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Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


https://www.eurogamer.net/articles/...marish-when-you-move-the-camera-out-of-bounds

Batman: Arkham Knight's camera isn't supposed to be messed with - but when you do, it reveals some amazing developer tricks.

The latest episode of superb YouTube series Boundary Break takes on Rocksteady's 2015 action adventure and shows how the developers used a raft of camera tricks to make the game look the business.

There are a load of cool revelations in the video, which you absolutely should watch, but highlights include pulling back the camera to show the diner in chaos during the Scarecrow / cop hallucination scene:

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And when the Joker is telling Batman how the world really works, Batman is just floating with his head arched back in a pretty uncomfortable-looking position:

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And when we discover there is no in-game animation for Barbara Gordon shooting herself in the head, even when the camera is pulled back so we can see what's going on behind the Joker:

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And, my favourite, when we learn Batman's head is really there, under the cowl, entirely modelled and with the black eye makeup he's supposed to wear to help disguise his true identity. Looking good there, Bats.

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I love these Boundary Break videos because they pull back the curtain on the magic that is video games to reveal some of the secrets developers use while crafting stunning-looking setpieces and cutscenes - and, given how much we find is going on outside of what you normally see when you're playing, just how complex a modern video game really is.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.somethingawful.com/news/precursor-alien-space/

The signal came from an uncharted planet, and company protocol demanded an investigation. So they went. Down through the sizzling acid storm clouds. Into the enormous cavern with a perfectly circular entrance. Past the corridor of bone-like pillars at regular intervals. To the signal's source.

As the captain inched through the mist with one eye on his motion sensor, the android approached a twelve foot tall cube covered in moss.

It was a control panel. At a gigantic scale, its top surface waist-high to an unknown race of intelligent beings. Incomprehensible. Utterly mysterious.

The android clambered to the top and pushed a large button. A hologram interface appeared before him.

"Captain, this is no cave... it's an ancient space vessel! It belonged to a long lost race called the Precursors. They lived tens of billions of years ago, had technology far more advanced than ours, and suddenly disappeared."

"Fascinating! We'll be studying these precursors for hundreds of years. The mystery of who they were, what they wanted, and why they vanished will inspire generations. It will make the universe seem even larger and full of possibility. This is the dawn of a new age of wonder!"

"No need, sir. This terminal has a record of every aspect of the Precursors' history, motivations, and disappearance. Everything is explained in Lore.pdf."

"Oh."

"There is one interesting note, sir. The Precursors were on this planet studying another race, one who had lived and died out long before them. The Pre-Precursors."

"Ooh! Now that sounds properly mysterious."

"No, sir. This computer also contains a comprehensive report explaining everything about the Pre-Precursors, Lore(1).pdf. They were a synthetic race who guided the development of the earliest stages of life in many galaxies, including our own. You can find the answer to literally any question about them by scanning the file."

"Damn it."

The android tilted its head, reacting to a new series of holographic glyphs flashing above the control panel.

"Oh my. This changes everything. As the Precursors unraveled the mystery of the Pre-Precursors, they discovered another mystery - the Precomers."

"Excuse me?"

"The Precomers, captain. A name given to themselves, derived from the phrase 'those who came before'."

"Naturally."

"Captain, this mysterious race is even older than the Pre-Precursors! There is next to nothing about the Precomers here, aside from a handful of vague allusions and a mysterious star chart that does not line up with anything in my database of charted systems."

"Ah, yes," the captain observed, visibly pleased, "the majesty of space. The sheer unknowable..."

"Sir," the android cut in, "it appears I was mistaken. I neglected to scroll the teminal's interface and reveal the hundreds of pages of information about the Precomers. The Precursors were able to learn absolutely everything about this ancient race. The Precomers predated the big bang, an interdimensional band of refugees from a collapsing universe. I'll send Lore(2).pdf to your handset."

The captain looked around the cavern one last time, lingering in the hopes that some new mystery would present itself.

"Well, that wraps everything up. Not bad for an afternoon's work I suppose. Let's get back to the dropship, everyone."

A strange figure watched the crew depart from the shadows above. Its form and movements were unlike any creature encountered by humans. This was an enigma given form, an utterly alien presence as dark and inexplicable as the infinite reach of space.

It was a Xenozoid, from the planet Zoidia, genetically engineered by the Precomers for reasons that are clearly outlined in Lore(3).pdf.
 

newtmonkey

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Awesome video! It's really weird to see how closely the actors/actresses match the actual ingame sprites in MK3, I had assumed they had added a lot of the costumes etc post production (was especially shocked that Jax's cyber arms are just paint haha).

I was especially impressed with Ed Boon doing that front flip onto the mat at 4:36. You can imagine, here's this programmer/developer geek telling this pro martial artists, its not hard dude, just flip forward and they are like, no man. So he steps up to the mat and is like, r u serious, like this *does perfect forward flip onto mat on first try*
 

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