I've played the demo for a few hours now, only to realize it was different than any other spiderweb's game. I apparently can't upgrade my demo version to premium by buying it. Is that actually correct? Will I have to buy it and start over on a different, freshly downloaded version? That would make me not buy it, I don't want to waste the 4-5 hours I've spent on the game so far.
Beside that, being an old spiderweb player (first game I've played was exile 2, before exile 3 went out) I don't think those remakes are THAT bad, I'm enjoying playing them.
But I sure would prefer 10000000 times play remakes of the geneforge serie, which is pure gold.
endgame dungeons are full of minor unnamed mooks who have hard CC on autoattack and tons of hp
beaten the game, garzahd's dungeon was pleasantly straightforward, he himself a horrible asshole due to the positioning inside the boss arenaendgame dungeons are full of minor unnamed mooks who have hard CC on autoattack and tons of hp
I played these re-remakes not too long ago. This second one in particular suffers from massive HP bloat towards the end. It just turns into a slog. It's easily the weakest of the trilogy. I suppose it has the strongest story, but that comes at the cost of being the most linear.
Though linear for these games is still less railroaded than most RPGs.
endgame dungeons are full of minor unnamed mooks who have hard CC on autoattack and tons of hp
I played these re-remakes not too long ago. This second one in particular suffers from massive HP bloat towards the end. It just turns into a slog. It's easily the weakest of the trilogy. I suppose it has the strongest story, but that comes at the cost of being the most linear.
Though linear for these games is still less railroaded than most RPGs.
This is always a problem with Jeff's endgame content, at least post-original Avernum 3. I seem to remember the HP bloat issue being far less significant in the older titles.
Geneforge 5's endgame was a total slog. Every enemy seemed to have a million HP and crazy damage resistance.