Tacticular Cancer: We'll have your balls

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AoD December update

Discussion in 'Age of Decadence' started by likaq, Dec 22, 2011.

  1. likaq Learned

    likaq
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    Click here and disable ads!


    :love: :love: :love:
  2. Skittles He ruins the fun.

    Skittles
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    Is it Thursday yet?

    I could see GhanBuriGhan's criticism of the combat being an issue for me, though I'd have to play to judge.

    Fuck sound, VA, and likeable characters, though.
  3. hiver Dumbfuck!

    hiver
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    Finally an update.
    Next year will start great.

    I dont consider some of the issues tester mentioned as bad as them. At least i think i wouldnt. They do like different things and i never expected anything like that from AoD.
    I never expected it to be same as Fallouts in that sense either. Inspired by doesnt mean the same.

    One thing i really look forward to, except playing it eventually, (and i will buy digital and physical copy as i said long ago) is reading comments from other sites going "bwaaa this game is so mean!"

    I so much look forward to that.
    It will be glorious.

    I would generally suggest making these things clear to possible audience as much as possible during the PR marketing before release to minimize loosing sales because of people who misunderstand the game and expect kotors and similar modern RPGs that let players do anything they fucking want regardless of skills.

    /
    (yeah, whatever, im just sayin...)
  4. Rivmusique Learned Patron

    Rivmusique
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    Well lesbian relationships with cat-faces is something I too desire in all my RPGs. Unfortunately, I don't think anyone but BioWare has the "ability" to write something of that quality. :roll:
  5. Shadenuat Arbiter

    Shadenuat
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    This bothers me a bit. From my DM's experience (a modest one, but still) it's easy to turn adventure and storytelling into a skill check run. I like it when skill checks go with some more "human" like choices. For example, there were skill(stats) checks in Torment, but there were also kind of natural choices we usually do in real life, when someone asked TNO what he thinks in general on some topic, and while you could get a cookie for investing hight into INT, you would't feel yourself mute whithout it either. When Dak'kon asked about what you think of Sigil, or Grace asked about her student, etc. Skill checks should not hamper players ability to speak and interact with the world in meaningful ways (i.e. in ways which every normal human could without checks, like why should I pick the lock if I can simply smash a nearby window with my club?/why should I roll for diplomacy to get out of some nasty fight if I can just surrender and try and break free afterwards?). And yeah I know that few if any games ever did that, but doing things that other RPGs don't seemed like a point of making game like AoD.
    Of course it's just talk and I'll form my opinion when (hope it's not "if") I play the release... can't wait for some good TB combat.
  6. Vault Dweller Ubersturmfuhrer

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    In the demo NPCs are rarely interested in your opinion, so when testers talk about skill checks, they talk about your options in different situations.

    While the quests have a lot of options, what you can do is limited by your skills (as it should be, imo). Sometimes the full range of options won't even be presented because you lack charisma (to get the info) or intelligence to suggest a different way. The game IS designed to be replayable and replaying it can create an entirely different experience.
  7. Shadenuat Arbiter

    Shadenuat
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    I don't know if I'm saying the same thing right now, but should't what player could do be limited (aside from rare occasions, like if his character has INT of a dried out cactus) to what he wishes to do and roleplay, while it is his chance of success or failure should be limited by skills? I mean, people are rarely pure dumbasses to not even try and talk their way out using CHA, for example, not knowing if they would have success or failure. And if what was said on IT boards is true and you can never fail in a skill check if it's high enough, AND if your stat is too low you would't even get a try, would't it make game too straightforward?

    Of course you said
    so I guess it's not exactly how I think it is.
  8. Surf Solar cannot into womynz

    Surf Solar
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    As said elsewhere - I find it good you take your sweet time to rather polish the demo up, Vince. Good decision, imo. :)
  9. Mozgoëbstvo Learned

    Mozgoëbstvo
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    VD, you don't even have to say anything.
    You know that as soon as that demo reaches their grabbing distance (and mine) your ass will be moist for months and our noses so very brown.
  10. Vault Dweller Ubersturmfuhrer

    Vault Dweller
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    You can.

    Meant things like:

    You strike up a conversation with the Daratan guards watching the gate. There isn't a lot of traffic these days, so the guards are bored and take full advantage of the opportunity to talk your ear off. You do your best to gain as much info as you can, but all you learn is that the guards’ pay has been cut again.

    or

    You strike up a conversation with the Daratan guards watching the gate. There isn't a lot of traffic these days, so the guards are bored and take full advantage of the opportunity to talk your ear off. You skilfully steer the conversation toward a few interesting facts, learning that the guards pay has been cut again and that the Imperial Guards are pretentious bastards who think that they are above the law just because they have some kind of fancy mandate.

    or

    You strike up a conversation with the Daratan guards watching the gate. There isn't a lot of traffic these days, so the guards are bored and take full advantage of the opportunity to talk your ear off. You fake a genuine interest and skilfully encourage the guards to impress you with their vast knowledge of the current affairs, learning that the guards pay has been cut again, that Flavius, the watch commander, has lost more than he can afford in a game of chance, and that the Imperial Guards are pretentious bastards who think that they are above the law just because they have some kind of fancy mandate.

    Low Charisma - one option: bribe the guards. High Charisma - four options: bribe the guards, make a deal with Flavius (but helping him takes a lot of skills), steal the mandate, make a forgery. However, if you put all your points in Stealing, you can only steal the mandate. You can try the other options, but you will fail.

    It would, but I can't think of another way to make both stats and skills meaningful. Stats need to be checked every now and then, don't they? And they can't match your primary skills, otherwise, what's the point?

    But fixing one issue in RPGs often creates two new ones, so...
  11. Vault Dweller Ubersturmfuhrer

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    Thanks.

    Just keep in mind what the testers said and adjust your expectations. We did change a lot of things (and removed what we considered pointless) and these changes affected the game more than we expected. It is a unique game now and I'm not sure if it's a good thing or a bad thing.
  12. Shadenuat Arbiter

    Shadenuat
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    Yeah that's more true than life itself, I get your point.

    Jesus F Christ you people are mad to write that much. Well if dialogue plays like that, a text quest heavely modified by skill checks, I would be more than satisfied.
  13. Mozgoëbstvo Learned

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    VD, I'm going to pour my heart out here. The combat demo already sold me. The fact that the next demo will already feature MUCH more than the 3 standard RPG options already shot me in heaven.

    Age of Decadence has been, for quite some time, the ONLY game I'm expecting. Not a hyperbole. It's the only one. All the others don't elicit more than a "meh, shit until proven otherwise" from me.

    I already know AoD is gonna be mindblowing; the only question is, how mindblowing?
    And you have shown, in this months, an unearthly grace in responding to certain pessimistic whiners here with anything but "fuck you, I'm developing a good RPG, what are YOU doing?".

    Maybe you're just too cynical and you don't yet realize the great service you're doing to all of us.
    :lol:

    And yeah, to mitigate this lavish praise, I have read every beta impression ever... and I still think all of the above.
  14. quasimodo Scholar Patron

    quasimodo
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    Different, fresh, unique.....I like the sound of that. When was the last time I played an RPG or any kind of game that could be described that way.

    AAA RPG developers are working like mad to make all their games into FPS with stats.

    Most indie developers are just trying to copy 15-20 yr old games.

    I'm certainly looking forward to something different even if it is a little rough around the edges.
  15. GarfunkeL Racism Expert

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    Insert clever insult here
  16. Jaesun Fabulous Moderator Patron

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    The fact Diplomacy skill checks and other skill checks are required (for a favorable outcome) gave me the biggest boner in the world...

    :oops:
  17. Grunker RPG Codex Staff Patron

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    Thursday is the new Christmas eve.
  18. Joe Krow Arbiter

    Joe Krow
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    What is the difference between interactive fiction, text adventure, and rpg? At first I wasn't that concerned but its starting to sound like the mission statement might have gotten the best of them. Interesting concept or fun game?
  19. Surf Solar cannot into womynz

    Surf Solar
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    As long as the pacing is nice (which, you can to some degree decide on your own in an RPG) to equal the adventure-text (which is awesome btw) out to combat and other non dialogue gameplay, it should not be a biggy.
  20. Excidium WOOOOORLD EATEEEEER

    Excidium
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  21. shihonage You see: shelter.

    shihonage
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    :salute:
  22. Commissar Draco KKKodex WCDS Commissar Patron

    Commissar Draco
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    lack of vocalised dialogue and RB combat sold me even if the game was not done in tasteful quasi Roman postapocalipsian setting. Can't wait and alll the jazz... :salute:
    One thing which worries is ammount of XP willl be enough to run Knight character who won't suck in both combat and diplomacy/intimidation. Game should be brutal and short for Jacks of all trades characters. And RPG not based on PC skills is just heresy. :retarded: Burn Maim Kill! :smug:
  23. Alexandros Arbiter

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    Everything sounds extremely promising.
    Smashing Axe Brofists this.
  24. laclongquan Liturgist

    laclongquan
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    Sheesh! It seem my super smart maximum skill points build is going to be reaped, horribly... Not sure if approved.

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