Tacticular Cancer: We'll have your balls

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AoD demo impressions thread for positive impressions

Discussion in 'Age of Decadence' started by likaq, Mar 22, 2012.

  1. likaq Erudite

    likaq
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    Click here and disable ads!
    Installing. I'm masturbating my big cock right now.
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  2. CarnivalBizarre Scholar

    CarnivalBizarre
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    Damn my third world slow internet! :rage:
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  3. Whisky The Solution

    Whisky
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    Looks interesting. Played as a Loremaster and betrayed Feng; did tasks for the local House until they asked me to go to a town that's not in the demo. Then I tried killing the raiders, because I hadn't fought anyone yet and got my ass handed to me and was given a delightful text description of my death.

    I'll try another character later.
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  4. Morgoth Arcane

    Morgoth
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    One day I'm gonna play this.... but not today, 'cause I'm now downloading something far better.
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  5. Lambchop19 Cipher

    Lambchop19
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    Still waiting on rapidshare...
    Thanks for this.

    edit: Konjad
    :bro:
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  6. Konjad Dwarf Patron

    Konjad
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    Torment: Tides of Numenera Wasteland 2
    Surf Solar and Wild Slop Brofist this.
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  7. Commissar Draco KKKodex WCDS Commissar

    Commissar Draco
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Does it have TB Combat? ;)
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  8. Morgoth Arcane

    Morgoth
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    Actually I'm busy with Civ V at the moment, plus I bought Shogun 2: Fall of the Samurai, so I got my TB fix for a while. Wake me guys up when this demo got a dozen patches released.
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  9. GarfunkeL Racism Expert

    GarfunkeL
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    Glorious, it is glorious.
    Jigawatt Brofists this.
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  10. alkeides Arcane Patron

    alkeides
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    Assassin plot is great but I got stuck on the loremaster after finishing Feng's initial quests.
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  11. hiver Augur Dumbfuck White Knight

    hiver
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    Im wondering could the so called "diplomatic" path be enhanced with more double-crossing between the guilds.
    It seemed to me that part of gameplay is pretty linear and limited. As soon as i took the first assignment for thieves i couldnt even talk to heads of other guilds.
    I didnt play much so i might be mistaking but that kind of telepathy seemed rather off putting.

    Instead, wouldnt it be better to implement more freedom to doublecross and work for several guilds at once at the very start and through early quests, but with consequences.
    Namely guilds finding out you have been "talking" to other guilds (since they all have informants and bribed members or NPCs around) and then turning actively against you after you fuck up some bigger or several quest important for them?
    Using the assassins guild more (if you have the money), also wouldn't be amiss. Or paying (in money or otherwise) the thieves to get some things done for you.
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  12. Commissar Draco KKKodex WCDS Commissar

    Commissar Draco
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Play Skyrim for that Hiver, you can join all guilds here from neferesious Black Brohood to Lofty and :obviously: College of Magic. But I agree there should be more side quests.
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  13. hiver Augur Dumbfuck White Knight

    hiver
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    its good luck that codex is full of morons to quickly misinterpret things.
    otherwise... who knows where these discussions might perchance lead into?
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  14. Johannes Arcane

    Johannes
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    Geneforge 5 had factions that worked something like that, you could betray them and join others if your reputation (affected by talking to people and choosing how to deal with sidequests) was good with them and you hadn't fucked them over in a quest you did for another faction.
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  15. hiver Augur Dumbfuck White Knight

    hiver
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    Im not looking at it from some total freedom to double stab and cheat factions as you will.
    More in fashion of getting suddenly felippeped in the kidneys because you thought you are so smart, but didnt figure out all factions spy, bribe and overlook others so your "smooth" moves get reported to unpleasant people.
    Factions being informed about your .. exploits... gives a greater flexibility then factions being telepathic.

    But limits it when necessary in more believable ways.
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