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Age of Decadence Expanded Ending Beta

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Vault Dweller You can start new threads

http://steamcommunity.com/games/aod/announcements/detail/986651773022001392
Expanded Ending
29 DECEMBER - VINCE
AoD_five_armies_zpsnssnukmy.jpg


First things first - Merry Christmas and Happy New Year! 2015 was a great year for RPGs, let's hope that 2016 will be even better. Thank you for supporting us and other indie developers.

Today's update is released as beta because we updated the engine to the new version and it's safer to release it as an optional update (for now) rather than force everyone to update and run into potential issues.

To access the beta build, right click on the game in your Steam library, select Properties, click on Betas tab. If it’s set on “None - Opt out of all beta programs”, change it to Test – Public Testing Branch.

Enter the Access Code (‘blacksheepwall’), click on Check Code, and wait for Steam to download the files.

You can opt out at any time, in which case Steam will roll back the update and restore your game files.

The content:
  • Expanded the temple's interior (new NPC, potential combat, various checks, including Traps)
  • New ending path and extra content for the 'chosen one'
  • Ambushes to reward you for reaching low rep with factions
  • Improved engine performance and stability
  • Fixes: reported bugs, missing SP, references to dead characters, etc
  • Improved combat and items balance


We'll continue supporting the game and adding more content as per your suggestions. While we had a different update plan, we've heard your complaints about the ending, so it will remain our focus for the next 6 weeks. We'll add more options and alternative solutions fitting your characters.

As always, thank you for your continuous support and patronage.
 
Last edited:

Anthedon

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Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Sounds good, I'm waiting until all these updates are out before I do a Loremaster playthrough.

blacksheepwall brings back old Starcraft memories.
 

Lexxx20

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Great! Can't wait to test the new Temple! Hey Vince, any news on the 20 Death Screens achievememnt re-work? You said you'll look into changing it to something else :)
 

Vault Dweller

Commissar, Red Star Studio
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Great! Can't wait to test the new Temple! Hey Vince, any news on the 20 Death Screens achievememnt re-work? You said you'll look into changing it to something else :)
We already changed it on our end but we can't merge the changes until we update the main build (right now the new update is sitting on a separate testing branch). Give it a week or so.
 

Lexxx20

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Great! Can't wait to test the new Temple! Hey Vince, any news on the 20 Death Screens achievememnt re-work? You said you'll look into changing it to something else :)
We already changed it on our end but we can't merge the changes until we update the main build (right now the new update is sitting on a separate testing branch). Give it a week or so.

Cool, thanks! Can you tell us what's the new achievement or is it a secret till the release of update? :)
 

Urbanolo

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We already changed it on our end but we can't merge the changes until we update the main build (right now the new update is sitting on a separate testing branch). Give it a week or so.

If I could suggest something, you might consider adding achievment for entering the Arch and surviving (if you think it'd be worth the effort). I love the achievments in AoD, because they don't unlock for arbitrary shit like netting 10 people, but give you incentive to explore/do things you otherwise might have ignored.
 

felipepepe

Codex's Heretic
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Hey Vault Dweller, out of curiosity on the Chosen One path:

Have you added any workaround for that Constitution check at the end? Of all the checks in the entire game, that was the only one I hated. it felt like a suckerpunch to do everything as Griefer, only to be asked for a stat that is basically useless out of combat and die "betrayed by my own body"...
 

Vault Dweller

Commissar, Red Star Studio
Developer
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Jan 7, 2003
Messages
28,035
Was this the last monthly update, or is there one more? I can't remember.
Definitely not the last. Probably two more, maybe three.

Hey Vault Dweller, out of curiosity on the Chosen One path:

Have you added any workaround for that Constitution check at the end? Of all the checks in the entire game, that was the only one I hated. it felt like a suckerpunch to do everything as Griefer, only to be asked for a stat that is basically useless out of combat and die "betrayed by my own body"...
It's not really the Chosen One path and becoming a god was never meant to be an easy path, readily available to every pencil-neck loremaster.
 

Lexxx20

Learned
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Hey Vault Dweller, out of curiosity on the Chosen One path:

Have you added any workaround for that Constitution check at the end? Of all the checks in the entire game, that was the only one I hated. it felt like a suckerpunch to do everything as Griefer, only to be asked for a stat that is basically useless out of combat and die "betrayed by my own body"...

I guess, The Chosen One path means pretending to be the Chosen One to the preacher in Teron and supporting it in next towns :)
 

Jarpie

Arcane
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Codex 2012 MCA
So another two or three months till I should play this, when all the improvements etc are done?
 

Mozg

Arcane
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Oct 20, 2015
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I liked having a bunch of semi-arbitrary checks in the god path, because it hammers home that it's a completely fucking idiotic thing to try and if it works out it's the story of an arrogant foolhardy lunatic winning the lottery five times in a row.
 

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