Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Beamdog's Baldur's Gate 1 & 2 Enhanced Editions

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,229
Location
Ingrija
TBH, that was kind of the way I expected the game to be when I was reading the manual (Only newfags don't bother RTFM before playing a game).

Manuals are for retards. Real oldfags learn a game all by themselves, with readme.txt being their only advice. There was no pdf format back in the day of pirated floppies, you noob.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,229
Location
Ingrija
What I think is strange is that nobody seems to have noticed the issue of licensing that would concern anyone wishing to remake BG.

As far as remaking is concerned, that's kind of a grey zone as far as I see it. Otherwise they wouldn't be able to repackage BG for Magog or those "complete editions". All it takes it to convince the parties involved the property is the same old IP, not a brand new product they'd have to license anew. As to where a line is drawn between a patched reissue with one byte changed and a brand new game with new engine, new art and new content, that's for attorneys to decide. I'd figure with all content being reused from the original and all art being replicated from the original, chances are it will pass as legit. The only truly brand new part would be the code, and code has nothing to do with IPs.

But you can bet there will never be a commercial BG3 using 2nd edition, that much is obvious.
 

MMXI

Arcane
Joined
Apr 28, 2011
Messages
2,196
What I think is strange is that nobody seems to have noticed the issue of licensing that would concern anyone wishing to remake BG.

As far as remaking is concerned, that's kind of a grey zone as far as I see it. Otherwise they wouldn't be able to repackage BG for Magog or those "complete editions". All it takes it to convince the parties involved the property is the same old IP, not a brand new product they'd have to license anew. As to where a line is drawn between a patched reissue with one byte changed and a brand new game with new engine, new art and new content, that's for attorneys to decide. I'd figure with all content being reused from the original and all art being replicated from the original, chances are it will pass as legit. The only truly brand new part would be the code, and code has nothing to do with IPs.

But you can bet there will never be a commercial BG3 using 2nd edition, that much is obvious.
I agree. And I don't think a Baldur's Gate remake would use anything other than 2nd edition rules, because the time-line for the settings seems to be tied to D&D version changes.
 

SCO

Arcane
In My Safe Space
Joined
Feb 3, 2009
Messages
16,320
Shadorwun: Hong Kong
I decided i couldn't care less about this.
Ciao.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Guys, it's going to be the same game with better textures. That's all.
 

Linkamus

Educated
Joined
Aug 4, 2010
Messages
43
Also - and I apologize if this has already been posted in this thread (I haven't read every single post) - but I guess this tidbit was at one point in the source code at baldursgate.com

For years, I clung to the memory of it. Then the memory of the memory.
And then... it returned. Better than it was before.

This seems to point to the HD remake theory as well.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,249
Location
Seattle, WA USA
MCA
If it's an HD remake for the iOS only, I just don't really care. I'm still thinking it's just some iOS port and that's it.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
I doubt they'd go through the trouble of an HD remake and only release it on iOS.
 

Syril

Liturgist
Queued
Joined
Nov 1, 2011
Messages
1,385
The game probably will be in Baldur's Gate universe but it will not be Baldur's Gate 3, because the story of the specific character ended in 2. It might be a spin-off of a different Bhaal kid. The logo is a hint. It is the combination of Throne of Bhaal skull and background of Baldur's Gate 1.



baldurs-gate-throne-of-bahaal-3535.jpg


+

8cQsb.jpg


=

baldurs-gate-remake.jpg



So my best bet currently is that, that you will be playing another Bhaal spawn.
Same skull as ToB = story will unfold after ToB or at same time.
Same background as BG1 = it will be a 'new story' and will be focused more like BG1 with a lot of different locations to explore, sort of an 'adventure' like BG1 was with all the locations that you could visit on the map.



hey, dreams do come true sometimes.
 

Revenant

Guest
You are reading too much into it. Now that it is clear that the image on the site is a rehashed version of earlier skulls, it is pretty obvious that the site is only a fan teaser.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,218
Location
Bjørgvin
There were several Bhaalspawns. Sadly I quit ToB before meeting anyone but Sarevok, but a new BG game told from the POV of one of the other Bhaalspawns could have been interesting.
 

Morkar Left

Guest
I for once will start to download all mod related things as long as it's still available.
 

Revenant

Guest
If they are Bhaalspawns they all are already a hero material, otherwise they wouldn't be in same place as Sarevok was.

Wrong, there are regular people Bhaalspawns as well. In the start of ToB, you meet a soul of a dead Bhaalspawn who supposedly lived a quiet and simple life.
 

Syril

Liturgist
Queued
Joined
Nov 1, 2011
Messages
1,385
If they are Bhaalspawns they all are already a hero material, otherwise they wouldn't be in same place as Sarevok was.

Wrong, there are regular people Bhaalspawns as well. In the start of ToB, you meet a soul of a dead Bhaalspawn who supposedly lived a quiet and simple life.

Ofcourse there are regular people, but everyone is a 'material' because he is a Bhaal spawn and has the spark of the dead god in him.

If i was a God but lived a normal life does it mean i don't have the potential to be a God? It is only the will of one which dictates of what he becomes.

That is why all those characters are in the same room as Sarevok, because they have more or less the same potential as he did, but the paths they've chosen might be different.
 

Revenant

Guest
In D&D, pretty much anyone is hero material, as a 1st level fighter doesn't differ that much from a 0 level commoner :smug:
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
You are reading too much into it. Now that it is clear that the image on the site is a rehashed version of earlier skulls, it is pretty obvious that the site is only a fan teaser.
I don't know, I don't think it's a fan teaser. I am pretty sure Trent Oster is at least doing something relating to BG and the games.

If it turns out to be absolutely nothing at all and just someone trolling for publicity, which is actually a very good possibility seeing how this guy is running with the attention, he's a massive dickhead. Unfortunately, I guess that could be possible since the domain "baldursgate.com" was a dropped, parked domain earlier this year and any random person could have bought it. You can see what it looked like prior to him purchasing it here: http://web.archive.org/web/20100129160106/http://www.baldursgate.com/

On the flipside, if this wasn't an officially sanctioned project then whoever owns the license would have had the site yanked by now, wouldn't it? It's using the actual music from the game, even. Then again, probably not considering there are lots of fan sites that use the game's assets and even use "baldur's gate" in the domain name. Whoever owns the BG license didn't even care enough to get the domain name, which they easily could have; it was parked like that for years and years.

It seems as though baldursgate.com was never an official domain, ever. In 2001 it redirected to a porn site.
 

Syril

Liturgist
Queued
Joined
Nov 1, 2011
Messages
1,385
There is a new text in the source code



I can teach you how to use your wrath.


So anyone got any ideas ?M:
 

Lagole Gon

Arcane
Patron
Joined
Nov 4, 2011
Messages
7,290
Location
Retaken Potato
Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
I have one.
He's trolling us and the messages don't mean anything. M:
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom