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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Sarissofoi

Arbiter
Joined
Mar 24, 2017
Messages
761
Yeah it was much worse before. It had hardly any information in it.
 

Dr Skeleton

Arcane
Joined
Nov 9, 2014
Messages
817
Steve gets a Kidney but I don't even get a tag.
I started a new campaign and I think the game is mocking me for the 3-stars 30 ranged skill comment
Aqh34fV.jpg


thankfully, the comment about using flails for free gambesons was also on point.
gELY3i8.jpg
 

Prime Junta

Guest
whew, finally one of my hopeless cases kicked it

made it to level 5, day 55

never say it's cruel to hire cripples, he prolly survived longer than he would've on the streets
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
I was trying to get 12 men too ASAP, but in my current game I tried to focus on a smaller band but better equipped and the start of the game seems easier. I'm on day 18 with 10 men, where most of the front row has mail armor and metal helmets, and I have only lost one. It seems the enemy mobs are smaller than when I had 14-16 poorly equipped men.
 

Sarissofoi

Arbiter
Joined
Mar 24, 2017
Messages
761
I was trying to get 12 men too ASAP, but in my current game I tried to focus on a smaller band but better equipped and the start of the game seems easier. I'm on day 18 with 10 men, where most of the front row has mail armor and metal helmets, and I have only lost one. It seems the enemy mobs are smaller than when I had 14-16 poorly equipped men.

Blessings of level scaling. Or curse.
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
I have reached day 35 (a record so far) and I think I am doing quite well, having a relative financial stability (3500 crowns) and a team of 13 men. I have lost 4 men so far, including one of the most experienced, but I learned to live with any battle being possibly game ending. I have a good map setup where I can trade between two nearby towns with a profit of over 300 in one run. I have never encountered orcs or goblins at all, only raiders, bandits, undead, direwolves and the N-something. I have captured a couple of two handed weapons, an axe with range of 2 and a badass sword. I'm thinking of the following tactic against shield walls: when the front lines meet and get locked in melee, at one end of the line the guy with the axe from behind destroy the shield of the last enemy in the line, while the bro with the two handed sword steps around the flank and strike him, then repeat along the line.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,575
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Brothers, what are your thoughts on rebuilding after a massive defeat? Should I retire and start over, or face adversity with chin held high and a fierce grip on my blunted sword, ready to do whatever it takes to reclaim my band's former glory ... and beyond?
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
Brothers, what are your thoughts on rebuilding after a massive defeat? Should I retire and start over, or face adversity with chin held high and a fierce grip on my blunted sword, ready to do whatever it takes to reclaim my band's former glory ... and beyond?
I usually start over if it was too massive, simply because the early game is the most fun imo. But you can also rebuild there is no "big" difference... It might be a bit harder I guess due to renown etc
 

Krivol

Magister
Joined
Apr 21, 2012
Messages
1,999
Location
Potatoland aka Prussia
I have reached day 35 (a record so far) and I think I am doing quite well, having a relative financial stability (3500 crowns) and a team of 13 men. I have lost 4 men so far, including one of the most experienced, but I learned to live with any battle being possibly game ending. I have a good map setup where I can trade between two nearby towns with a profit of over 300 in one run. I have never encountered orcs or goblins at all, only raiders, bandits, undead, direwolves and the N-something. I have captured a couple of two handed weapons, an axe with range of 2 and a badass sword. I'm thinking of the following tactic against shield walls: when the front lines meet and get locked in melee, at one end of the line the guy with the axe from behind destroy the shield of the last enemy in the line, while the bro with the two handed sword steps around the flank and strike him, then repeat along the line.

Could you share a seed? I just got all temples in one place, got a bit annoyed.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
It might be a bit harder I guess due to renown etc
Brings up another good question: can Renown drop?
I think no. Your company is famous, regardless if it got a good beating recently :) Also difficulty doesn't scale with it but with your levels etc so it might just be that it's just fine to rebuild. Ofcourse if any settlements were lost that's a small setback
 

Sarissofoi

Arbiter
Joined
Mar 24, 2017
Messages
761
It might be a bit harder I guess due to renown etc
Brings up another good question: can Renown drop?

Yes.
You can take contracts and fail them and it drop Renown. Or just lose battles. Still be aware that its also make losing rep with the guy who hire you and it can be big one if they pay you before job. You cannot pay them back.
Still if you take what devs stated on forum as truth(it is probably) RENOWN do not affect enemy scaling just unlock better/more dangerous contracts(and give access to noble ones). It also affect pay amount and probability for higher reward if haggle.
Enemy scale to your company power level(mostly), some backgrounds and items(probably but not confirmed). Yes this game have level scaling but it effect(in theory) only enemy numbers and party composition. So higher difficulty level mean more enemies and higher tiers early.

Brothers, what are your thoughts on rebuilding after a massive defeat? Should I retire and start over, or face adversity with chin held high and a fierce grip on my blunted sword, ready to do whatever it takes to reclaim my band's former glory ... and beyond?

What difficulty level you play??
If you play below expert then yes it possible but on expert when its possible its also hard as it take some time to descale already spawned enemy units/contracts/camps to your current power level. there are enemy camps that you can still raid and new contracts should scale. Still its rather frustrating.
What you lose?
If you lose 6 high level meatshield its manageable but when you lose your 2 only sergeants and all your archers then its much harder. Overall losing rank and file troops(especially old cheap backgrounds) is not that bad if you have cash to replace them with new better backgrounds and have items to equip them but losing specialist or high stats shock troops its much harder especially if you face some enemies as leveling them can take really long and you need them ASAP. Still manageable on below expert.
When you lose?
If it happen in time of peace or noble war its OK. If it happen in the middle of Undead or Greenskin invasion its much worse. Especially if you have destructible settlements enabled.

Ofcourse this also is highly dependable on your skill and how much you enjoy grind.
 

Zanzoken

Arcane
Joined
Dec 16, 2014
Messages
3,583
I haven't played since the game was in EA and just started a new run.

So far I am cruising -- day 40, $15k gold, all bros around Lvl 5 with minimal losses.

That's on Beginner X 2 though and playing conservatively.
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
On veteran, after days 40-50 the difficulty became manageable, the raiders and marksmen groups were free loot, the orc camps with young orcs and warriors were a bit riskier but still easy, however the battles took so long and felt repetitive that I became bored and I retired.
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
Can't remember, I didn't pay attention because I didn't care. The ending picture was a battlefield showing dead bodies. The score I think was 800. My ending renown was about 1800 and had 8-9k crowns.

I restarted on beginner to see if the game is more fun this way (I hope fewer enemies = less grind & more freedom of choices)
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
I have read before that on beginner, higher tier enemies appear later, but it seem RNG beats difficulty level. Got raiders on a one skull mission on day 6. True, not in big numbers, and after playing on veteran they are a breeze.
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
Nope, no point in playing on beginner, restarted on veteran. This game triggers in me the chronic restart disorder.
 

Sarissofoi

Arbiter
Joined
Mar 24, 2017
Messages
761
Nope, no point in playing on beginner, restarted on veteran. This game triggers in me the chronic restart disorder.
I think economic beginner/veteran combat with Ironman is the best way to play this when you grasp basic tactics and have some knowledge of enemy.
It leave you with bigger safety margin(easier accumulate coin) and less susceptible to RNG(as you face less enemies per battle and there is big difference in possible losses on turn one when facing 7 Marksmen on high ground vs 4).

Past the early game and yup, still turns into a grind.
Yeah it all thanks to
>slow leveling
>power creep
>level scaling
>lack any serious end game
I mean you could grind even then but it lack a purpose even player made.
>no chance to wipe out greenskins
>bury the undead
>purge the goblins
from the map.

At this point even ignoring stale global map I think that leveling system(and power creep introduced by it) was a mistake for a tactical game(its OK for RPG).
 

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