anus_pounder
Arcane
I was implying the latter with the [REDACTED] thing. It was the full version for reviewers.
Time for a sexbad review.
I was implying the latter with the [REDACTED] thing. It was the full version for reviewers.
Fuck Betrayer, Gimme Blood 3.
This doesn't seem to solve much to me, unless they're also buying a device to transfer knowledge into the head of the people writing dialog.That is pretty good, but instead of doing research themselves and wasting dev time on it, couldn't they have splurged on a couple of sperging history students, or, I dunno, period recreationists? Not Ren Fair type, people that actually are serious about their hobby. There's plenty of them, and some will do it for peanuts just for the sake of the idea that someone will not wipe their ass on historical authenticity for once.
Seems to work for film industry. I don't mean bombastic Hollywood production, but there's a fair bit of period pieces that have actually done proper research, and it's not usually done via the entire team learning seamstress techniques or colours/materials available at the time, there's consultants for that shit. You hire 'em, outline what you want to know, they do it for you, you set your visuals (at least the visuals) within those frames.This doesn't seem to solve much to me, unless they're also buying a device to transfer knowledge into the head of the people writing dialog.That is pretty good, but instead of doing research themselves and wasting dev time on it, couldn't they have splurged on a couple of sperging history students, or, I dunno, period recreationists? Not Ren Fair type, people that actually are serious about their hobby. There's plenty of them, and some will do it for peanuts just for the sake of the idea that someone will not wipe their ass on historical authenticity for once.
Apparently Devolver Digital was at one point trying to get the rights to Blood so that they could give it a treatment similar to Duke Nukem 3D and the original Shadow Warrior.
Fuck Betrayer, Gimme Blood 3.
Could you spoiler a bit on how to use the "listen" mechanic? I have to play with volume turned a bit down, so can't really do the positional audio so well.Bought it two days ago, finish the alpha... tonight i'll start a new game and see the improvements.
I aways like when a 1st person game tries to have other gameplay elements othe than "shooting". Sometimes they are masterpieces, sometimes they're a waste of potential.
Yes, it is normally reliant on your ability to follow positional audio, but there is an option for visual aid.Could you spoiler a bit on how to use the "listen" mechanic? I have to play with volume turned a bit down, so can't really do the positional audio so well.Bought it two days ago, finish the alpha... tonight i'll start a new game and see the improvements.
I aways like when a 1st person game tries to have other gameplay elements othe than "shooting". Sometimes they are masterpieces, sometimes they're a waste of potential.
Edit: Nevermind, I think - they added an UI element for it.
Edity-edit: Wow, the full version is really quite a lot more polished than the last version of Early Access. They moved things around a bunch. So far, pretty good.
I haven't followed this game at all but I must admit that it looks kinda interesting.