Tacticular Cancer: We'll have your balls

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Ass Creed 3 poster leaked.

Discussion in 'General Gaming' started by Dicksmoker, Mar 1, 2012.

  1. Ed123 Liturgist Patron

    Ed123
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    AC is all about flailing, clunky facsimiles of parkour videos. I doubt they'll change that without pressure from ubishit to make it more "accessible".
  2. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    Best viewed on mute due to terrible nu metal
    Ed123 Brofists this.
  3. Hoaxmetal Cipher

    Hoaxmetal
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    Race Traitor
  4. Sul Learned

    Sul
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    [IMG]
    [IMG]
  5. Sul Learned

    Sul
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  6. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    Second shot sul posted: guerilla warfare in the frozen wilderness? White robe would almost make sense, then. :eek:
  7. Sul Learned

    Sul
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    Hehe. Just noticed it now. The traditional red details are now blue. I wonder why...:roll:
  8. MisterStone Arbiter

    MisterStone
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    I want to make sure people undestand something about AC: People like to dump on AC:Revelations. But the truth is, AC2, the installment of this series that has probably the best critical reception on the Interwebs, is every bit as shitty as what we see in this video. Enemies simply cannot swim, and when you go into the water, they clusterfuck each other on whatever solid surface is nearby and run around like morons. If they somehow fall into the water, they die. SOmeone basically said, "Aw fuck it, dev. deadline is coming up, let's just kludge this water shit, fucking 12 year olds won't notice anyway." And they were right.

    And regardless of the water, the AI is still shit. I don't mean that they didn't code it well, rather that they made it retarded on purpose. You can be surrounded literally by 12 people, and they will stand in a circle around you, one will occasionally attack you, then you can count slowly to 8 or so, and another one will attack you. One at a time. ALl you have to do is hold down the run key and zig-zag about, and you are immortal. If you climb a wall, then fall down on the ground, they wait for you to slowly stand up, then once again do their one-at-a-time winning attack strategy. The AI was obviously made to suck BY DESIGN, which is why I despise the people who publish this game. It could have been a decent game, goddammit.

    Apparently people dislike AC:R, and they think AC:2 is better than the first, so I guess that this is literally as good as AC gets.
    Marsal Brofists this.
  9. Trash I'm in ur base editing ur posts Patron

    Trash
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    My thoughts exactly. Hell, could I have to eat my words on this one when this turns out to be both original and fitting? Hope so.

    [IMG]
  10. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    Maybe I'm getting ahead of myself here but if you have to hunt to survive that would be a huge incline for the series if they could avoid making it super tedious.
  11. Trash I'm in ur base editing ur posts Patron

    Trash
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    Usually I would say that I could virtually guarantee any survival or simulation aspect in an AC game being absent and this prolly just being a minigame but hey, today's not my best predicting day.
  12. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    They'll cut it after playtesting reveals it to be "Too hard :'("
  13. Astral Rag Savant

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    Take away the relatively well realized medieval and renaissance cities and you are left with awful combat, a retarded plot, moronic renditions of historical figures and events and climbing trees.
    Marsal Brofists this.
  14. Trash I'm in ur base editing ur posts Patron

    Trash
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    For the first games running around a kewl medieval city was more than enough. Them not improving on the formula made it go stale later on though. Will they actually improve on it now though? I'm interested to see how this will turn out.
    anus_pounder Brofists this.
  15. Ed123 Liturgist Patron

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    I liked how they integrated fairly minor Renaissance figures into the main plot in AC2. In any case, I found Ezio surprisingly likeable, with a reasonably competent character arc. Stripped of this, all that remains is their shitty Templar-Assassin-conspiracy meta-narrative penned by a fucking Daily Show writer, which was the focus of Bruddahud/Revelations :decline:
  16. Satori Prophet

    Satori
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    Having thoroughly enjoyed AC2 but found Brotherhood disappointing, is Revelations worth a play?
  17. Dicksmoker Scholar Patron

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    Only if there's snow.
  18. Spectacle Prophet Patron

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    For you? No. Revelations is pretty much the same shit as Brotherhood.
  19. Morgoth Arcane

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    Goddamn that looks retarded. Why don't they just put the Master Chief into the 18th century and call it "Halo: America Fuck Yeah!"?
  20. villain of the story Magister

    villain of the story
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    Well, I think the jump to this AMERICA FUCK YEAH! setting was a little bit too fast, they could save it for AC4 or AC3+. I would appreciate one more game in a predominantly European setting, between Renaissance and this. On the other hand, this setting is very underused so whatever.

    Anyway, these two in particular caught my attention. Pay attention to the feet and the terrain, it looks very circumstantial, in "sync with the moment":

    [IMG]
    [IMG]

    Deformable snow surfaces? :bounce: It looks very peculiar in those screens.

    Technically, if the terrain matrix is treated like that of a water surface, except with (probably) temporary deformation -which would actually be less taxing than a water surface with waves because the game wouldn't need to run the additional calculations to stabilise the surface back to the flat default values but could be incremented towards default values progressively or instantly if the player is gone for too long- this is completely viable and could be visually satisfying with the right art assets as procedural debris to cover the sharp edges. And correct me if I'm wrong but it would likely be a first in games (not terrain deformation/destruction but particular rendition of "interactive" snow in a 3D game).

    Very curious to see how this will turn out.

    edit: Just remembered there were no matrix/polygonal waves in the series before.
    Edward_R_Murrow Brofists this.
  21. villain of the story Magister

    villain of the story
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    Templars = freemasons, genius.
  22. villain of the story Magister

    villain of the story
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  23. sea Arcane

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    Interactive snow has been done back as far as Dead or Alive 3 on the Xbox if I recall, and has been seen in several other games, like the Uncharted series. Snow just isn't too common a setting for detailed action games and it's rarely deemed a big priority if your game is going to have just one "snow level."
  24. Stinger Liturgist

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    Those screens give me a lot of Snake Eater vibes and I loved MGS3. I hope they don't go too far with glorifying AMERICA but looking at the gameinformer scans it looks like the American Revolution is more like a background setting to the actual story (the usual Assassins vs Templars stuff) and that there will be good and bad people on both sides. I don't know I actually think this game will be pretty good

    Revelations is pretty similar to Brotherhood but has a better story. That's about it really.
  25. gromit Liturgist

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    Good thing they're offering more than just climbing every available surface in Boston while baffled authorities helplessly yell.

    I mean, St Paddy's is right around the corner!

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