Tacticular Cancer: We'll have your balls

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Decline Auction House Online: The Game (Diablo 3) is a MASSIVE decline

Discussion in 'Mainstream AAA+ RPG Discussion' started by MetalCraze, Apr 21, 2012.

  1. Average Manatee Prophet

    Average Manatee
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    If earlier difficulties have the cooldown low enough that you can switch in battle, while harder difficulties this is impossible, its almost like an anti player skill mechanic. Players are allowed to make use of more skills in Normal than in whatever the fuck they call normal++.
  2. joeydohn Learned

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    :troll:
  3. DragoFireheart I wanted a custom tag but all I got was this.

    DragoFireheart
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    I predict one of the following will happen during the life-span of Diablo 3:

    A- Various bank accounts get hacked due to Bobby cutting back on security in the Auction Houses. A bot of some sort will get your account info.

    B- Duped items will flood the auction house.

    C- Rare items will be sold for $1,000+.

    D- A new feature will allow WoW accounts to transfer assets directly from WoW (gold most likely) over to Diablo 3. Maybe vice versa.

    E- Some combination of the above.
  4. Telengard Learned

    Telengard
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    All this equipment-only characters and Auction House shit? They're just prepping their followers for the day when they make it necessary to buy items with real money to defeat bosses - by giving the boss a status that makes them undamageable until the purchase-only item is used to it. At first, it'll only be alt bosses that this happens for, and it'll be "okay that they did this" because you don't have to kill those bosses to finish the game, it's only if you want to fight those special bosses. Then it'll be the final boss, but you'll still be able to get the same item by a huge amount of grinding, so it'll be "okay that they did this" because you can still finish the game without doing it. And then they'll make it so the final boss is unkillable without spending real money.

    And it'll be okay, because Blizzard is awshum! After all, you can still "play" the game as much as you want, you only have to spend extra money to see the ending, and it's not that much $$$. Just a couple dollars.
  5. Stabwound Cipher

    Stabwound
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    Solution: play hardcore mode.

    The real money auction house is not implemented in hardcore mode. Plus, it's much more challenging and exciting and the skill system seems better suited for that mode.
  6. DraQ Arcane

    DraQ
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    This.

    I always loathed the way skill trees often force you into picking skills you won't ever use in given build. For example take Skyrim, let's say I'm building a melee stealth guy/gal/cat/lizard specializing in daggers but shunning ranged weaponry. I have no use for perk that allows me to stealthy snipe someone for massive damage, yet I have to take it in order to get one allowing massively damaging backstabs with daggers.

    Trees can make sense, but they only make sense if every build that can make use of a given leaf of a skill tree will also find every node leading to that leaf desirable.

    Same with minimum level requirements for given skill - all this causes is shitty balance and limited freedom of builds.

    This.
    :bro:

    It would definitely be a good idea to just have set of independent skills, each getting its own tree of upgrades and modifiers - for example turning a regular firebolt into fireball by adding and increasing AoE, increasing it's speed, making it home on the target, decreasing it's cast time, making it cast multiple projectiles at once or allowing it ignite targets for lingering damage and status effects (or just plain increasing damage).

    This way by focusing on your basic firebolt you could build it into your custom nuke spell tens of levels later by focusing on it rather than, say chain lighting.
  7. shihonage You see: shelter.

    shihonage
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    The new Sorceress is an "undisciplined" mage, obviously designed to appeal to 12-year-olds rebelling against their parents. A rogue, if you will. A rebellious sort of character. Like a rebel of some sort.

    She's also now Asian and sounds like an obnoxious 12-year-old.

    The game is a pure kindergarden, through and through.
  8. Black Prophet

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    Yeah, Jeanette and Therese Voerman also sounded like obnoxious 12-year-olds.
  9. attackfighter Arbiter

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    That video was embarrassing. Just thinking that they got some normal guy to VA their retarded fantasy names like "Khaldirim" or "Ariaxx" makes me facepalm. They truly have no shame.

    And yeah their design is juvenile. That's what happens when your design team is saturated with WoWfags.

    Also I found this really wimpy looking guy blabbing about D3 related stuff, thought he was funny looking:


    No they didn't. U r dumb.
    shihonage Brofists this.
  10. attackfighter Arbiter

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    Here is Jeanette. If you think she sounds like a 12 year old you're beyond retarded:

    Hellraiser Brofists this.
  11. Black Prophet

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    I'm sure we'd have people saying that she does indeed sound like a 12 year old if Bloodlines had Blizzard's logo anywhere near it.
  12. aron searle Arbiter

    aron searle
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    This thread isn't about diablo 2.
  13. shihonage You see: shelter.

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    Correction.

    If Bloodlines had Blizzard's logo on it, she would in fact sound like a 12-year-old because voice actors have this thing called "range", and they will read what they're paid to read, in a way they're told to read it.

    Bloodlines had writing and art/sound direction. Diablo 3 is a noisy blob of color held together by Kotick's greed.
    Hellraiser Brofists this.
  14. Black Prophet

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    Whoa, you and your big, solid arguments.
  15. Occasionally Fatal Arbiter Patron

    Occasionally Fatal
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    If you think the Sorceress is bad go look at the Demon Hunter. It's the same kind of crap they shoved in Starcraft. Blizzard gonna blizz, I guess.
  16. shihonage You see: shelter.

    shihonage
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    Well, my preliminary D3 "character brokenness scale" in descending order is as follows:

    Barbarian - they actually left it mostly unraped
    Wizard - based on WoW's mage, it may have some remote sense of coherency to its skills

    (big chasm here)

    Monk - Paladin diluted with Mage spells and misc. idiocy
    Demon Hunter - megaderp with giant lasers
    Witch Doctor - a trashcan, "let's throw random features at it" class, with appearance of a heroin addict
  17. Damned Registrations Furry Weeaboo Nazi Nihilist Patron

    Damned Registrations
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    Magic users were always asians in diablo btw. Well player ones anyways. Not sure where the fuck Adria came from. But the mage clans were eastern mudskins all the way back in diablo 1.

    Also, god forbid they have a mage that isn't a disciplined scholar after 3 games. :roll: If they had done the same old story you'd probably be bitching about the lack of originality instead.
  18. Stabwound Cipher

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    I agree that the classes are a bit shitty. I don't think the monk is bad, but demon hunter and witch doctor are stupid. I would have much preferred necromancer again instead of witch doctor.
  19. Stereotypical Villain Arbiter

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    Yeah... The Necro would've been fun to see again instead of Troll-replacement number 511. But I guess Blizz has a stiffie for Jamaicans judging by how many of them are put in their games now a days.

    I'm looking at you, Tosh.
  20. shihonage You see: shelter.

    shihonage
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    :what:

    As was made clear in my post, I'm against change that is blatantly targeted toward making the game oriented toward children.

    To imply that I'm against everything Blizzard does "as a concept" is a retarded strawman. Don't fall to the level of a Bethsoft forum poster, plz.
  21. Occasionally Fatal Arbiter Patron

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    shihonage Oh, I thought you referring to the character concept (specifically, the rogue wizard idea), not the actual class gameplay. I was referencing the Demon Hunter reveal trailer. The monk one was pretty decent though, imo.
  22. Revenant Savant

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    Actually, the monk's introduction trailer was probably the best piece of d3 info, IMO (though I don't like the class itself). It retains a certain Robert E. Howard's old school adventure vibe about it that was omnipresent in d2, in contrast with a general childish mood of other d3 areas.
  23. zerotol Scholar

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    It is going to be a massive decline, what can you expect when WOW is the target design Blizzard keeps in mind for this game.

    However it could be still a fun addictive game if they get the itemhunt right (how could they get this wrong..).
  24. kingcomrade22 Educated

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    [IMG]
  25. Black Prophet

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    What are you trying to tell us, kc?

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