Update 25: Fourth Kalpa
Before we return to the Labyrinth, let's explore the station a little bit. It has two platforms: one to the east, one to the west.
The eastern one is an optional area full of Cache Cubes. They contain a Muscle Drink, a Medicine and a Bead. One of them is a trap that triggers a fight against 4 Loa. Defeating them gives you a Magic Mirror.
The western platform connects to a tunnel that leads to the Diet Building.
Soul: I just saw a human woman! She was headed for Kasumigaseki. She was creepy, like she was possessed by something... She was hot, though!
Ms. Takao is on Hikawa's trail.
As usual, there are two subway tracks. We'll take the northern one.
Looks like a dead end.
Shige: After years a pokin' around, I finally located the treasure right here! But... The earth here's as hard as a rock turtle with frostbite! So, I can't dig, ya dig? ............!! Ya got demons with ya!? Hoo-doggie! Could ya spare one a them demons a yers! If ya do, I promise ta split the treasure with ya! C'mon! Lemme have a demon!
My demon's your demon.
Shige: Really!? Hoo-doggie! Thanks! *whistle* How about Blob?
No, not that one.
The demon you give him will die. No matter what, don't give him the successor of the Pixie.
Shige: *whistle* How about Shikigami?
Yeah, go for it.
Shige: Hmmm... It looks a might weak to me... Better take in a few winks. This is gonna take awhile!
The Strength score of the demon you give him determines the amount of time it will take to dig the tunnel. We're in no rush.
The southern track leads to the Diet Building, but we won't go that far in this update.
Instead, we'll make use of the large terminal located here and teleport to the Labyrinth of Amala.
Will you try to open it?
Yes.
Voice of the door: Your strength is worthy of praise! You may pass.
Reggie's Strength is 20, which allows him to open another door in the western section of the Third Kalpa.
Here we find two Mystical Chests: one with a Bead Chain, one with a Great Chakra.
Demon: The Emperor has returned!! I want his autograph, hee ho, so I'm gonna go look for him!!
The Jack Frost who warned us about Dante mentions something very interesting. The interesting takes form in the second third of the Dante's playground, in the room with two switches.
Mysterious voice: Heeeeee hoooooo! I guess I'm a little too late. I tried so hard to get here, too!
Black Frost: The "Emperor of Kabukicho" has finally made his comeback!! Um, if you're wondering how I managed to make a comeback... that's a secret. Don't ask me why I shrank in size, either. Okay, hee ho? Anyway, once again I'm aiming to be the best! If I tag along with you, hee ho. I think I can become super-cool and super-strong! So, let's go! Heeeeee hoooooo!!
This is the playable version of Black Frost. Incredible stats for his level, wide assortment of attacks, and exceptional resistances that will only get better as his levels up, since the last 3 skills he learns are Void Mind, Void Nerve and Void Curse. Unfortunately, there's just no room for him in our party, but he'll have his taste of greatness and glory at the end of the Fourth Kalpa.
Speaking of which.
Will you light the Candelabrum of Knowledge?
Yes.
Will you light the Candelabrum of Majesty?
Yes.
Will you light the Candelabrum of Beauty?
Yes.
Will you light the Candelabrum of Godliness?
Yes.
Soul: Not only is it dangerous, it's VERY dangerous!! I mean, it's EXTREMELY dangerous!!! If you still insist on going, I won't try to stop you, but... Make sure you go straight. Don't ever, ever turn left! Okay? ...Please believe me.
What is this insane horror that awaits us behind the door?
It's a cursed zone. Meh. Estoma and Trafuri will keep you safe here. Contrary to the soul's advice, left is exactly where we'll go first.
We end up in a long cursed hallway, but if you can survive it, which isn't hard, the rewards are many: two Cache Cubes with 25000 Macca each and a Deathstone.
There's also a Burial Chamber with graves of the Specter and Sakahagi.
Soul: It can take you to different places like the vault or the maze, but... I'm warning you, don't go through it when Kagutsuchi shines the weakest. ...Why? Whaddya mean, "Why?"! If you wander into the Wicked King's room, you won't come out alive!
Finally, a soul tells of the 12 Meters of Eternity, a passage the destination of which seems to depend on the phase of Kagatsuchi.
The Deathstone we just found is used to fuse the Harlot. Any fusion that results in a Tyrant works when performed on half Kagutsuchi. We fuse together Beiji-Weng and Baphomet. Beiji-Weng is fused from the Black Rider and Ose, Baphomet from a Chatterskull and a Kodama.
Hohohoho! Listen carefully! I am the Fiend The Harlot! Now, entertain me!
Pleased to meet you. I am the LPer The KalosKagathos.
We give the Harlot Mana Refill and a stat boost with the help of a Kusi Mitama, fused from an Erthys and an Aeros we summon from the Compendium.
If you don't go left in the cursed zone and proceed forward instead, you quickly end up in a safe area.
Demon: ...Who is he? Sorry, I can't give out his name. But... He's so noble, we call him the Lord of the Flies! I can't stop thinking about him...
Makes sense.
Shady Broker: ...I'll sell you something special. Interested? Here's what I'm selling... a demon that wields an assortment of powerful attack spells. It's a charming and dependable companion! I'm asking 50000 Macca. I know it's kinda high, but it's well worth the price... So, you want it?
No thanks.
Shady Broker: That's fine. If you change your mind, feel free to come back anytime.
What he's selling is a Mothman with all kinds of offensive magic on it. It suffers from the same problem as the Arahabaki sold above: too low-level to be used as a party member, too high-level to be used as fusion fodder.
Soul: The curse will be lifted if the king is defeated, so... If, by some miracle, you manage to defeat him, you might want to go back and revisit each Kalpa. You know those golden doors that are in different parts of the Labyrinth? I heard there's a guy who knows how to open them. If you're lucky, maybe you'll run into him. ...Of course, I highly doubt that you'll last long against the Wicked King, let alone defeat him.
Defeating the master of the Fourth Kalpa will remove all cursed zones and allow us to reach somebody who knows how to access the final Kalpa of the Labyrinth of Amala. Actually, we've already reached him in a previous update, but he won't tell us anything until the Wicked King is dead.
A bottle of Soma is all the loot this part of the Kalpa has to offer.
Soul: It's only a short distance to the other side, but every time you enter, you end up somewhere else... You'll see what I mean once you try it yourself...
The Fourth Kalpa can be the shortest one, if you head straight for the Wicked King's Hall. However, there are 3 other places the 12 Meters of Eternity can bring you to, and it pays to explore them.
The first of them is the Hell's Vault. You end up here if you enter the 12 Meters on half or full Kagutsuchi. It's a teleporter maze with plenty of good loot lying around. The only thing that complicates it a bit is inability to toggle the auto-map, but the maze is symmetrical, making it easy to memorize.
Numerous Mystical Chests and Cache Cubes found at the Vault contain a Bead of Life, a Great Chakra, a Bead Chain, 2 Attack Mirrors and a Deathstone.
Then there's this soul.
Gramps: Everybody runs right by here just like you, not even giving a second glance to a poor old guy on the side by the road. It's a shame what this world's coming to... You folks oughtta get your priorities straight. Ya see, sometimes you just need to relax and pay no heed to the time.
This is a devious trick question. Say no, and he'll get angry at you and won't let you pass. Say yes, and he'll answer that you understood nothing and won't let you pass. The solution? Wait for about 2 minutes before selecting the answer, then agree.
Gramps: Oh... I can see that you've been listening. You're in a hurry, aren't ya? You should be on your way. Come back anytime if you'd like to talk to me again.
The room he's guarding has another Deathstone, 100001 Macca and 5 Smoke Balls.
The Throne learns Debilitate and evolves.
The Fire absorption is toned down to mere immunity, but the weaknesses to Ice and Death disappear. Stats are also given a boost. More importantly, Uriel is necessary for getting other Seraphs.
After leaving the Vault we end up near the soul of an old man.
Soul: If you want to go back, then return through the 12 Meters of Eternity. It's really strange... From the other side, the phase of Kagutsuchi determines where you'll end up, but from this side, you can only return to the entrance.
All locations you can access with the help of the 12 Meters eventually bring you here. From here you can return to the starting point. But before that, let's go a bit further.
Soul: It looks like you can get to the other side from the Kalpa above, so... Why don't you try to make your way across?
This way lies the Fifth Kalpa, but to unlock it we'll need the Star Key, and for that the Wicked King must die first.
Reggie learns Deadly Fury: a physical AoE with high base damage and high critical hit rate. A very good skill in random encounters, surpassed at its job only by one another.
All the Macca we removed from the
inventory Hell's Vault allows us to purchase the Sophia Magatama. Sophia nulls Expel and teaches healing and resurrection spells and Expel-based attacks.
Entering the 12 Meters of Eternity on any odd Kagutsuchi phase brings you to the Road to Hell. It may seem like an ordinary hallway at first, but...
...there's a fake wall on the right.
A Deathstone is behind it.
Another fake wall located next to the Deathstone leads to the final resting place of the Amala Temple bosses.
Then we have the Hell's Maze, accessible by using the 12 Meters on 2/8 and 6/8 Kagutsuchi.
Manikin: Once you're inside, you can never get out. But, if you do find a way out, please let me know!
The Manikins and soul imprisoned here must be really dumb if they can't figure out the Maze. It's a 5x5 square grid. You start at the south-western corner. Doors connecting the rooms of the gird are one-sided and can only be opened from the west or the south. In the north-eastern corner is a teleporter that returns you to the starting point. The exit is precisely in the center. To reach it, you have to open 3 doors leading east and 3 doors leading north, in any order.
Manikin: Have you talked to either of them? Oddly enough, it feels like I've met them somewhere before...
However, the Maze hides a little secret. There are two curious souls imprisoned here, one in the north-western corner, the other one in the south-eastern corner.
Soul: I contributed to society by doing just that. My company grew as a result, and became highly regarded. Do you think my life was a success?
Yes.
Soul: So much anger... All because of that boy... Even to this day, I still ache for revenge.
Soul: Do you think it's wrong to kill until your heart's content?
Yes.
The Harlot learns Dekunda.
Soul: ...Just kidding. You think this is the exit? There was a guy who escaped from here, with something he called the Afterlife Bell. He was saying that the bell has the power to resurrect the dead. If that's true, I wonder if he's come back to life in a cemetery somewhere...
A cemetery? If you remember, we saw one on our journey.
It's south of Ikebukuro.
Something is in its hand. Will you take it?
Yes.
You obtained the Afterlife Bell.
Soul: The Manikin over there died... He died the instant he became human. You see, humans can't live in the Vortex World... May his soul rest in peace...
With the Afterlife Bell in our possession, we can learn something about the Vortex World from the Lady in Black.
Will you look inside?
Yes.
My master is resting right now.
It's called the Afterlife Bell. It has the power to resurrect wandering souls. I thought it was still hidden in the Labyrinth of Amala... A Manikin must have stolen it and fled, in hopes of returning to the Vortex World.
do you know how Manikins are born? They are originally fragments of human emotions... that acquire physical form and become sentient.
It was a necessary step toward the rebirth of the world...
Weak emotions disappeared instantly, but strong ones remained...
Earth. They merged with the earth and took shape one after another. For some, they became what they longed to be... For others, a side of them that they abhorred surfaced.
they might join you and help you during your journey, even if it's only for a short while. It's worth a try. ...I think it's time for you to go back, Reginald. There are still things you have to do...
You've figured out the identities of those two souls, haven't you?
Soul: I should have taken revenge back then, for what that boy did to me.
Soul: Would you be willing to lead my wandering soul to salvation?
Yes.
You rang the Afterlife Bell. Its pure tone fills the air...
Soul: Ah... I can see... my black heart... A new shape surrounds it... I am in a place... that gives rise to many demons.........
Sakahagi, a Manikin born from the suppressed murderous tendencies of a respectable businessman, is now available for fusion as a level 45 Foul.
Soul: I never felt bad about it, and I don't regret living that way, either. But... when I met that girl, the words just slipped out of my mouth... "Everybody has kindness in their heart." Why the hell did I say that? Maybe I was just curious what warmth and kindness feel like... If I could live my life again, I... I'd wanna be the kind of person who is liked by everyone.
Soul: Hey, by any chance... Would you be able to guide my soul from here?
Yes.
You rang the Afterlife Bell. Its pure tone fills the air...
Soul: I guess it's time to say goodbye to this place... The part of my soul that I was missing... The "me" that I really wanted to become... It's gonna wait with other demons for a new life.........
Futomimi, a Manikin born from the last shreds of remorse felt by a serial killer, is now available for fusion as a level 63 Kishin.
We're going to finally face the Wicked King. The conventional boss killing strategy of buff stacking doesn't work on him, so we'll have to fuse a custom party.
What we'll need to survive his attacks:
1. Immunity to Death on all demons.
2. Immunity to Force and Electricity on at least one demon.
3. Mediarahan on one demon.
4. Tetrakarn on a different demon.
5. Lots and lots of Chakra Drops.
What we'll need to deal damage to him:
1. Prominence.
Almighty attacks work, too, but they cost more MP to cast.
We Brainwash a Dominion, upgrade it to a Throne with an Aquans bought at Rag's, then fuse it with a Troll.
Laksmi is the consort of Vishnu and a goddess of wisdom and fortune.
Laksmi is then fused with a Lilim into Berith, who is fused with Ose. The Erthys we get is registered in the Compendium.
Then we fuse Kin-Ki from Sparna and Quetzalcoatl, upgrade it once with an Erthys to Sui-Ki, then one more time to Fuu-Ki. That's our healer.
Then we use the magic of repeated Mitama fusion (two Kusi Mitama, one Saki Mitama) to grant Black Frost Tetrakarn, Prominence and a massive stat boost, turning him into our main damage dealer in the upcoming fight.
An aside: while gathering fusion materials, Uriel learns Heat Wave. There are better physical skills out there, but it's still better than the basic attack.
As we were told at the very beginning of the Kalpa, the Hell's Hall is reached by going through the 12 Meters of Eternity on New Kagutsuchi. It's a huge cursed zone, so Estoma and Trafuri are mandatory.
This is the final look of our Wicked King slayers. Reggie has Anathema equipped for the Death immunity it offers.
Will you enter?
Yes.
BGM:
Chaos. Another track taken straight from the original Shin Megami Tensei with no adjustments made to it. Kinda wish they used
the SMT II Chaos theme instead, but oh well.
For this feat, I shall grant you audience. Come forward.
With the angel of darkness, I lead the demons of chaos. ...I am Beelzebub, ruler of death and warden of souls.
Beelzebub, the Lord of the Flies. Different occultist authors held different opinions on what exactly it is he does, but they had almost universal consensus on one point: he is second only to Lucifer in the hierarchy of Hell. There are various theories surrounding the name. The one that seems to make the most sense is that it originally was Baal Zebul ("Master of Heaven") and belonged to one of those numerous Semitic Baals I alluded to in the previous update. Later, the corruption Baal Zebub ("Lord of the Flies") appeared as a derogatory nickname, and the Christians ran with it.
I've heard about you. With the power given to you by Lord Lucifer, you are trying to create a new demon, correct?
When all the candelabra have been returned to their rightful places, a new demon of chaos will be born... I have no idea how he talked you into collecting them, but... I've got to say, you're quite gullible.
I've got to agree. Why would anyone sane do all this crap?
Remember this, Reggie... The demons of chaos are all waiting for that moment... the moment when the new demon is born, and Lord Lucifer makes his final decision...
To bring about that glorious event, I would gladly assist you. But, you must first demonstrate that you are worthy of my help...
Unleash the demonic power given to you by Lord Lucifer!!
BGM:
Beelzebub
The Harlot's large model can lead to some awkward camera angles in fights against larger bosses.
Ahem. Beelzebub starts out as a very easy boss. He has 2 action points and no Beast Eye or Dragon Eye. He attacks with his basic physical, Mazandyne and Mazionga. Nothing too bad, especially after a couple of Debilitate and Rakukaja spells. He's hard to damage because he's resistant to everything except Fire and Almighty, but Focused physicals still do good damage after a bit of buffing.
Feel my power, Demi-fiend!!
Problems start after you reduce his health by a couple of thousands, which should come very fast with buffs.
First of all, he starts using Dekunda and Dekaja with Dante-like frequency, rendering buffs and debuffs completely useless. He also gains 3 new attack options. First, he can Focus now, pushing the damage of his basic attack above 600. It can't kill the Harlot and Black Frost because of their resistances, but it can kill the main character in one hit, ending the game instantly. Second, he gets Megidolaon. That's around 200 points of damage to everyone with no hope of resisting. Finally, Death Flies.
]
Almighty damage to all targets and instant death to everyone not immune to Death. Oh, and since the engine considers the spell to be an Almighty attack, Tetraja won't save your ass from the instant kill effect, you need innate resistance for that.
So how do we survive all this with no buffs to help us? We cast Mediarahan every turn. Every single one, no exceptions. Two Megidolaons or a Megidolaon followed by a physical attack deal over 400 points of damage, and everyone not at full health when that happens is extremely likely to be killed. When Beelzebub Focuses, Black Frost casts Tetrakarn. You can't afford to take a Focused attack from him, as it can always target the main character.
With this done, we can survive. Beelzebub can reduce the entire party to red health, but it's not quite enough to kill us, and anything that doesn't kill you can be undone with Mediarahan.
On the offense, we do the following. The Harlot spams her basic attack. It deals only around 100 damage because of Beelzebub's resistance, more if it crits, but every little bit counts. Fuu-Ki uses Prominence, but only if everyone is at full health (the only way it can happen is when Beelzebub uses a physical attack as his first action and it gets reflected). Otherwise, he casts Mediarahan. Reggie spends almost all of his actions on keeping Fuu-Ki and Black Frost high MP with Chakra Drops, but also does an occasional Focused attack (the basic attack, not Divine Shot or Deadly Fury; those cost HP to use, and Reggie's turn comes after the healer's). That's 300 more damage. Finally, Black Frost uses Prominence whenever Beelzebub isn't Focused, which is often. This is the main offensive tool in the fight, and it can deal from 250 to 500 points of damage, depending on how many times it hits.
The fight is incredibly long and tedious (I had to use 16 Chakra Drops), but if you put safety above damage dealing, you'll wear him down eventually.
The Harlot learns Focus. It would save us several turns if she had it during the Beelzebub fight, but it worked out well even without it.
What is it Beelzebub was guarding?
A treasure room. Inside we find 66666 Macca, a Strength Incense, a Magic Incense and 3 Diamonds.
Of course, the real reward is the removal of all cursed zones.
Demon: THEN, YOU SHOULD LOOK FOR THE STAR KEY! IT CAN UNLOCK THE GOLDEN DOORS. IT'S SOMEWHERE IN THIS LABYRINTH, WHERE IT USED TO BE CURSED... THERE'S ANOTHER DEMON WHO KNOWS WHERE IT IS. IF YOU CAN GET THE STAR KEY, MAYBE YOU CAN MAKE IT TO THE BOTTOM!
There's another Deathstone here. Sure is a lot of them in this Kalpa.
Now, if you remember, there was a cursed zone at the Second Kalpa.
Soul: You can go now.
Demon: My drinking buddy is somewhere up in Tokyo having a drink. He's got the key that opens the golden doors.
There aren't many bars in the Vortex World.
Loki: Oh... You again. What? The Star Key...? Heheheh... It's in my stomach... As liquor, of course. I sold it to a curious Manikin. ...I needed the money, since my room was raided. ...Know what I mean? Heheheh...
The ironing is delicious.
It's called the Star Key. But, I'm not interested in it. I'm only interested in man-made items. So, I'll give it to you if you'd like. Do you want it?
Yes.
I see. Okay then, here you go.
Reggie received the Star Key.
Well, I hope you enjoy the rest of your shopping.
That was much easier than I thought it would be.
We manage to open the last Strength-checking door at the Third Kalpa, but all that's behind it is an alignment-checking door that we can't open now.
You used the Star Key.
The golden door at the Third Kalpa brings us to a warp zone.
Jump in?
Yes.
It connects to the Fourth Kalpa.
From here, we can unseal the locked door on the other side of the 12 Meters of Eternity.
We have finally made it.
Will you look through it?
Yes.
I promised earlier that I would answer all of your questions, sparing no detail...
In truth, my master gave them to those whom he deemed worthy.
What a shocking reveal.
If you listen to what I have to say, I am sure you will understand...
Their battles have affected every living being in existence. Demons and humans are no exception; they have simply been cogwheels in the infernal machine called war. ...And the war still rages on, even as we speak.
...and enter the final battle against the forces of light.
He believed that by challenging and overcoming death, the demon would become the fruit of destruction, the black hope that we awaited for so long. ...That is what he and my master planned. The Fiends and the Labyrinth of Amala were ordeals meant to test you. One Fiend challenged you, unaware of the truth, while another Fiend fell to you, dreaming of a future of chaos. Yes, this was all in preparation for the final battle...
A demon with the strength to become the champion of chaos...
Will you lend your strength to us, for the sake of all who live in darkness? I cannot force you to help us. ...If you choose to walk the path of a human, then there is no need for you to return here. But, if you have doubts about the laws of the universe... about fate, or the providence of the Absolute One... then you should come to us, at the very bottom of the Labyrinth. There you shall be born again as a full demon, body and soul...
...one who is drifting, being kept alive by fate. It is my master's wish that you listen before deciding upon a path to take.
Think back to when you first met him, to when the Conception occurred...
As he was heading to the hospital where you already were, the Conception began... and his life ended. Did it not seem odd to you, that he was in the Vortex World unaffected, unchanged?
He was a being toyed with by fate, condemned to carry the burden of atonement forever.
to record the balance of events through all the ages. A task as endless as scooping water out of the sea with a cup... He was condemned to wander the infinite span of time.
But, that privilege was taken away from Hijiri. Though his body may perish, his soul will remain unsaved; he must continue on with his task. He lives a cursed eternal life, just like a demon.
That is your punishment for your unforgivable sin..."
It's never made clear just what sin Hijiri committed and what his original incarnation was, but the most likely candidates are Aleph, the protagonist of SMT II, who killed YHVH's avatar, and Adam, the one who performed the original sin (and whose reincarnation the protagonist of SMT I was).
Do you understand now? By the will of Amala, he was given a life of torment... and emerged in the Vortex World, without realizing that he had died.
That is probably because you have the potential to affect the course of the new world. So by accompanying you, he has unknowingly been fulfilling his destiny.
He believes that he survived the Conception, and has acted accordingly. As for the result of his efforts... you already know the outcome. In the body of a Manikin, Hijiri challenged those vying for creation... and he lost his body once again.
but his will can never be freed, and his sin never redeemed...
The story of Hijiri has two purposes: it shows that the Absolute One is more than a bit of a dick, but it also serves as a warning, showing what happens to those who oppose him.
If you do not wish to be ruled by destiny... If you would prefer to walk with demons on a new, untrodden path, then please come visit my master. You can open the door ahead with the candelabrum I gave you. ...Will you come meet my master?
I will.
Don't worry, it's not an ending-defining choice yet. We still have one Kalpa to complete.
I will open the way to the last door; please use the candelabrum and come see us. We look forward to seeing you soon.
Jump in?
Yes.
Will you light the Candelabrum of Sovereignty?
Yes.
Only one Kalpa remains. However, we won't be exploring it in the next update. The reason I unsealed it is to open a shortcut to the large terminal at the entrance. Instead, we'll wrap up our business in the Vortex World: see what's behind the heavy door in Ikebukuro, meet the guardian of the temple in Ueno and poke around the Diet Building.