Tacticular Cancer: We'll have your balls

  1. Having trouble staying logged in? Note: We are rpgcodex.NET not .COM. Trying to login via .com will cause issues. Make sure you are on rpgcodex.net to login and all will be fine.

    And if the Password Recovery doesn't work (there was an error transitioning accounts during the upgrade), use the "contact us" link right down the bottom right of the forums and harass us about it. Include your account name and its e-mail address (or whatever parts of it you remember).

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

BioWare's latest and greatest MMO now Open Beta

Discussion in 'MMO(RP)G Discussion' started by Morgoth, Mar 23, 2012.

  1. Morgoth Arcane

    Morgoth
    Joined:
    Nov 30, 2003
    Posts:
    8,181
    Location:
    Oldfagistan
    Click here and disable ads!
    https://wrathofheroes.warhammeronline.com/

    I played this turd a couple months ago for something like 10 minutes when it was closed beta, and I just can't fucking believe that EA actually tarnished BioWare's "good" reputation by integrating Mythic Entertainment into it's label and produce this utter piece of shit. I can condone that it looks like utter shit, but it basically plays like Unreal Tournament meets WoW, only a lot worse than you could ever conceive.

    Other studios would have been shut down asap were they presented with this abomination. But hey, once a buddy, always a buddy!

    \rant
  2. Vaarna_Aarne Ask me about anime Patron

    Vaarna_Aarne
    Joined:
    Jun 1, 2008
    Posts:
    21,103
    Location:
    Kalevalan Kankahilla
    Race Traitor
    Wasteland Ranger
    Brian Fargo
    I like it how EA just gave up on WAR instead of trying to go F2P (then again it's a piece of shit and would probably have failed there anyway).
  3. fizzelopeguss Prophet

    fizzelopeguss
    Joined:
    Oct 1, 2004
    Posts:
    7,587
    The warhammer IP deserves far better.
  4. commie Magister Patron

    commie
    Joined:
    May 12, 2010
    Posts:
    4,269
    Location:
    Where one can weep in peace
    Race Traitor
    Divinity: Original Sin
    It does? I always thought Warhammer was about the most generic and juvenile of IP's consisting of nothing more than ridiculous archetypical factions whose sole motivation was killing everything else.

    A world of neverending war? Heh...
    Trannynota Brofists this.
  5. Vaarna_Aarne Ask me about anime Patron

    Vaarna_Aarne
    Joined:
    Jun 1, 2008
    Posts:
    21,103
    Location:
    Kalevalan Kankahilla
    Race Traitor
    Wasteland Ranger
    Brian Fargo
    It's extremely overrated. Just looking at the timeline of the Old World's history is enough to give "do these guys know anything about anything" reactions.
  6. fizzelopeguss Prophet

    fizzelopeguss
    Joined:
    Oct 1, 2004
    Posts:
    7,587
    faggots detected.
  7. Excidium WOOOOORLD EATEEEEER

    Excidium
    Joined:
    Aug 14, 2009
    Posts:
    7,665
    Location:
    Third World
    Only bitches don't like Warhammer.
  8. Vaarna_Aarne Ask me about anime Patron

    Vaarna_Aarne
    Joined:
    Jun 1, 2008
    Posts:
    21,103
    Location:
    Kalevalan Kankahilla
    Race Traitor
    Wasteland Ranger
    Brian Fargo
    Only idiots can ignore how retarded the settings are.
  9. Metro Magister

    Metro
    Joined:
    Aug 26, 2009
    Posts:
    8,976
    I don't get it. If the first incarnation utterly failed (pretty sure there's only one server left in the U.S.) why launch another one? Oh, never mind, I guess this is a DOTA clone.
  10. fizzelopeguss Prophet

    fizzelopeguss
    Joined:
    Oct 1, 2004
    Posts:
    7,587

    *sniff, sniff, sniff* ....anyone smell odeur de girly-man?
    Shannow Brofists this.
  11. racofer Thread Incliner

    racofer
    Joined:
    Apr 5, 2008
    Posts:
    16,002
    Location:
    Your ignore list.
    For a second I thought TOR became free to play.
  12. Excidium WOOOOORLD EATEEEEER

    Excidium
    Joined:
    Aug 14, 2009
    Posts:
    7,665
    Location:
    Third World
    Haha, no way, man. That's not how it works with EA. Just look at Warhammer online, biggest flop of the century and they still charge a subscription.

    They milk it so hard, they made this other game using assets from it. :lol:
    Mangoose Brofists this.
  13. Malpercio Learned

    Malpercio
    Joined:
    Dec 8, 2011
    Posts:
    401
    Why can't SH understand the market doesn't need more mmorpg.
  14. Random Augur Patron

    Random
    Joined:
    Sep 19, 2008
    Posts:
    1,907
    Location:
    El Paso, Texas
    Warhammer is shit in every sense of the word.
  15. Stereotypical Villain Arbiter

    Stereotypical Villain
    Joined:
    Apr 18, 2009
    Posts:
    5,636
    Location:
    Gritville
    Yeah, we call them fin- NO I CANT DO IT BRO I CANT INSULT AARNE EVEN THOUGH HE TOOK A PISS ON WARHAMMER FANTASY PLS HALP ME BRO
    Vaarna_Aarne Brofists this.
  16. Vaarna_Aarne Ask me about anime Patron

    Vaarna_Aarne
    Joined:
    Jun 1, 2008
    Posts:
    21,103
    Location:
    Kalevalan Kankahilla
    Race Traitor
    Wasteland Ranger
    Brian Fargo
    Anyway, I played both Warhammer games for six years... Then I quit playing 40k because the game itself was not satisfying at all and felt like popamole. Then I started to get really uncomfortable with the timeline in Warhammer Fantasy... And then I quit playing FaBa after they revealed the new edition which I utterly hated. And then I've taken a good long retrospective at the settings themselves and found them to be simplistic, hollow and moronic with the art direction as the sole saving grace. See, a big problem is that there are NO CHARACTERS in either world... Everyone is just a bland pile of stats with argely no emotional range, personality or motivation beyond "grrr kill enemies" and next to no arcs. The handful of exceptions have largely been killed off or made pointless by the fact absolute nothing of consequence has happened in the metaplot since 13th Black Crusade in 40k and Storm of Chaos in FaBa (which is largely retconned now). Similarly, there is absolutely nothing at stake, no ambitions or drives for anyone, it's all eternal static "there is only war." In fact, the only character with some kind of character to him was Vlad, who was by far the only nuanced bad guy in the story (though entirely redeemed by the fact that he's probably the only competent potential emperor in that country's retarded history) and the only GW character ever who wasn't deathly afraid of girl-cooties (Ghazdkull and Yarrick are intensily homosexual towards each other, so I guess that counts).

    Besides which, both settings are populated by retards. At first it started when I noticed The Empire had been using the same fucking Steam Tanks for 250 years... This was already super-derpy, but the motherlode of derp was when I noticed the Empire has been using the same fucking firearms since the days of fucking Magnus, which was essentially the point of "I don't give a fuck anymore, this world is too retarded to exist", after which I noticed that GW writing staff operates under the impression that wars are based on "longer = more epic" which leads to retardation like everyone seemingly jacking off for thirty years without doing anything. Contrast this (keeping with tabletop wargames here, going outside of this would be unfair) with, say, Warmachine, where the huge war that's taking place in the steampunk fantasy world has gone on for 4 years... And that's only because of trench warfare preventing decisive victory for either Cygnar or Khador, and during that time several important sideshows like Menite flank invasion of Cygnar have been resolved, character development has taken place across the board (at least one character is entering his third "Epic" incarnation, which means story-progressed alternate version, next expansion). A lot more fleshed out, and of course the characters actually have character and motivations + stuff happening to them. Oh yea, and the Iron Kingdoms aren't using retardedly old weapons (some 'jack designs are a too old for believability if you ask yours truly).

    Also the update model Privateer Press uses is way better than GW's and their gameplay is light years ahead of them, which is why I play Warmahordes now./derail

    40k has it even worse than FaBa, because 40k also needs to bend things so its idiocy can function: The setting of 40k would cease the function the moment the world would not be 100% populated by idiot-cunts. Its ideas are stolen from other, more prestigious sources (where they were done better), there is sense of gravity to anything in the gameworld, and it goes out of its way to try and be as "macho" and "dark" as possible without understanding how to do it. For all the talk of disunity and separatism, it's never brought to bear and ultimately everything is governed by monolithic and simplistic stereotypes snarling at each other. There is no military action that makes any sense, as everyone has the worst. command. ever. all in the name of being EPIC and MAJESTIC. It's the perennial popamole and flash over substance setting, ultimate Michael Bay setting that has wiggled its way to nerd culture's heart.

    tl;dr: Banal shit boring
  17. Stereotypical Villain Arbiter

    Stereotypical Villain
    Joined:
    Apr 18, 2009
    Posts:
    5,636
    Location:
    Gritville
  18. Destroid Magister

    Destroid
    Joined:
    May 9, 2007
    Posts:
    12,919
    Location:
    Australia
    WHFB and WH40K are good and interesting settings. Not terribly original, but very enjoyable. I don't know why people get so hot for plot advancement (I see it on /tg/ too), I just can't see the purpose of it for a tabletop wargame.

    This game looks derp as fuck.
  19. Black Prophet

    Black
    Joined:
    May 8, 2007
    Posts:
    5,506
    kc likes wh so enjoy your fanbase;)
  20. Vaarna_Aarne Ask me about anime Patron

    Vaarna_Aarne
    Joined:
    Jun 1, 2008
    Posts:
    21,103
    Location:
    Kalevalan Kankahilla
    Race Traitor
    Wasteland Ranger
    Brian Fargo
    Well, the problem for me is that both WHs are all flash and no substance as settings. And when they do try to add in substance, mega-derp ensues.
  21. Destroid Magister

    Destroid
    Joined:
    May 9, 2007
    Posts:
    12,919
    Location:
    Australia
    Yes that's true. It's probably part of what I like about it, the setting is quite superficial which allows your imagination to fill in the blanks. Game settings benefit from being a little ambiguous.
  22. raw Cipher

    raw
    Joined:
    Nov 1, 2008
    Posts:
    4,829
    the fallacy that this game aptly displays is that MMORPG combat is utter shite. i see the game as a hommage to planetside and hypothetical-future-MMOs-that-won't-suck.
  23. Vaarna_Aarne Ask me about anime Patron

    Vaarna_Aarne
    Joined:
    Jun 1, 2008
    Posts:
    21,103
    Location:
    Kalevalan Kankahilla
    Race Traitor
    Wasteland Ranger
    Brian Fargo
    Too much ambiguity is also bad.

    Personally, the thing to me is that logically neither setting makes any sense, like I explained.

    And of course, because it's a tabletop wargame it needs dramatis personae to make the setting interesting... And even during the Horus Heresy most of them were one-note characters. This is what really drew me into Warmachine, since not only does it feature politics and a world that makes sense, but there's also a lot of character interaction and development in the metaplot, to such a degree and with competent writing that I don't miss custom characters at all (then again, last time I played 40k the drift was definately towards special characters). It's a lot more interesting when the characters aren't only macho types sneering without any connection to anyone, whereas in Warmachine there's a lot going on between the various characters, both due to interaction as part of their command chain but also on a more personal level. And of course, they do stuff now instead of in their backstory.
  24. Destroid Magister

    Destroid
    Joined:
    May 9, 2007
    Posts:
    12,919
    Location:
    Australia
    Yes, in the latest version of 40k you can take special characters all you like, infact they are often simply better options. In the old days you needed your opponents consent to play them, it was better. Personally, I don't think individual characters are that important to the overall plot, or to tabletop gaming plots. The most enjoyable short stories in 40k were not about known characters but about random soldiers.
  25. Vaarna_Aarne Ask me about anime Patron

    Vaarna_Aarne
    Joined:
    Jun 1, 2008
    Posts:
    21,103
    Location:
    Kalevalan Kankahilla
    Race Traitor
    Wasteland Ranger
    Brian Fargo
    I place a firm degree of separation between myself and licensed overpriced B-literature like vast majority of Black Library publications are (and I do point out that Abnett's comics are wayyyyy better than his BL stuff). Most of the stuff is like Harlequin fucking Romance, except aimed for a juvenile male audience. I guess a better comparison would be R. A. Salvatore and other DnD "literature" though.

    And what matters to me is what comes with the setting in the actual gamebooks. Any subject material can be turned to solid gold in the hands of a skilled writer (and if GW wants, I'm available to write one hell of a deconstruction about the Emprah and spess muhrines that's sure to infuriate the fandom).

(buying stuff via the above links helps us pay the hosting bills)