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Review Castles II: Siege and Conquest review/retrospective

Whisky

The Solution
Joined
Feb 22, 2012
Messages
8,555
Location
Banjoville, British Columbia
Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
Tags: Castles II: Siege and Conquest; Review; Tacticular Cancer



Tacticular Cancer member Jugashvili has written a review for Castles II: Siege and Conquest, a game little known these days, but notably difficult.

There are a number of military actions you can carry out in this game. The basic tasks include recruiting swordsmen (melee infantry), archers (ranged infantry) and knights (heavy cavalry), building siege engines, policing the realm (catches enemy saboteurs, but reduces happiness). Recruiting these troops requires iron, timber and gold, and they must also be paid and fed regularly with gold and food. You can also use military points to send saboteurs into enemy territory to poison their wells, kill their troops, ruin their castles or perform other kinds of mischief.

Read the full article: Castles II: Siege and Conquest review/retrospective
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,747
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Nice retrospective. Kudos! I have to say the first game is also quite playable now.
 

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