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KickStarter BATTLETECH - turn-based mech combat from Harebrained Schemes

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Well, I can just hope they've come across critique similar to mine and focus more on their strengths in lieu of the freeroam.
 

Fredward

Scholar
Joined
Aug 18, 2015
Messages
133
I'm also irked by the overuse of italics people don't speak like this.
actually, they do.
actually, they do.
actually, they do.

just three words, and you can already see the huge difference it does. because, actually they do.

I wasn't disputing the effectiveness of italics in relaying emphasis I was complaining about the idea of multiple uses of italics in the same sentence.

I wasn't disputing the effectiveness of italics in relaying emphasis I was complaining about the idea of multiple uses of italics in the same sentence/bit of dialogue.
 

Deathsquid

Learned
Joined
Jan 18, 2018
Messages
382
I'm also irked by the overuse of italics people don't speak like this.
actually, they do.
actually, they do.
actually, they do.

just three words, and you can already see the huge difference it does. because, actually they do.

I wasn't disputing the effectiveness of italics in relaying emphasis I was complaining about the idea of multiple uses of italics in the same sentence.

I wasn't disputing the effectiveness of italics in relaying emphasis I was complaining about the idea of multiple uses of italics in the same sentence/bit of dialogue.
Maybe it's the future and in the future people have embraced their Italian roots, therefore italicizing avidly. Or perhaps... they have... substituted... ellipses with... italics..!

Still better than pwgra and fampyr, if you ask my opinion.
 
Joined
Mar 3, 2010
Messages
8,818
Location
Italy
italics... well, that might be an italian way of speaking then because i see totally no issue in stressing multiple words in a phrase, if needed.
 

Bohr

Arcane
Joined
Nov 20, 2012
Messages
1,878
New patch for the timeline advancing bug

Release 1.0.4 Notes, 5/21/2018
Fixed an issue introduced in Release 1.0.3 where the campaign timeline could stop advancing under certain circumstances - most commonly, after the death of one or more MechWarriors with active temporary tags (e.g High Spirits) on them.

PS: and something for Black
https://twitter.com/JennRavenna/status/998595465380843520

dnwloEaI_o.png
 
Unwanted

Bladeract

It's Neckbeard Shitlord. Again.
Dumbfuck
Joined
May 19, 2018
Messages
239
Location
-66.273, 100.984
https://www.pcgamesn.com/battletech/battletech-story-dlc

Jordan Weisman, Harebrained Schemes CEO and creator of BattleTech and Shadowrun, has laid out the team’s plans for the future of BattleTech. He told us that any DLC, expansions or sequels they do “will always involve story,” and may not follow Paradox Interactive’s traditional DLC route.

Wow I keep forgetting the HBS guy also started FASA. Talk about decline. If ever a game system cried out for a game that just focused on combat and team management this is the one.

Well, the good news is we don't have to play them and suffer through the shit show story. and the game system's self mutilation
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,300
Location
Danzig, Potato-Hitman Commonwealth
New patch for the timeline advancing bug

Release 1.0.4 Notes, 5/21/2018
Fixed an issue introduced in Release 1.0.3 where the campaign timeline could stop advancing under certain circumstances - most commonly, after the death of one or more MechWarriors with active temporary tags (e.g High Spirits) on them.

PS: and something for Black

800 megabytes worth of a patch just to fix that?

Are you fucking kidding me?
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
I'm also irked by the overuse of italics people don't speak like this.
actually, they do.
actually, they do.
actually, they do.

just three words, and you can already see the huge difference it does. because, actually they do.

I wasn't disputing the effectiveness of italics in relaying emphasis I was complaining about the idea of multiple uses of italics in the same sentence.

I wasn't disputing the effectiveness of italics in relaying emphasis I was complaining about the idea of multiple uses of italics in the same sentence/bit of dialogue.
Maybe it's the future and in the future people have embraced their Italian roots, therefore italicizing avidly. Or perhaps... they have... substituted... ellipses with... italics..!

Still better than pwgra and fampyr, if you ask my opinion.
Goddammit.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,662
Does the game keep running enemy turns in the background when you open the menu? It's the most bizarre thing, not sure if I'm alone in experiencing it.
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,287
"We found this super-duper secret cache of thingies that we totally need to win this and there's only one person alive in the whole universe who can open it!"
"Ah, yes. That would be me. Now excuse me as I go down to that planet in a very dangerous mission because muh honor!"
Select answer:
1. Go with God, my friend.
2. I don't really like this, but go with God, my friend.
3 [Intelligence] We are on the verge of gaining the upper hand in this conflict and you are the key to doing so. Of course you can go on a dangerous mission to fish out some half-burned corpses in a nuked city. Go with God, my friend.

Fuck me, until now my standard response was to click whatever answer sounded the most irreverent without really reading what I was answering to. Now I paused for a second to read what exactly was going on.
479fb16d-88db-4944-95e0-c4d13c2014ac.jpg
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,287
In my defence, I don't go reading is teh hard in games and I've played a few text heavy games, just in the case of BT, it completely failed to get my attention because the story is bland, completely on rails and has next to no relevance to the tactical situation of a mission. That particular bit of dialogue just struck me as an "[Intelligence] So you fight the good fight with your voice" moment. :P
I meant you stopping to read was the trigger to you turning full imbecile. That bit of dialogue is like a text version of the Feeblemind spell (fortunately, I made the save).
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,287
Yep, it's not like JA2 writing is a literary masterpiece either.

Elliot, you IDIOT!!!

Talk about shifting the goalposts. Wasn't this marketed by HBS as some sort of "game of thrones"-esque (I hate this comparison) political intrigue on a galactic scale? Is this even Stackpole level?
It was marketed as a lot of things, chief amongst them as being a BTech game. It is none of them. It is a fraud, a scam. Lots of people got conned, and some outright refuse to admit it, which is why they shill so hard for it.

"No, sir, I wasn't scammed by a Nigerian. I meant to give them the money to help build their Third World country."
 

Deathsquid

Learned
Joined
Jan 18, 2018
Messages
382
Yep, it's not like JA2 writing is a literary masterpiece either.

Elliot, you IDIOT!!!

Talk about shifting the goalposts. Wasn't this marketed by HBS as some sort of "game of thrones"-esque (I hate this comparison) political intrigue on a galactic scale? Is this even Stackpole level?
No idea, I never followed the kickstarter pitches and all that. They really promised that? Hah.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,761
I nominate Cael to write the Codex review.

Today's rage: Meaningless and uninformative displays that refuse to show the actual numbers anywhere. Fuck whoever thought this was good design, I hope all the professionals in his life also refuse to use measurements and just eyeball things.
Yeah, pips suck. This will add to your rage, but in case you didn't know, HBS messes with the percentages we see: https://www.nexusmods.com/battletech/mods/90?tab=description
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,662
I nominate Cael to write the Codex review.

Today's rage: Meaningless and uninformative displays that refuse to show the actual numbers anywhere. Fuck whoever thought this was good design, I hope all the professionals in his life also refuse to use measurements and just eyeball things.

For what it's worth, I'm already undertaking this task.
 

Althorion

Learned
Joined
Apr 22, 2017
Messages
111
Yep, it's not like JA2 writing is a literary masterpiece either.
Or UFO: Enemy Unknown. Or nuXCOM. Or Xenonauts. Or Battle Brothers. Or Silent Storm. Or…

It’s like with porn—there has to be some plot to get things going, and I guess I don’t mind it being good, but that’s not the reason I enjoy it. It can even be mindbogglingly stupid and not distract from the experience.
 

Deathsquid

Learned
Joined
Jan 18, 2018
Messages
382
Yep, it's not like JA2 writing is a literary masterpiece either.
Or UFO: Enemy Unknown. Or nuXCOM. Or Xenonauts. Or Battle Brothers. Or Silent Storm. Or…

It’s like with porn—there has to be some plot to get things going, and I guess I don’t mind it being good, but that’s not the reason I enjoy it. It can even be mindbogglingly stupid and not distract from the experience.
Yep, pretty much this. I'll be happy to see a good story attached to a good game, but if the game's good on its own, fuck it, who cares.
 

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