Fanboy logic detected.
Sorry but you can not convince me that removing a perfectly functional feature that was already integrated for years makes any sense. Its not like you can only have one or the other. And the pre designed maps are Horrible. I did look at the results and honestly i prefer the random maps.
So basically now we have non random shitty maps instead of semi shitty random maps. Great tradeoff.
Can you at least use the different biomes for the horrible static maps?
If I remember correctly, the author was afraid that mechanized AI can't into urban terrains and added shitty low density urban terrain as a default. Also, it was added to make map making easier.
It resulted in shitty looking maps in the latest versions.
I don't play the latest versions, though.
Was there some documented reason for removing random maps? Huge game engine changes or anything?
Dude. Random maps were flat. No one on forum ever mentioned them again after the non-random maps were implemented.