Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Preview Banner Saga 2 Preview at E3 2015

Discussion in 'RPG News & Content' started by Infinitron, Jun 19, 2015.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Parrots:
    71,198
    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Click here and disable ads!
    Tags: Arnie Jorgensen; Drew McGee; John Watson; Stoic Studio; The Banner Saga 2

    The Stoic Studio trio, Arnie Jorgensen, John Watson and Drew McGee, managed to reserve a 15 minute slot on Twitch's E3 broadcasting schedule on the last day of E3, to give us a short look at the upcoming Banner Saga 2. You can watch the archived stream here:


    Despite their apparent distaste for hype, the Stoic guys turned out to be about as extroverted as one might expect a game developer to be. Important takeaways include:
    • A more systemized approach towards caravan management, where you have to make a choice between promoting your clansmen to warriors, or leaving them to generate more supplies and Renown.
    • An increased emphasis on cinematics, including "in-engine" scripted scenes during combat.
    • More variety in combat, including the addition of destructible barricades on the battlefield.
    • A significantly different campaign experience depending on the outcome of the big choice made at the end of the first game.
    In addition to talking about the game's new features, the Stoic guys also had a lot to say about their experiences with creating the series' signature rotoscoped animations, about working with the high tier backers, and more. Near the end, they reveal that the game is due to be released "in winter". It's unclear if that means December 2015 or if the game might be delayed to next year. In any case, it's an impressive amount of development time for a same-engine sequel to this sort of game, so I've got high expectations.
     
    • Brofist Brofist x 3
    ^ Top  
  2. x4nti Educated

    x4nti
    Joined:
    Aug 26, 2008
    Parrots:
    54
    Location:
    City of doors
    All this hype. Can't contain it. Will probably have to replay banner saga soon.
     
    ^ Top  
  3. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Parrots:
    71,198
    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    15 minutes of gameplay:

     
    • Brofist Brofist x 3
    ^ Top  
  4. Fenix Liturgist Vatnik

    Fenix
    Joined:
    Jul 18, 2015
    Parrots:
    3,167
    Location:
    Russia atchoum!
    Haven't played the first part of the game, but visuals looks astoundingly good.
    Pure joy for the eyes....
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)