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Completed Let's Play Xenonauts - Moles Were Popped

Joined
May 22, 2010
Messages
2,608
Location
Airstrip One
Victorious Living
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Glorious Dead
  • Cpl Tytus. Rifleman. 0 Missions 0 Kills | 7th September - did not survive the impact as Charlie-1 plummeted to the ground in flames :salute:
  • Cpl MotherMachinae. Heavy. 0 Missions 0 Kills | 7th September - his burnt corpse was discovered among the wreckage of Charlie-1 :salute:
  • Cpl Brazilian Slaughter. Rifleman. 2 Missions 0 Kills | 20th September - missed his shot, the Caesun Guard didn't :salute:
  • Cap Eklektyk. Heavy. 9 Missions 5 Kills | 8th October - shot in the face by a Caesun Guard, a gentle reminder that there is no such thing as a easy mission :salute:
  • Comd Sranchammer. Rifleman. 19 Missions 13 Kills | 26th November - killed in the assault on the command room of the Andron.Small Alien Base by a Andron Soldier :salute:
  • Commissar Draco. Hunter Pilot. 4 Missions 8 Kills | 12th January - reaction fire from a Caesun Soldier meant for Ashery missed only to hit his V8 engine with explosive results :salute:
  • Col Azira. Recce. 20 Missions 2 Kills | 12th February - looked radiant as the proud mother of a Reaper for the few moments before Ulminati broke his heart :salute:
  • Col Tzaero. Rocketeer. 31 Missions 13 Kills | 12th February - transcended his mortal body to become one with the plasma cloud of his beloved rockets :salute:
  • Comd MRSA. Assault. 16 Missions 8 Kills | 12th February - gunned down by a Sebillian Warrior as our depleted team took the command room of the Sebillian.Medium Alien Base :salute:

You have played X-COM, right?


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I'm not on about Enforcer Interceptor the recent abomination from 2K Games with their squad limit of five and difficulty line; I'm on about the alien-grenade-in-sub-multikill of Terror from the Deep and the Chrysalid Butterfly Effect of UFO Defense. And let's be honest here - if you've not played X-COM, you've strayed too far from General Discussion, friend.


Xenonauts is a spiritual sequel to those timeless games which are so very suited to LPs. There are differences, but anyone familiar with X-COM will be able jump right in no bother. This LP will be Ironman on Veteran difficulty, and will become a blind LP a few updates in.


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In the best interests of acquiring protecting the world's supply of oil our asylum is based in the Middle East, specifically the island of Crete. First thing I do is requisition 5 more Scientists so we can fully staff our single Laboratory before ordering the construction of more Living Quarters, another Workshop, a Medical Centre and another Radar Array to enhance our detected.

We currently have 2 Condors - slow fighters equipped with a Cannon Hardpoint and two Light Missile Hardpoints, which we will need to supplement ASAP. Our dropship, the Chinook, has room for 8 soldiers.


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:salute:

The glorious soldiers of mankind under their alias. Stats are self explanatory, basic kit is unlimited, and as ever in these LPs - I will need volunteers to defend humanity against the invaders, catch plasma with your faces and take friendly fire up your arses. First come first server, and once we get the first 8 we begin.

The current roles below are available, and I shall avoid parting you with your Veras and your Saschas for the most part - exceptions being when you're the most qualified soldier to handle our big guns.

Basic
Recce
: Equipped with a Pistol and Shield, you are the most valuable member of the team, scouting ahead to detect the enemy.
Rifleman: Equipped with a Rifle, you form the backbone of the fire-team.
Assault: Equipped with a Shotgun, you are king of breaching and close-quarters combat.

Specialist
Sniper
: Equipped with a Precision Rifle, you will be relied on for making that single shot count.
HMG: Equipped with a Machine Gun, you bring the dakka.
Rocketeer: Equipped with a Rocket Launcher, you blow shit up.

Armoured
Pilot
: You operate our aircraft against the alien fleet.
Tanker: You crew any of the fighting vehicles we build.
[/spoiler]
 
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Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
I volournteer, r00fles! :salute:

Give me Marcus Jakobsen and a Sniper rifle. I shall not fail the Emprah.

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ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,240
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Give me a shotgun and a knife, and I shall shoot their heads off, then rip their guts. And then impose an invasion tax on them.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,765
Did someone asked for Dakka! Then surely I will deliver it! HMG and they surely will bow in cover
only first cannon fodder but it's something
 

Ashery

Prophet
Joined
May 24, 2008
Messages
1,337
I volournteer, r00fles! :salute:

Give me Marcus Jakobsen and a Sniper rifle. I shall not fail the Emprah.

What the fuck, Ulm? I'm the sniper, damnit!

Well, considering that two snipers is actually a viable build...:troll:
 
Joined
May 22, 2010
Messages
2,608
Location
Airstrip One
In the Beginning...

Update 1: 1979/9/1 - 1979/9/7

First contact happens off the coast of New Zealand, strange lights being seen out as sea before a sighting of a UFO is reported. Way out of range of our Interceptors and Radar, we can only offer our condolences to the local government and offer to site our future bases closer. We unlock our first research options. The choice of Interceptor or the Scout Car is easy enough.

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A small UFO is detected. CommissarDraco is scrambled in his Condor :salute:

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Immediately afterwards a second UFO shows up on our radar and Condor-2 is sent to intercept. This UFO takes the scenic route across Egypt, allowing Condor-2 to reach it first.

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Oh shit...

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Commissar catches up with his target, ready to lose his kill virginity.

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...

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Both Interceptors out of action, I order a 3rd Condor, but it'll be 72 hours before arrival. Until then, we've got no teeth.
:whatho:

UFO-01 lands. Maybe Commissar Draco did enough damage before being taken down? Facing the prospect of being unable to do anything, I order in the troops. Death or Glory! Meanwhile, UFO-02 taunts us by landing closer to our base while Charlie-1 is in the air.

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:rage:
UFO-01 took off at the last possible moment and gunned down our dropship.

RIP Cpl. Tytus :salute:
RIP Cpl. MotherMachinae :salute:

Update 1.5: 1979/9/7 - 1979/9/19
We're looking at a minimum of 2.5 days to recover our aircraft, and that isn't taking into account the repairs that will be needed.

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Condor-3 has arrived in base, her pilot hungry for vengeance. UFO-01 is still flitting around - our honour is on the line.

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Condor-3 succeeds where Commissar Draco failed, but with no dropship we are unable to launch an assault on the downed UFO. Tytus and MotherMachinae will hopefully be satisfied by the way local forces nuked them from orbit :salute:

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The next 3 days are quiet, allowing command to recover from the horrific events of early September. But soon enough our radars detect another alien vessel above Russia.

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Condor-1 and Condor-2 are still being repaired, but Condor-3 is enough to deal with the UFO :salute:

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The dropship is grounded, so once again we are forced to alert the local government about the UFO crash site rather than raid it ourselves.

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6 days pass before we detect another UFO at the very South-East edge of our radar. Condor-1's new pilot teams up with Condor-2 and move to take it down as our soldiers lock and load.

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Tytus

Arcane
Joined
Jul 9, 2011
Messages
3,596
Location
Mazovia
Goddamnit!

This is basically like getting ready for sex with a nice girl and then jizzing in your pants, before you can do anything.
I died like prematurly ejaculating virgin.

Gdddamnit!


This let's play gonna go great.
 

profreshinal

Arcane
Joined
Jan 18, 2014
Messages
1,864,548
Reporting for shield-bearing duties. Give me a shield and I'm ready to go, or better yet, give me 2 of them so I can protect my back.
 
Joined
May 22, 2010
Messages
2,608
Location
Airstrip One
The update has been updated with the second half of what it should have contained.


Having now got ShareX up and running I'll be able to do proper updates rather than spend time battling a slow upload process.


Our first mission is complete and it was glorious :smug:
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,765
Fucking hell, the lamest way to die in that game....

Would ask for avenge me but propably will not survive (xeno or dev's updates:) )
 

stabby

Learned
Joined
Jan 27, 2012
Messages
304
Location
somewhere in a 4:3 world
Wow. Now that is a rough way to start the game.

Also, posting to subscribe to thread, will wait until my own overdue demise in the other LP before I try and sign-up as a plasma-sponge here. :M
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
I'm not planning to let you die yet, Stabby. You're a glorious riflemurderperson, and I'm getting you the Order of Terra :love:


[edit]


You got the 20th kill during the alien base raid... then you got impregnated by a Chrysalid. :negative:

Your posthumous award will be sent to your loved ones back at home, hero of Codexia :salute:
 
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Joined
May 22, 2010
Messages
2,608
Location
Airstrip One
First Contact


Update 2: 1979/9/19 - 1979/9/20
Command at The Playground have recovered from the disasterous events of September and we ended last update on a high - our Interceptors have been recovered, their numbers swollen, our dropship recovered with most of the original team surviving that horrific crash. Truly they are blessed.

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While Tytus and MotherMachinae perished in the crash, our numbers have doubled, Comrade Eklektyk will lead from the rear while Profreshinal and Azira blaze a glorious trail.

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The Small Scout UFO is no match for two Condors, pinned by one as the other fires its Sidewinder missiles into its rear. Charlie-1 drops down at approximately midnight local time...

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...but after a terse few moments securing the landing zone, our soldiers quickly come to realise that all xenos died in the crash. Two massive reptilian creatures were found inside the shattered shell of the UFO, our scientists have designated them "Sebillians".

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Immediately we can begin work on analysing the alien weaponry recovered from the wreckage.

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As we investigated the crashed UFO, another turned up on our system. Another squadron of Condors is dispatched as the others refuel and we Charlie-1 is diverted towards it.

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We can hear the sounds of gunfire but are unable to discover any aliens in our immediate vicinity. Following the sounds we quickly discover a sandnigger local pinned by an unknown species of alien.

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The Brazilian Slaughter has a clean shot...

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...but misses, running towards cover before...

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RIP The Brazilian Slaughter :salute:

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The local didn't make it either. Not taking any chances, Azira approaches into grenade rance.

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The alien survives the explosion of shrapnel and looses a hail of plasma at Azira...

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But bros don't let bros die in cold blood and Eklektyk guns down the alien in a burst of high calibre rounds.

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We find the crashed UFO and prepare to breach. Who knows what horrors could lay in wait for our brave Xenonauts?

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Two more aliens, these ones wearing a red shirt and equipped with pistols instead of the rifle thing The Brazilian Slaughters killer used. Eklektyk fires full auto, killing one alien and making the other shit itself.

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It survives a hit from Ashery's rifle before ERYFKRAD closes and blows out its brains.

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