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Arcanum: a more balanced XP cap remover

Discussion in 'Codex Workshop' started by 1eyedking, Jan 8, 2009.

  1. 1eyedking Savant

    1eyedking
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    Click here and disable ads!
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    Code:
    Exponential Cap Remover v2.0
    ========by 1eyedking========
    
    - Instructions:
    
    Extract into the directory where you installed Arcanum.
    (e.g.: C:\Program Files\Arcanum)
    
    Run "arcanum50patch.exe". When asked for level cap,
    insert 127 (or the maximum level you want to achieve).
    
    Works with *all* versions.
    
    - Description:
    
    This is a more balanced level cap that adds experience
    requirements for levels above 50 exponentially rather
    than lineally.
    
    The addition of experience between level differences
    was made through exponential breaks at levels 70, 90,
    110, and 125.
    
    Example: in most cap removers, you would require about
    6,600,000 experience to reach level 90, which isn't
    that difficult (trust me, you can get there). With
    this remover you'll need exactly 8,000,000. At level
    110, you'd have needed just about  11,050,000. Now
    you need a whopping 16,603,700! Stupendous!
    
    - History:
    v2.0: Now includes Alqualos' Universal Cap Remover.
    v1.0: Initial release; .mes file only.
    This is basically for those who are particularly resistant against less precise calculations. I'll upload the excel chart I used for it here.

    [​IMG]

    Have fun!
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  2. puppyonastik Liturgist

    puppyonastik
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    Is it possible to use this in conjunction with Drog's patch?
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  3. thesheeep Liturgist

    thesheeep
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  4. Black Arcane

    Black
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  5. JarlFrank Великий князь Patron

    JarlFrank
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  6. Cocked Trigger Dumbfuck! Dumbfuck Trigger Warning Shitposter

    Cocked Trigger
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    most likely since he probably built it off the latest version of the patch.
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  7. 1eyedking Savant

    1eyedking
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    Yes.
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  8. puppyonastik Liturgist

    puppyonastik
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    Thank you, Good Sir.
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  9. Xor Prestigious Gentleman Arcane

    Xor
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    Sweet, thanks.
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  10. Earth Nuggets Novice

    Earth Nuggets
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    Looks good.

    Also, can't you guys just download the damn 3 KB file? It's a MES file, not an EXE.
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  11. thesheeep Liturgist

    thesheeep
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  12. puppyonastik Liturgist

    puppyonastik
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    Thanks again!
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  13. Xor Prestigious Gentleman Arcane

    Xor
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    I remember having to edit arcanum.exe manually to change the cap from 50 to 127 because of drog's patch last time I played arcanum.

    Also, is it just me or do world map encounters stop when you hit 50? Because without them, it's pretty much impossible to get much further than 55 or so.
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  14. rroyo Novice

    rroyo
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    Yes they do. The random encounters table - WMap_RND.mes - has the maximum levels set at 50. In order for the level cap remover to be utilized fully would require editing this to the higher levels.
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  15. Dnny Educated

    Dnny
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    This is so fucking useless. By the time you hit the cap you aren't that far from being quite the incarnation of some nameless god, unless you botched your character to the extreme. Are you the kind of people who enjoy grinding in japanese RPG just so you can get über high levels ?
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  16. rroyo Novice

    rroyo
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    Yep.
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  17. Xor Prestigious Gentleman Arcane

    Xor
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    Divinity: Original Sin Torment: Tides of Numenera Wasteland 2
    I got to 53 just doing quests on my last playthrough.
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  18. laclongquan Arcane

    laclongquan
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    Playing alone? Without your harem, your mule, your hanger-on?

    What kind of douchebag are you anyway?
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  19. 1eyedking Savant

    1eyedking
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    Supposedly there should be a MaxLevel entry for every random encounter table in that file. There isn't: any clue as to how it's calculated without said value?
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