I have, most of those that enjoy RTwP still think IE games are betterIE rtwp is fun and good unlike PoE version.Hate to put a dampener on all the Beamdog love here but you do know that it will have RTwP combat right? You know the shit one that PoE had?
Read up on the forums. I think you'll find that Codexers deride IE combat as spammy clusterfuck more often than not.
My favourite combat system is that fallout 1-2
Shadows fallThe night is darker just before the dawnyeah kind of crazy.. now if you look back at 2008 or 2009 compared to this...
From what people said, this will be a standalone expansion for BGEE so you don't need BGEE.
Did they mention how they want to address the problem of all the experience and stuff that you gather in this adventure and how it affects the balance of BG2?
How typical.Did they mention how they want to address the problem of all the experience and stuff that you gather in this adventure and how it affects the balance of BG2?
They mentioned it. They say they don't care.
Did they mention how they want to address the problem of all the experience and stuff that you gather in this adventure and how it affects the balance of BG2?
They mentioned it. They say they don't care.
Did they mention how they want to address the problem of all the experience and stuff that you gather in this adventure and how it affects the balance of BG2?
They mentioned it. They say they don't care.
We do care, and we're taking measures to ensure that the game will remain balanced for characters that are imported from Siege of Dragonspear. As Trent has already said, BGII:EE will be patched around the same time that Siege of Dragonspear is released to ensure a smooth transition. We had extensive design discussions about the XP cap for Siege of Dragonspear and I think the end result will reflect that.
Lastly, as a reminder, in Baldur's Gate 2 (and of course BGII:EE as well), most quests in Chapter 2 and later already scale to a certain extent in order to account for higher character levels. As an example, you get more trolls and also some tougher troll varieties in De'Arnise Hold if you go there with a character who is above a certain XP threshold.
But if a player goes out of their way to overlevel, squeezing every last drop of XP out of their enemies before porting over their character, nobody’s going to stop them (“I think that’s one of those things that Baldur’s Gate fans have enjoyed”).
I see. It's just the impression I got from reading this:
But if a player goes out of their way to overlevel, squeezing every last drop of XP out of their enemies before porting over their character, nobody’s going to stop them (“I think that’s one of those things that Baldur’s Gate fans have enjoyed”).
Reposting some stuff I said a while back:
Beamdog is just another indie outfit that initially bit off more than they could chew, like Harebrained Schemes w/ Dead Man's Switch. I realize the whole "DEFILING MAH CLASSICS" thing is a trigger word, but people should probably give them a break.
Bad first impressions kill. BG:EE came out half-baked and now, over two years later, people on this forum still won't let it go.
Of course, that hasn't stopped Harebrained Schemes from miraculously becoming one of the Codex's most beloved developers (wait for the GOTY results...)
I guess HBS' rehabilitation is good news for Beamdog, though. If they can make a game like Dragonfall (ie, well-designed, but it doesn't have to be boundary-breaking or have an epic scope) then maybe people will give them a break.
Will Infinitron turn out to be right? Stay tuned.
Hang on, from the PoE threads I gathered that these mechanics "have no place in the 21st century"
Someone gifted me the EE on Steam a while back (which was weird). Never played it because Codex said it was worse.