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RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
So the solution is to make games easier.
And about love, romance and all that fluffy sweet stuff.
 

taxalot

I'm a spicy fellow.
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Codex 2013 PC RPG Website of the Year, 2015
Cause and consequences mistaken. This just means that the people who like easy and simple gameplay are usually retarded and prone to violence idiots. Nothing new under the sun.
 

Astral Rag

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The developers of the great Munich Bus Simulator flagged all negative user reviews as "Abusive". There are no positive reviews.

:butthurt:

buslpudt.jpg


comical_ali.jpg


http://store.steampowered.com/app/283560/
 

Zewp

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Codex 2013
Oh my god. :lol:

How do these morons think they're going to get away with shit like this?
 
In My Safe Space
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Codex 2012
Cause and consequences mistaken. This just means that the people who like easy and simple gameplay are usually retarded and prone to violence idiots. Nothing new under the sun.
People who get into difficult games far enough to be frustrated instead of turning them off sound more like ones that like difficult games a bit too much and don't know when to quit.
 

BlackAdderBG

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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Codex USB, 2014 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
A new milestone in simulation: Citybus Simulator Munich, the successor of the popular City Bus Simulator 2010 - New York, covering the complete 100 line also known as the museum line. Starting at the main Rail Station Nord it passes 22 museums and other sightseeing spots to conclude its journey at Munich´s "Ostbahnhof".

Features
  • Highly detailed original MAN Lion´s City Bus with numerous operable elements in three
  • model variants
  • Newly developed vehicle management resulting in a never before seen level of reality
  • Optional or automated malfunction device to simulate breakdowns and malfunctions
  • Tuning options for the engine and fine tuning for the propulsion system
  • Interactive Traffic Director
  • Realistic simulation of the line 100 (Museum Line)
  • More than 43 original sightseeing spots throughout the city
  • Munich copilot
  • OCC (Operations Control Center)
  • Interactive radio communication with the dispatch center
  • Original announcements
  • Bonus: test ground scenery
Who are the morons that go "Yea I will drop 30 euro on that" and don't expect to be trolled more by the devs?
 

Astral Rag

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But, but it simulates the Museum Line in a realistic fashion.

bushorrors2auu8.jpg


indiana-jones-face-melt-o.gif


Simulation of the Museum Line moments after the detonation of a nuclear device?

And this is one of the screenshots they use to promote the game...
 
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Reviews don't seem to be flagged anymore. Still stupid of the developers to do that since they are allowed to post a reply under a review if they feel it's wrong/unfair. Flagging should be reserved to retarded one liners.

I may be wrong but it looks like one problem with reviews (especially for early access games) is that many people don't bother with reporting bugs at the forum, instead leaving a "BUGGY SHIT, WASTE OF MONEY" review. Should the problem be fixed, it looks like it depends on the reviewer caring enough to go back there and changing the content.
 

sexbad?

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Codex USB, 2014
Is the Museum line supposed to be a long queue to get into the museum, or is it some kind of traffic term in Munich?
 

Duraframe300

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GAMES SHOULD BE BOOKS

http://www.themillions.com/2014/04/...tersection-of-video-games-and-literature.html

Producers of big budget titles told me how much they wished they had better written content within their games, but seemed to have no idea how to access the pool of what one Creative Assembly designer called “all those surely unemployed creative writing MFAs living in Brooklyn.” There may be a kernel of truth in his statement. There is certainly unutilized talent in the literary world capable of writing the pants off of a lot of what passes for dialogue or in-game text in many mainstream video games. Aside from the few individuals with both gaming and literary backgrounds (like Austin Grossman), the games industry has little framework for how to judge the abilities of those who are not already writing for games or designing them outright. So far, no developer has been explicitly willing to take the risk to start evaluating or hiring Iowa grads. “It would be nice if we could figure out how to do it,”Chris Avellone of Obsidian Entertainment told me, “but without a record of actually writing for games in some capacity, it’s very difficult to hire someone.”
We should be making novels into video games, video games into novels. Publishers should collaborate with indie game developers, trading them a platform and content in exchange for labor and a new form of adaptation. Literary magazines and libraries should sponsor gamejams. The games industry should fully embrace the thousands of works of classic literature open to them in the public domain.

I like how the article itself repeadetly mentions why writing for video games ISN'T the same as writing for books, but the author seemingly ignores the point.
 

felipepepe

Codex's Heretic
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He is right that the written content in games is laughable. Game writers are mostly retards that think they are being EXTREMELY clever and deep by calling a big creature "Leviathan", or naming a wolf "Fenrir".
 

DraQ

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Dumbing down games confirmed to be the means to bring about world piece. Elitists like RPG Codex promote violence along with so-called complex gameplay and lack of hand-holding.

http://www.bbc.com/news/technology-26921743



TL;DR science proves that they mad 'cuz they bad.
Incompetent people seem prone to fits of violence?

:martini:
Seems like a good reason to have them culled.
 

Whisky

The Solution
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Divinity: Original Sin Project: Eternity Torment: Tides of Numenera


Nintendo appears to have lost their minds.

I didn't know where to put this shit...

EDIT: On the other hand, it's kind of amazing. A game where Miyamoto can cockblock you from your waifu?
 
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felipepepe

Codex's Heretic
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He is right that the written content in games is laughable. Game writers are mostly retards that think they are being EXTREMELY clever and deep by calling a big creature "Leviathan", or naming a wolf "Fenrir".
I'm quoting myself, but thinking about this, someday I'll squeeze into a interview with MCA or some other game writter a question like this...

"Although games carry the image of being for kids & teens, today the average gamer age is around 30 years old. Why is then that games, especially RPGs, still display such a simplistic and underwhelming level of writing? Sure, we had Planescape: Torment, but that's the exception that proves the rule, and it was released 15 years ago. As the audience grows older and the medium matures, aren't we supposed to move away from the same obvious mythological references and cliche characters that would have sounded cheesy even in a pulp magazine from the 50's?"
 
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well at least thats a step up from games should be movies :M

Normally I'd heartily agree, but we seem to be going through this weird stage where the written word is dominated by bondage-porn and teenage romance-action-adventure, while television is going through a golden age. Read an eerily prescient joke article on the Daily Mash about book readers becoming frowned upon as uneducated frivolry/porn.
 

Ninjerk

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He is right that the written content in games is laughable. Game writers are mostly retards that think they are being EXTREMELY clever and deep by calling a big creature "Leviathan", or naming a wolf "Fenrir".
I'm quoting myself, but thinking about this, someday I'll squeeze into a interview with MCA or some other game writter a question like this...

"Although games carry the image of being for kids & teens, today the average gamer age is around 30 years old. Why is then that games, especially RPGs, still display such a simplistic and underwhelming level of writing? Sure, we had Planescape: Torment, but that's the exception that proves the rule, and it was released 15 years ago. As the audience grows older and the medium matures, aren't we supposed to move away from the same obvious mythological references and cliche characters that would have sounded cheesy even in a pulp magazine from the 50's?"
They're going to throw Last of Us at you.
 

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