After 7 hours of playing finally killed everyone in first Mercenary quest, tried to kill the merchant too but got black screen instead of combat. Game is still buggy.
Strangely enough I ended up with 9 DEX. Feels very wrong but it allowed me to go first in assasin fight avoiding his crossbow shot. The plan was to use Spiked club for Knockdown + Aimed: Head and grab +1AP Lorica. Feels kinda dumb and not that useful but somehow 11 AP proved useful. Beaten him with a spiked club Nameless One style.
The challenge for me was in keeping enough hp (~20-25) before fighting 2 thugs and keeping merchant alive. Managed to do that with Knockdown hits aggroing both thugs on myself. Combined knockdown, aimed to legs for penalty to dodge & fast and strong attacks for -1DR and merchant kill stealed one thug
I mean it was the plan but I wanted the kill. Oh well.
Crafted with 5 Crafting iron club (like +% to crit) and bronze armor set & shield.
5 DR helmet proved very useful because if you don't wear good helmet AI goes for Aimed: Head and fucks you up with daggers for 7-12 damage every round.
Actually a second mini-playthrough, I picked swords on first char and didn't like it, and wanted to try something with bag slots so pumped Throwing a little - completely worthless, can't go with multiple weapons in the beginning at least. Five or ten wasted points into Throwing made inner autist in me cry so restarted lol.
Ended up with Clubs, Block, Streetwise, Crafting & Alchemy as my picks for now.
Although Swords + Alchemy really felt better for synergy with double ticking damage & whirlwinding to apply 3-5 poison ticks in first round of combat.