FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
If I understand correctly it first needs a developer interested in doing it.
People bind keys to speed up the game instead. I've used it myself, it's pretty handy (+ to make the game rune at much faster speed).Tempted to reinstall Anachronox another time. Has someone haxed the combat to move faster yet?
I doubt that even Codex has enough horses to pull this out.So, why has nobody pitched an Anarchronox sequel/spin-off yet?
I'm sure people would vote for it.
Probably because square-enix has the rights and the way the first game ended you'd need a direct sequel and of course Tom Hall himself because it's one of those games that are defined by their creator. Anachronox isn't great because of the mechanics, but because of how well it's written and the obvious love that has been been poured into it. I'd love to see something similar from Tom, but he's now making mobile crap, so...
The IP is currently freely available for making a crowdfunded project (If you get enough people to vote)
Plus - you could have the chance to work with some of the older Eidos IP from our back-catalogue – currently Gex, Fear Effect and Anachronox
Wait, what? They still own Fear Effect? FFS, man, now we need 2 companies to rise from the ashes.I doubt that even Codex has enough horses to pull this out.So, why has nobody pitched an Anarchronox sequel/spin-off yet?
I'm sure people would vote for it.
Probably because square-enix has the rights and the way the first game ended you'd need a direct sequel and of course Tom Hall himself because it's one of those games that are defined by their creator. Anachronox isn't great because of the mechanics, but because of how well it's written and the obvious love that has been been poured into it. I'd love to see something similar from Tom, but he's now making mobile crap, so...
The IP is currently freely available for making a crowdfunded project (If you get enough people to vote)
Well, Anarchronox is kind of a cult game even outside of the codex. And I'm not even sure if you don't just need the majority of *yes* votes instead of a certain number. Their system is a bit confusing.
Anyway, Tom should totally use that way.
Plus - you could have the chance to work with some of the older Eidos IP from our back-catalogue – currently Gex, Fear Effect and Anachronox
It's time to contact the only source of hope for the current generation of hardcore gamers, that has experience in listening to the fans and staying true to the roots of the franchises...If I understand correctly it first needs a developer interested in doing it.
Just look at Outcast HD remake Kickstarter to understand what I'm talking about.
Recall the latest Tom Hall's attempt to create a 'super oldskool rpg project' and other attempts on Kickstarter.Just look at Outcast HD remake Kickstarter to understand what I'm talking about.
Considering the Outcast thing is one of the possible worst Kickstarters to ever have existed I don't think that's a remotly relevant argument as well.
Square would probably add some additional exposure as well.
Recall the latest Tom Hall's attempt to create a 'super oldskool rpg project' and other attempts on Kickstarter.Just look at Outcast HD remake Kickstarter to understand what I'm talking about.
Considering the Outcast thing is one of the possible worst Kickstarters to ever have existed I don't think that's a remotly relevant argument as well.
Square would probably add some additional exposure as well.
I think he has probably lost his touch.
Hm, you're right in some way.Recall the latest Tom Hall's attempt to create a 'super oldskool rpg project' and other attempts on Kickstarter.Just look at Outcast HD remake Kickstarter to understand what I'm talking about.
Considering the Outcast thing is one of the possible worst Kickstarters to ever have existed I don't think that's a remotly relevant argument as well.
Square would probably add some additional exposure as well.
I think he has probably lost his touch.
A bad Kickstarter banking on nothing with an additional John Romero (And the associated (dumb) vitrol?) and extremly bad timing?
That failed?
Say it ain't so.