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Incline AoD wishlist

hivemind

Guest
Agathoth would absolutely destroy the Zamedi Demon simply because of stats.

Like, 170 defense, hello ?

But a game mode like that would be completely amazing and I'd easily waste another 100 hours just watching the various NPCs fight each other.

Would love to see how Belgutai or Hamza or Darista or Dellar or Carinnas would fare in the Arena.
 

Goral

Arcane
Patron
The Real Fanboy
Joined
May 4, 2008
Messages
3,552
Location
Poland
Oh I'd love to have an additional game mode (or maybe just an updated combat demo) that would allow to choose from all characters/creatures in the game and watch them fight each other. Or maybe choose one and fight the ladder, Mortal Kombat style :D

feng.png
vs.
cassius.png


miltiades.png
vs.
agathoth.png


Feng and Militiades would win obviously but it would still be fun to see.
 

hivemind

Guest
I wonder if Paullus has combat stats.

I remember that he has really cool looking meteor armour but it's not possible to fight him ever so not sure if he is even stated.

But Antidas vs Gaelius would be fun to see.
 

Eyestabber

Arcane
Patron
Joined
Jan 15, 2015
Messages
4,733
Location
HUEland
PC RPG Website of the Year, 2015
OK, another wish:

PLEASE add hotkeys for crossbowmen. Right clicking between every shot is annoying, specially with the Bolter. Also, please add the exotic crossbows (double, repeater, scoped) to the pool of weapons that can be crafted and maaaybe another technique (since there is only 2 right now...)

And if we could have another scoped crossbow sequence. MAN, that shit was FUN! :bounce::bounce::bounce:
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,810
Vault Dweller and Elhoim

Can you please add support for fullscreen borderless windowed mode? I realize this is an engine request and would need to be sent to the Torque 3D staff, but please consider it. Common workarounds such as rendering in the native resolution (1920x1200 in my case) while disabling fullscreen and using the Borderless Gaming program don't even work, since Torque 3D doesn't support windowed rendering of fullscreen resolution. If that could get fixed by Torque, it would be the easiest solution to this problem, since programs can take over from there and make it borderless. Right now, the game automatically downgrades the window's resolution to the next aspect ratio-correct resolution, 1680x1050.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,476
Location
Djibouti
What really needs to be added is an alternate way of changing between attacks. Missing the right click on the fucking weapon window by 1 pixel has caused me to go on so many suicide runs across 5 tackle zones, I've already lost count of it.
 

hivemind

Guest
Vault Dweller said he wanted to include that, but couldn't make it work. Possibly it's happening in further updates.
On one hand it would be fucking amazing, but on the other I couldn't stomach based Milti becoming a mind slave puppet of an ancient tentacle monster :negative:
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,476
Location
Djibouti
I couldn't stomach based Milti becoming a mind slave puppet of an ancient tentacle monster :negative:

i dont think thats the way it would end

azathoth would surely be interested in some of the ancient artefacts miltiades has gathered in his shop
 

anus_pounder

Arcane
Joined
Mar 20, 2010
Messages
5,972
Location
Yiffing in Hell
On one hand it would be fucking amazing, but on the other I couldn't stomach based Milti becoming a mind slave puppet of an ancient tentacle monster :negative:

Wait wut? afaik, VD clarified that the only person being directly upgraded (mind slaved) by Agathot is the PC in the CYO ending scenario. Milti would be ruling as a normal human occasionally getting nudges in certain directions by Agathot via the PC. Hence the PC having a respected advisor post in every single Agathot ending.
 

hivemind

Guest
Nope lol.
Get the ending where you kill Balzaar for Agathoth and you will see what it's like to be the 'King' under Agathoth.
 

anus_pounder

Arcane
Joined
Mar 20, 2010
Messages
5,972
Location
Yiffing in Hell
Oh yeah, I remember that ending. Although, it'd be pretty fun getting a mind slave Milti ending. All that plotting, scheming and conning to finally rule the empire as nothing more than a puppet. :salute:
 

AbounI

Colonist
Patron
Joined
Dec 2, 2012
Messages
1,050
Finally receive my unofficial collector content today

eae79c56-43e0-44f8-86fe-36cedb56d9ca.jpg


e753ca46-6288-4437-bf6e-c0323d8436d6.jpg

behind : the unfolded sample of the yet to come jacket
And the track, in a 432Hz setting, is so awesome
 

Tramboi

Prophet
Patron
Joined
May 4, 2009
Messages
1,226
Location
Paris by night
I would have liked my thief to be able to sneak instead of fighting his way in the dead river.
 
Last edited:

Johannes

Arcane
Joined
Nov 20, 2010
Messages
10,514
Location
casting coach
I wonder if it's possible to somehow bypass the scorpions by running past them, maybe in when you throw nets on them you could achieve that? Can you ever end combat mode in any other circumstance than killing all enemies (or dying)?
 

Tramboi

Prophet
Patron
Joined
May 4, 2009
Messages
1,226
Location
Paris by night
What really needs to be added is an alternate way of changing between attacks. Missing the right click on the fucking weapon window by 1 pixel has caused me to go on so many suicide runs across 5 tackle zones, I've already lost count of it.
Agreed, mouse wheel when focusing the weapon area, without any click, maybe ?
Or maybe a directly accessible 3-entries MRU list.
 

Old One

Arcane
Joined
Jul 13, 2015
Messages
3,702
Location
The Great Underground Empire
I'd like more dialogue with Agathoth. I'm curious why an immortal chaos-spawn from the trans-galactic darkness wants to rule a jerkwater matter-sphere in the first place. Seems like a demotion.

If you try to fly the airship to Teron or Caer-Tor, it should crash in the wasteland. Unless you're awesome.

More big battles. Holding the pass against the Ordu was fun, but I'm thinking something along the lines of two dozen to a side.
 

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