Tacticular Cancer: We'll have your balls

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Preview Bard's Tale IV Kickstarter Update #35: Combat System Video, Designer Commentary Edition

Discussion in 'RPG News & Content' started by Infinitron, May 1, 2017.

  1. Barghest Augur Patron

    Barghest
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
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    Are they still saying it'll look like this? Yeah, right.
     
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  2. BilboBaggins Novice

    BilboBaggins
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    I was having déjà vu watching it with the sound off at work and went back and read the update text and was like "Oh."
     
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  3. BilboBaggins Novice

    BilboBaggins
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    I mean I'm all for some Monty Python in my Monty Haul...
     
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  4. Shackleton Savant Patron

    Shackleton
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    Codex 2016 - The Age of Grimoire
    For fucks's sake, how many more people are going to use this avatar?!

    Ash , Grampy_Bone , RangerBoo and now Tyrion8338

    On topic- did they seriously just re-release the same shit combat clip from 3 months ago but with different voiceover?! And the bit 'Our grid is a series of nodes, but you can totally map it with graph paper, honest!' sounds terrible.

    [​IMG]
     
    Last edited: May 2, 2017
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  5. Dorateen Arcane

    Dorateen
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    I enjoy a combat system with depth, and conflicts that are long drawn out affairs. Has a woody quality to it. Quick combat seems dreadfully tinny.
     
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  6. Grotesque Arcane

    Grotesque
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    Divinity: Original Sin
    I am sure player's characters will be moddled in 3D and given speech and combat animation.

    Of course their appearance will not change depending on their armor and weapon equipped.
     
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  7. Grampy_Bone Learned

    Grampy_Bone
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    This is what I'm talking about. Classic design with modern technology.
     
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  8. hivemind Arcane

    hivemind
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    *scams you*
     
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  9. cherry blossom Prophet

    cherry blossom
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    Combat looks better than I thought it would but this is Fargo we're dealing with. Gotta be careful.
     
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