Crooked Bee
(no longer) a wide-wandering bee
Tags: BioWare; Failbetter Games
Indeed, I just wanted to post a news item on BioWare, which we haven't done in a long, long time, it seems.
Anyway, the company that the RPG Codex knows and loves, BioWare, has been announced to cooperate with the indie studio Failbetter Games, whose games Fallen London and Sunless Sea I doubt anyone here has even heard about nevermind played (yeah, me neither), on a Super Sekret Unannounced Projekt. All we have is this short notice posted on the Failbetter Games website:
Wouldn't you be thrilled to work with David Gaider himself?
(And thrilled he was.)
The description of FG's Fallen London game does sound fairly Codexian, though:
Yes, it's a CYOA. I wonder if the next game is one, too. BioWare jealous of Age of Decadence's success? Stay tuned for more.
Indeed, I just wanted to post a news item on BioWare, which we haven't done in a long, long time, it seems.
Anyway, the company that the RPG Codex knows and loves, BioWare, has been announced to cooperate with the indie studio Failbetter Games, whose games Fallen London and Sunless Sea I doubt anyone here has even heard about nevermind played (yeah, me neither), on a Super Sekret Unannounced Projekt. All we have is this short notice posted on the Failbetter Games website:
Keeping secrets doesn’t come naturally to us. We are excitable: we love our work: we love talking about our work.
But for the last year, on and off, we’ve been working in absolute secrecy on a project for a much larger company. When we’ve gone quiet for no obvious reason, it’s because we’ve been heads-down on this. When I’ve mentioned that we don’t take client work any more, with rare exceptions, this is the rare exception.
We’ve finally been allowed to lift one corner of the veil. I can’t tell you anything at all about the project – not for a little while yet – except to say that it’s a Failbettery one, down to its bones. But I can tell you the name of the company:
BioWare.
We are thrilled about this. We can’t wait to say more.
But for the last year, on and off, we’ve been working in absolute secrecy on a project for a much larger company. When we’ve gone quiet for no obvious reason, it’s because we’ve been heads-down on this. When I’ve mentioned that we don’t take client work any more, with rare exceptions, this is the rare exception.
We’ve finally been allowed to lift one corner of the veil. I can’t tell you anything at all about the project – not for a little while yet – except to say that it’s a Failbettery one, down to its bones. But I can tell you the name of the company:
BioWare.
We are thrilled about this. We can’t wait to say more.
Wouldn't you be thrilled to work with David Gaider himself?
(And thrilled he was.)
The description of FG's Fallen London game does sound fairly Codexian, though:
Welcome to a dark and hilarious Victorian-Gothic underworld, where every choice has a consequence, from the style of your hat to the price of your soul.
Yes, it's a CYOA. I wonder if the next game is one, too. BioWare jealous of Age of Decadence's success? Stay tuned for more.