Applegate's Breasts
Scholar
http://www.eurogamer.net/articles/retro ... bloodlines
Yup.
I didn't mind the later combat-heavy areas that brings out the nerdrage in some of you.
:!:
Good writeup. Probably 10% of current Codexers have actually played it. The rest have Youtube let's play faked it. (waiting to see "FIrst time playing Bloodlines! What mods I should get? How I play the game for me?" threads pop up).
:wink:
It's a beautiful thing, and I've yet to play another game with such astounding attention to narrative detail. The script isn't just witty and intelligent; it's positively huge to boot. That each character delivers his or her lines so candidly, so effortlessly, throughout this mammoth spread of dialogue is nothing short of spectacular.
Yup.
Bloodlines falls from its pedestal after 15-or-so hours, but the journey to that point is as mesmerising as you're likely to see.
I didn't mind the later combat-heavy areas that brings out the nerdrage in some of you.
Bloodlines doesn't simply take your character's traits and re-juggle its numbers accordingly. It rewards you with whole new lines of dialogue that directly shape your relationships with various other denizens of the game. Though action-based stats function in a reasonably straightforward manner, the feedback provided for building your personality is miraculous. In other words, you're not just levelling up. You're actively playing a role.
:!:
Good writeup. Probably 10% of current Codexers have actually played it. The rest have Youtube let's play faked it. (waiting to see "FIrst time playing Bloodlines! What mods I should get? How I play the game for me?" threads pop up).
:wink: