Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Blizzard working on next Diablo project

Jedi Exile

Arcanum
Patron
Joined
Oct 10, 2010
Messages
1,178
Project: Eternity Shadorwun: Hong Kong
A real Diablo sequel please

That's too much to hope. I would be happy if they'd bring some new cool classes to play, and that's all I want from new Diablo. To expect more from today's Blizzard would be unrealistic.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,395
I hope they come back to: "Here is evil cathedral, kill evil demon that is inside." Blizzard's creative department is infected with weeaboos since World of Warcraft, Diablo III and StarCraft 2, they should make a Dragon Ball Z anime that is what they want so much and stop raping Diablo.
 

DavidBVal

4 Dimension Games
Patron
Developer
Joined
Aug 27, 2015
Messages
2,998
Location
Madrid
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Pathfinder: Wrath
I hope they come back to: "Here is evil cathedral, kill evil demon that is inside." Blizzard's creative department is infected with weeaboos since World of Warcraft, Diablo III and StarCraft 2, they should make a Dragon Ball Z anime that is what they want so much and stop raping Diablo.

this. D2 I didn't like much but I respect. But since then...
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
11,815
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
I hope they come back to: "Here is evil cathedral, kill evil demon that is inside." Blizzard's creative department is infected with weeaboos since World of Warcraft, Diablo III and StarCraft 2, they should make a Dragon Ball Z anime that is what they want so much and stop raping Diablo.

Definitely. I remember getting to the end of the original and being disturbed and going "WTF is he doing?!"
My reaction at the end of D3 was more like, "Well, that was retarded."
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,864
I hope they come back to: "Here is evil cathedral, kill evil demon that is inside." Blizzard's creative department is infected with weeaboos since World of Warcraft, Diablo III and StarCraft 2, they should make a Dragon Ball Z anime that is what they want so much and stop raping Diablo.

Definitely. I remember getting to the end of the original and being disturbed and going "WTF is he doing?!"
My reaction at the end of D3 was more like, "Well, that was retarded."

Try whole game. Butterfly magic killing dacart cain, whole nephalem garbage, smodan baing 80's HE-MAN villain and finally ending when diablo is resurected because of "reasons"

Truth is that Blizzard north doesn't exist and team was disbanded.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,357
Location
Hyperborea
I'm a believer in the idea that there exists objective good and bad taste, more or less, and that you can predict the quality of one's work according to which way their sense of taste lay, and this sense of taste permeates every aspect of the product (e.g. a game with shitty looking art is usually deficient in other areas). Diablo 1 was evidence of good taste, from concept, to art direction, to sound design. Everything in concert with the theme. Diablo 1 was aged wine. But today's Blizzard have bad taste. Diablo 3 is Jolt soda mixed with Ramune and Cheetos dust, made by people who really liked Final Fantasy X's graphics and probably own some Rob Liefeld originals.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,357
Location
Hyperborea
How interesting. I vaguely remember every single one crying about how Diablo 1 ruined the RPG
I never had that perspective. First, blaming objects is asinine when its people and their choices that have any impact on anything. Blame goes towards the PC audience for wanting nothing but Diablo, or the industry for chasing nothing but Diablo. Second, coming from the console and arcade world, it was nothing new to me. Action-RPGs (not the point and click, loot whoring kind, but still) had been established since the early 80s, and Gauntlet was like a primitive form of the same thing. I didn't expect that Diablo would capsize the CRPG boat like it was some radical new design that showed the way forward. Were computers gamers closet popamolers and their true colors came through when Diablo and DOOM came out? Or did these games bring in new blood to the platform?

And if not Diablo, then some other action game with stats would have come along and the same thing would have happened. Real time action/arcade gameplay has always been more popular mainstream. Arcades were where the "normal" people went. You would find kids, teens, young adults, girls, skateboardes, geeks, jocks, rich kids, punks, gangbangers, etc. there. Next down the line of normality were consoles. Computers were like last. And video game audience is fickle, they can't seem to accept the existence of multiple kinds of games at once. To them, Diablo replaced Wizardry and all other games with fantasy and stats. Today it's every RPG should be Skyrim, every FPS CoD, every combat system should be Souls or Arkham, etc. Only safe play to ensure the survival of something is to never introduce anything different to the masses.
 
Joined
Aug 10, 2012
Messages
5,894
At least Torchlight 2 had a Matt Uelmen soundtrack, which was aeons better than whatever the fuck Blizzard came up with for D3.

 

roshan

Arcane
Joined
Apr 7, 2004
Messages
2,432
Uelmen was wasted for Torchlight.

I agree. I just listened to it, the entire soundtrack was basically complete shit, utterly boring. Lava and Palace were passable and somewhat on par with the worst tracks in Diablo 2.

Just comparing the town themes alone, there's a massive decline from the Tristram theme in Diablo 1, to the rogue encampment in Diablo 2, to the town theme in Torchlight.

These composers always seem to have a limited amount of decent output. Hans Zimmer failed after Gladiator (not that he was any great to begin with), Basil Poledouris' work crashed from Conan the Barbarian to Conan the Destroyer, Jeremy Soule turned into complete shit right after IWD 1, and so on.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,864
Jeremy Soule turned into complete shit right after IWD 1, and so on.

eat shit. He never declined. He still does musicfor TES but even if TES is shit his music is fucking amazing. He is the most consistent music composer of them all in gaming business.
 
Joined
Aug 10, 2012
Messages
5,894
, Basil Poledouris' work crashed from Conan the Barbarian to Conan the Destroyer

Conan the Destroyer's soundtrack was basically a rehash of Barbarian's, it's got the same themes with shittier instrumentation and arrangements. Probably done quickly for a typical Dino de Laurentiis hackjob. Barbarian and Destroyer are so far apart in quality in so many respects, the only decent part of that movie are the Carlo Rambaldi effects at the end.

It's not fair to the composer to see things in that light - for instance, his soundtrack for Flesh + Blood (an underrated semi-realistic medieval adventure flick that came around the same time as Destroyer) is really great.
 

roshan

Arcane
Joined
Apr 7, 2004
Messages
2,432
, Basil Poledouris' work crashed from Conan the Barbarian to Conan the Destroyer

Conan the Destroyer's soundtrack was basically a rehash of Barbarian's, it's got the same themes with shittier instrumentation and arrangements. Probably done quickly for a typical Dino de Laurentiis hackjob. Barbarian and Destroyer are so far apart in quality in so many respects, the only decent part of that movie are the Carlo Rambaldi effects at the end.

It's not fair to the composer to see things in that light - for instance, his soundtrack for Flesh + Blood (an underrated semi-realistic medieval adventure flick that came around the same time as Destroyer) is really great.


Oh thanks for pointing that out, I will listen to it later. Any other great medieval/fantasy soundtracks by Poledouris?
 
Joined
Dec 17, 2013
Messages
5,153
The new Diablo, released as four games, one for each act, but each containing the entirety of the gameplay micro-transaction engine.
 

zwanzig_zwoelf

Graverobber Foundation
Developer
Joined
Nov 21, 2015
Messages
3,106
Location
デゼニランド
Jeremy Soule turned into complete shit right after IWD 1, and so on.

eat shit. He never declined. He still does musicfor TES but even if TES is shit his music is fucking amazing. He is the most consistent music composer of them all in gaming business.
One of the most boring music composers, tbh. Also, he had brought the cancer of live orchestral music into muh vidyagames.
 

zwanzig_zwoelf

Graverobber Foundation
Developer
Joined
Nov 21, 2015
Messages
3,106
Location
デゼニランド
Jeremy Soule turned into complete shit right after IWD 1, and so on.

eat shit. He never declined. He still does musicfor TES but even if TES is shit his music is fucking amazing. He is the most consistent music composer of them all in gaming business.
One of the most boring music composers, tbh. Also, he had brought the cancer of live orchestral music into muh vidyagames.

is he the asshole that compared pirating his music to the holocaust?
Yeah, that's the guy.
I don't get why people are praising him so much. Usually the games he works on have like 1-2, maybe 3 memorable tracks, the rest of the music is an incoherent, homogenous mess.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom