Excidium II
Self-Ejected
She's the only decent woman portrait in BG2, leave her be.
Patches fixing a bunch of stuff that was working in the originals, and that they fucked up in the EE's.My attitude towards Bemadog changed a lot lately. I bitched about EE's, but they got a lot better now. I mean those guys are patching the games three years after the release and that's pretty cool. I recently replayed the first game and I wouldn't go back to the original version anymore.
But more importantly, as Infinitron said (don't know where, not gonna look for the quote), the team showed SoD to Oster and he actually said that it's too linear. Too. Linear. CEO said that. ... What kind of suit says shit like that? Well, not all of them bosses are suits it seems. Not even Fergus would do that. Maybe Swen, but I don't know... The point is, there's a tremendous potential in this company. Maybe they will get Avellone on board and started working on BG3 (they have Brent Knowles and Gaider on board too with bunch of modders who know BG series inside out)? Now that would be fucking great. After all, Trent seems to be the real deal... Beamdog might transform into the old Bioware I used to love.
But the future of this company now probably lies in the reception of SoD...
I remember conversation with someone right after the release of the Dragon Age Inquisition that no company is ever gonna make a game like BG2 anymore( and it seemd they were right). The industry has changed, they said. I'm not so sure now. Larian/Beamdog might pull that off...
I recently replayed the first game and I wouldn't go back to the original version anymore.
The industry has changed, they said. I'm not so sure now. Larian/Beamdog might pull that off...
I recently replayed the first game and I wouldn't go back to the original version anymore.
The original still has its charm (that is, without Tutu, BGT or EE making things EZ mode).
The industry has changed, they said. I'm not so sure now. Larian/Beamdog might pull that off...
Beamdog should move on to NWN.
When BioWare released Baldur’s Gate back in 1988, it set the standard for CRPGs.
When BioWare released Baldur’s Gate back in 1988, it set the standard for CRPGs.
That I know. According to members of their forums, the devs said that Thieves and Bards should reach level 12 in SoD. This would mean at least a 441k EXP cap as opposed to TotSC's 161k or Base BG2's starting experience of 89k -- most everyone gets two more levels while Clerics, Rangers and Paladins only get one. Considering BG2's EXP rewards, this isn't that much but they do want to adapt things and have considered upping the difficulty of Irenicus' lair.How are they going to deal with XP cap if it's interquel between BG1 & 2?
I never could finish BG:EE but I'm going to soldier on to play SoD. One solution to the experience / difficulty problem is ding0's experience fixer. As of 7.0 it procedurally alters the XP awards from quests / creatures so I think it's compatible with all the EE releases.That I know. According to members of their forums, the devs said that Thieves and Bards should reach level 12 in SoD. This would mean at least a 441k EXP cap as opposed to TotSC's 161k or Base BG2's starting experience of 89k -- most everyone gets two more levels while Clerics, Rangers and Paladins only get one. Considering BG2's EXP rewards, this isn't that much but they do want to adapt things and have considered upping the difficulty of Irenicus' lair.How are they going to deal with XP cap if it's interquel between BG1 & 2?
One simple suggestion I've heard is to slightly lower BG2's initial EXP rewards to smooth the transition on top of making the beginning of the game a bit harder.