's time for you to depart the Deep Roads to begin your quest of vengeance. Before you leave, he asks you to follow him back to where he sleeps-it's the first time he's allowed you to enter. Inside, you're surprised to find a human infant asleep on a small pile of hay.
"What is this?" you ask incredulously. "Who is this baby?"
"I'm sorry, but I cannot say," he replies.
"Where did you get her?" you demand.
"It does not matter," he replies. "For two weeks I have helped to train you, and today I will lead you in safety away from this place. All that I ask in return is that you bring me with you to the surface. Me
and this child."
You agree, though you're annoyed by Fern's refusal to answer any questions about the baby, or his intentions in regards to it. After all, you have no choice in the matter, truly. He and his baby can do as they like. A powerful mage's presence will do nothing but speed your journey toward finding Ciro, anyway.
Fern wraps himself in rags and a large cloak, too covered to be recognized on the surface for what he is. On his back, he straps the baby comfortably in a long sling. Soon, the three of you leave for the surface. It isn't far, and after two hours, you've breached the ground and walked into the shattered sunlight of the heavily forested outskirts of what looks to be a large Ferelden town. It's time to start looking for the crow.
A) Pretend to be hiring an assassin. Perhaps that will lead you to Ciro.
B) Find a member of the Guard. If anyone knew about where the crows might be holed up, it would be the law. (The previous sentence seems nonsensical to me.)