1. Having trouble staying logged in? Note: We are rpgcodex.NET not .COM. Trying to login via .com will cause issues. Make sure you are on rpgcodex.net to login and all will be fine.

    And if the Password Recovery doesn't work (there was an error transitioning accounts during the upgrade), use the "contact us" link right down the bottom right of the forums and harass us about it. Include your account name and its e-mail address (or whatever parts of it you remember).

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Development Info Age of Decadence Receives Some Polishing

Discussion in 'RPG Codex News & Content Comments' started by VentilatorOfDoom, Sep 15, 2010.

  1. VentilatorOfDoom RPG Codex Staff Patron

    VentilatorOfDoom
    Joined:
    Apr 4, 2009
    Posts:
    4,586
    Location:
    Deutschland
    Click here and disable ads!
    Tags: Age of Decadence; Iron Tower

    <p><em>Right now we are working on making everything as "final" as possible.</em></p>
    <p><a href="http://www.irontowerstudio.com/forum/index.php/topic,1672.msg54807.html#msg54807" target="_blank">Let Oscar show you some examples:</a></p>
    <blockquote>
    <p>So, here is the old loremaster vignette (click the spoiler):</p>
    <p>...</p>
    <p>As you can see, it's a extremely linear sequence, and that it has a couple of interesting opportunities to use skill checks. Here it doesn't matter if you make a loremaster with 4 intelligence and 4 charisma, and with all skill points in combat skills. You will still get the lore dialogue and will easily convince him to give you the money. So we re-worked it, added a lore and a persuasion check, and different reactions from the trader and Feng depending on your success (please forgive the formatting):</p>
    <p>...</p>
    <p>Basically, now the vignette has 4 outcomes which rewards proper investment in skills that are tied to your background, which makes your character actually demonstrate his knowledge and persuasion, instead of just watching a sequence that ignores the character skills. This is particularly cool in the grifter's vignette, where your character can fail conning the merchant if your skills are not up to par. Also, apart from the design, the writing and mood is improved.</p>
    </blockquote>
    <p>See? As Thursday approaches they keep on improving up to the last minute. I'd consider it nifty if they'd make the engine/camera feel less clunky too.</p>
    <p>&nbsp;</p>
    <p>Spotted at: <a href="http://www.rpgwatch.com/#15785">RPGWatch</a></p>
  2. SCO Arcane

    SCO
    Joined:
    Feb 3, 2009
    Posts:
    12,172
    There will be bugs.
  3. Multi-headed Cow Cipher

    Multi-headed Cow
    Joined:
    Nov 24, 2008
    Posts:
    8,013
    Turd of Decadence.
  4. dr. one Educated

    dr. one
    Joined:
    Dec 5, 2009
    Posts:
    613
    Location:
    posts
    sounds like the Thursday will be approx in December 2011.
  5. Rhalle Scholar

    Rhalle
    Joined:
    Nov 25, 2008
    Posts:
    2,063
    I am now waiting anxiously for Witcher 2 news so that we can have three successive stories on the front page with effectively the same headline.
  6. Grunker RPG Codex Staff Patron

    Grunker
    Joined:
    Oct 18, 2009
    Posts:
    11,078
    Location:
    Copenhagen
    Dead State
    Server Slush Fund 2012
    Brian Fargo
    Divinity: Original Sin
    Sounds so good :(
  7. Derper Scholar

    Derper
    Joined:
    Oct 22, 2009
    Posts:
    1,074
    Location:
    Aaaargh
    Why sad? Because it will never be?
  8. gothfox Barely Literate

    gothfox
    Joined:
    Sep 1, 2006
    Posts:
    177
    Location:
    Saint-Petersburg, Russia
    They should do it 3DRealms way and switch engines every few years to keep things fresh and exciting.
  9. Grunker RPG Codex Staff Patron

    Grunker
    Joined:
    Oct 18, 2009
    Posts:
    11,078
    Location:
    Copenhagen
    Dead State
    Server Slush Fund 2012
    Brian Fargo
    Divinity: Original Sin
    Because, listen:

    Whenever some interview with a DA2 dev or something comes out, we laugh our asses off because of the hype and the buzzwords. "Bahaha!" we go at the "innovashun" and the "visceral combat." Well, those words work because they target a specific audience, who likes visceral combat and big-breasted aliens.

    Now, if you wanted to hype the Codex-crowd, isn't something like this:

    exactly what you'd say?

    Point is: I'm afraid whether they'll actually deliver a consistent experience with enough of the above. And of course, whether the game will ever see the light of day.
  10. CrimHead Barely Literate

    CrimHead
    Joined:
    Jan 16, 2010
    Posts:
    3,084
    Release this shit
  11. entertainer Barely Literate

    entertainer
    Joined:
    May 5, 2007
    Posts:
    2,479
    Location:
    Close to Latvia
    man does that house look ugly
  12. WhiskeyWolf RPG Codex Polish Plumber Patron

    WhiskeyWolf
    Joined:
    Nov 4, 2007
    Posts:
    7,808
    So does this mean we are actually closer to release?
  13. Derper Scholar

    Derper
    Joined:
    Oct 22, 2009
    Posts:
    1,074
    Location:
    Aaaargh
    I think it will be good, not just for what it is, but in a objective, overall, worldtranscending sort of way. Best since Arcanum!
  14. Grunker RPG Codex Staff Patron

    Grunker
    Joined:
    Oct 18, 2009
    Posts:
    11,078
    Location:
    Copenhagen
    Dead State
    Server Slush Fund 2012
    Brian Fargo
    Divinity: Original Sin
    Best since Halo? OMG RLY?
  15. Derper Scholar

    Derper
    Joined:
    Oct 22, 2009
    Posts:
    1,074
    Location:
    Aaaargh
    If the serene and lowpitched voices from ITS are lying scum like the CAPSLOCK hypemachines from the big studios, sure, there will be much weeping and butthurt on the 'dex. If the manage to implement meaningful skillchecks, the replayability they've been talking about and a good atmosphere and story (fingers crossed), it will surely be a modern classic. In the honorable minds of the codexians, at least. Hope is up, shield is down...
  16. Grunker RPG Codex Staff Patron

    Grunker
    Joined:
    Oct 18, 2009
    Posts:
    11,078
    Location:
    Copenhagen
    Dead State
    Server Slush Fund 2012
    Brian Fargo
    Divinity: Original Sin
    I don't know. I got a bad feeling about this Fox!

    Maybe the Codex is just gettin' to me.
  17. Admiral jimbob nope Patron

    Admiral jimbob
    Joined:
    Sep 29, 2009
    Posts:
    6,247
    Location:
    nope
    Wasteland Ranger
    I remember when I sadly estimated that this game might come out as late as Christmas 2008

    good times

    That said, I do have faith in VD and co. Here's hoping.
  18. DramaticPopcorn Liturgist

    DramaticPopcorn
    Joined:
    Oct 17, 2009
    Posts:
    2,326
    Location:
    Dreamweb
    Age of Decadence recieves age of polishing.
  19. Cloaked Figure Magister

    Cloaked Figure
    Joined:
    Aug 31, 2008
    Posts:
    11,997
    Location:
    BEHIND U
  20. hiver Dumbfuck!

    hiver
    Joined:
    Jan 15, 2008
    Posts:
    6,113
    Location:
    emptiness that binds
    Im buying two.
  21. Derper Scholar

    Derper
    Joined:
    Oct 22, 2009
    Posts:
    1,074
    Location:
    Aaaargh
    I've taken a few hits, but I'm still optimistic
  22. Jaesun Fabulous Moderator Patron

    Jaesun
    Joined:
    May 14, 2004
    Posts:
    17,831
    Location:
    Seattle, WA USA
    Race Traitor
    Dead State
    Brian Fargo
    Divinity: Original Sin
  23. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Posts:
    6,465
    Location:
    Land of Rape & Honey
    Race Traitor
    Wasteland Ranger
    Server Slush Fund 2012
    Brian Fargo
    Divinity: Original Sin
    I just came in Jaesun's pants
  24. Lesifoere Arbiter

    Lesifoere
    Joined:
    Oct 26, 2007
    Posts:
    4,056
    No sir, best RPG since Dragon Age, amirite?
  25. Grunker RPG Codex Staff Patron

    Grunker
    Joined:
    Oct 18, 2009
    Posts:
    11,078
    Location:
    Copenhagen
    Dead State
    Server Slush Fund 2012
    Brian Fargo
    Divinity: Original Sin
    Wouldn't make sense, since Halo Reach is best since PoR: RoMD.

(buying stuff via the above links helps us pay the hosting bills)