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12 most terrifying games of all time

kingcomrade

Kingcomrade
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http://www.gamespot.com/users/THE_DRUGG ... pbox;img;2

Doom 3 provided a level of fear that was unchallenged in its genre at the time. From subtle atmospheric lighting to more abrupt jump scares, Doom 3 wears the player down to terrified frustration until the very end.

Though not intended to entirely be a horror game, there are plenty of instances in the Vault Dweller's adventures that involve plenty of unwanted close-ups with feral ghouls in the dank underground caverns, abandoned buildings, sewers, and like locations. In fact, almost any enemy in those claustrophobic areas will make players jump more times than they imagine.
Guess which Fallout he's talking about

I like how something about 80% of the most terrifing games "of all time" came out in the last 4 or 5 years.
 

OSK

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kingcomrade said:
I like how something about 80% of the most terrifing games "of all time" came out in the last 4 or 5 years.

Pixels aren't scary.
 

kingcomrade

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This guy's writing is awful. Every entry starts off with some inane comment about the game, "everyone can agree/undoubtedly/clearly"
 

Turisas

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Undoubtedly he's a faggot, as clearly everyone can agree. And a console one, at that.
 
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Fatal frame deserves to be somewhere on a list like this. Everything else just goes to show how retarded this guy is.
 
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Glad to see he mentioned System Shock 2.. oh wait he didn't.

Also his 'rage-quit' games are bullshit too.
 

Zeus

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kingcomrade said:
I like how something about 80% of the most terrifing games "of all time" came out in the last 4 or 5 years.

I hate lists like that. I'm just going to assume there's no disturbing text adventures.
 

Lyric Suite

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That list is more full of fail then usual. Further decline of gaming journalism.
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
OldSkoolKamikaze said:
kingcomrade said:
I like how something about 80% of the most terrifing games "of all time" came out in the last 4 or 5 years.

Pixels aren't scary.

I find 1998-2004 games a lot scarier than the top-notch übergrafik modern ones. System Shock 2 is scarier than Bioshock. Morrowind is a lot creepier in the dungeons (Sixth House bases especially) than Oblivion and Fallout 3. Bloodlines had some scary places.

And it's not only because these games had better design than most modern ones. It's because the graphics nowadays have too much bloom, special effects and more detailed models that leave nothing to the imagination. Older less detailed 3D models are a lot creepier than hyper detail ones. And somehow I feel that lighting was done a lot better back then, too.

systemshock_790screen005.jpg

versus
bioshock-wrench-splicer.jpg


which is better and why
 

PlanHex

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Isn't this just a random gamespot fucktard and not a paid journie?

Why is this even here? Why are you commenting on it?
Who gives a shit about this retard?
 

Texas Red

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PlanHex said:
Isn't this just a random gamespot fucktard and not a paid journie?

What is the difference between the two? What is the difference?
 

Burning Bridges

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Fallout 3 but Call of Cthulhu isn't even on the list?

The guy has never heard of Penumbra either?

The Hotel level in VtM comes to mind.

And I found System Shock and System Shock 2 pretty scary, when I played them the first time. Especially that moment when Shodan started talking. Artificial intelligence making unhuman sounds, gave me the creeps.
 

Fat Dragon

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The escape from the Innsmouth hotel in Dark Corners was pretty fucking intense. No weapons, and your character is on the verge of a panic attack while he's pushing large bookcases and bolting doors to keep away from the murderous mob only four or five feet behind him. Good times.

SS2 and the Thief games also had their moments, and it was mainly due to their high quality audio. I still remember the first time I heard a Hammer Haunt or the dying screams of a Midwife, god-fucking-damn. Those Looking Glass games didn't need to rely on high-end graphics and shit, the audio alone was enough to make the games spooky. It was also very weird how the zombies just kind of "sleep" in Thief but then immediately jump up when you come near them.

As for the Fallout series, Fallout 3 wasn't very atmospheric or scary at all imo, but the Master's Cathedral in the original was well done.
 

Pablosdog

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yeah hes just another gamespotter

you should see system wars.

Funny stuff that system wars.
 
Joined
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List is fucked IMO...

No game made as of yet has been truly "scary," and movies don't fare much better... The only genuinely *scary* flick is The Exorcist, and games are still incapable of generating that type of atmosphere of sheer terror in a virtual setting.
 

filogreek

Scholar
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Jan 12, 2006
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Although the entire game isn't scary, I thought the Shalebridge Cradle level (haunted insane asylum) in Thief 3 was pretty well done. It was definitely a horror-themed level, but I don't remember it being all about cheap scares or shocks.
 

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