Tacticular Cancer: We'll have your balls

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Editorial Arkane's Raf Colantonio and Harvey Smith: From Origin to Bethesda @ The Verge

Discussion in 'RPG Codex News & Content Comments' started by Crooked Bee, Jun 28, 2012.

  1. Crooked Bee Nyadmin Patron

    Crooked Bee
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    Tags: Arkane Studios; Arx Fatalis; Deus Ex; Harvey Smith; Raphael Colantonio

    The Verge has put up a fascinating retrospective article about the careers of Arkane Studios' Raphael Colantonio and Harvey Smith. Have a snip on Raf, which incidentally touches on EA and the evil that is consoles, as well as on Richard Garriott's gaming habits:

    It is 1997. Raph Colantonio, at EA France, is beginning to wonder if he would be better off somewhere else.

    After four years working his way into production from the computer help desk, recording French voice-overs, doing what needs to be done, Colantonio realizes that EA France has changed. The company that had once prided itself on acquiring and nourishing creative minds has turned a corner. Working there is no longer fun.

    "This machine called PS1 came out and that was the beginning of a big, big shift," Colantono told Polygon. "Suddenly EA didn't like Origin. All they liked were sports games and that's the new thing for EA — consoles, sports. 'Don't like it? Sorry.'"

    [...] After another month in limbo, Arkane finally signs with publisher JoWood. Arx Fatalis ships in 2002.

    "It was a disaster," Colantonio said. But it is done. "The game was really good. And that was satisfying more than making sales back then. Because you need to start somewhere, and we came out of nowhere and made this game."

    Arkane is nominated for the "Rookie of the Year" award at the 2003 Game Developers Conference in San Francisco. But there is better news in store for Colantonio: Richard Garriott is playing his game.

    "He's known for not playing any games," Colantonio said. "He was stuck in [Arx Fatalis]. He didn't have enough arrows, so he asked me for a script to have infinite arrows. And I was like, 'Fuck yeah!' So I custom-made a script for him so that he could have his magic bow that shot as many arrows as he wanted."

    And one on Harvey:

    It is 1996. The cancelation of Technosaur shakes the last remaining threads of Harvey Smith's faith in Origin. Like Colantonio, he sees it as a company that has lost its way. He spends a short time working on Ultima Online, Origin's massively multiplayer game based on the Ultima franchise, but his heart isn't in it. He decides to move on.

    "I could have stayed," Smith told Polygon, "But I was just done with this place. It was just too crazy, and the people who love games don't run the company anymore."

    [...] Smith has ideas for a spy game. Spector wants to make a science-fiction action game. The two men begin bashing together mission concepts and design ideas.

    "I was trying to ground it more," Smith said. "Like, you're in one hotel room across the courtyard. Twenty stories up, there's a pool and the guy that's the target is in the other hotel room and you have to use a laser microphone to eavesdrop on the conversation and then assassinate him in a way that makes it look like an accident ... we were exchanging ideas like that."

    The exchange leads to a job offer, and Smith reunites with Spector at Ion Storm Austin. The game they build together is called Deus Ex.

    Clicking here will bring you to the full text of the retrospective. It's really good.

    Thanks abnaxus!
    Knotanalt, RK47, skuphundaku and 3 others Brofist this.
  2. Infinitron RPG Codex Staff Patron

    Infinitron
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    mondblut: This article reveals that LARPERS DESTROYED ORIGIN!!

    [IMG]
    Executer Brofists this.
  3. Roguey Cipher

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    Pretty great up until the end.
    Not just hardcore, super hardcore.
  4. Infinitron RPG Codex Staff Patron

    Infinitron
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    That reminds me of this post.
  5. Outlander Custom Tags Are For Fags. Patron

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    What an awesome retrospective, props to the guys at Polygon. Long live Arkane!

    Also:

    [IMG]
  6. RK47 No time like the present Patron

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    This is an excellent article.

    This part gets that feeling in the gut.

  7. abnaxus Cipher

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    If Dishonored turns out to be a success, maybe Bethesda will let them make/finish Arx 2. Todd Vaughn who is mentioned in the article is still around as VP of development at Bethesda.

    /wishful thinking
    Knotanalt Brofists this.
  8. DwarvenFood Cipher Patron

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    That's a lovely article, good spotting.

  9. Tigranes Liturgist

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    Brian Fargo


    Let the games begin!
  10. DwarvenFood Cipher Patron

    DwarvenFood
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    This is the key to understanding Richard Garriott.
  11. Infinitron RPG Codex Staff Patron

    Infinitron
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    It's not that Todd, FWIW
  12. MurkyShadow Educated Patron

    MurkyShadow
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    It doesn't make anything better. But it's always good learn how history happened be as f***ed up as it turned out to be.

    I don't know. I'm still hiding behind a cardboardbox barrier of goldbox games, with a datasette-refunctioned-to-a-flail, licking my
    wounds, throwing burning 5 1/4" discs at everyone who says it's save to come out, there are signs of incline on the horizon.
    DwarvenFood Brofists this.
  13. DramaticPopcorn Liturgist

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    Good article. Both interviewees seem to be highly infantile but it might simply be the giddily! style of the article itself that fueled such impression.

    Regardless, interesting read but it only made me more sceptical about Dishonored... I just can't trust anyone who says so many positive things about Bethsesda. :(
  14. RK47 No time like the present Patron

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    Wait till they get 84'ed. :smug:
  15. abnaxus Cipher

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    They're part of Zenimax, so that won't happen.

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